File: vec_3_generated.rs

package info (click to toggle)
golang-github-google-flatbuffers 24.12.23-1
  • links: PTS, VCS
  • area: main
  • in suites: experimental, forky, sid, trixie
  • size: 17,704 kB
  • sloc: cpp: 53,217; python: 6,900; cs: 5,566; java: 4,370; php: 1,460; javascript: 1,061; xml: 1,016; sh: 886; makefile: 13
file content (198 lines) | stat: -rw-r--r-- 5,125 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
// automatically generated by the FlatBuffers compiler, do not modify
// @generated
extern crate alloc;
extern crate flatbuffers;
use alloc::boxed::Box;
use alloc::string::{String, ToString};
use alloc::vec::Vec;
use core::mem;
use core::cmp::Ordering;
use self::flatbuffers::{EndianScalar, Follow};
use super::*;
// struct Vec3, aligned to 4
#[repr(transparent)]
#[derive(Clone, Copy, PartialEq)]
pub struct Vec3(pub [u8; 12]);
impl Default for Vec3 { 
  fn default() -> Self { 
    Self([0; 12])
  }
}
impl core::fmt::Debug for Vec3 {
  fn fmt(&self, f: &mut core::fmt::Formatter) -> core::fmt::Result {
    f.debug_struct("Vec3")
      .field("x", &self.x())
      .field("y", &self.y())
      .field("z", &self.z())
      .finish()
  }
}

impl flatbuffers::SimpleToVerifyInSlice for Vec3 {}
impl<'a> flatbuffers::Follow<'a> for Vec3 {
  type Inner = &'a Vec3;
  #[inline]
  unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
    <&'a Vec3>::follow(buf, loc)
  }
}
impl<'a> flatbuffers::Follow<'a> for &'a Vec3 {
  type Inner = &'a Vec3;
  #[inline]
  unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
    flatbuffers::follow_cast_ref::<Vec3>(buf, loc)
  }
}
impl<'b> flatbuffers::Push for Vec3 {
    type Output = Vec3;
    #[inline]
    unsafe fn push(&self, dst: &mut [u8], _written_len: usize) {
        let src = ::core::slice::from_raw_parts(self as *const Vec3 as *const u8, <Self as flatbuffers::Push>::size());
        dst.copy_from_slice(src);
    }
    #[inline]
    fn alignment() -> flatbuffers::PushAlignment {
        flatbuffers::PushAlignment::new(4)
    }
}

impl<'a> flatbuffers::Verifiable for Vec3 {
  #[inline]
  fn run_verifier(
    v: &mut flatbuffers::Verifier, pos: usize
  ) -> Result<(), flatbuffers::InvalidFlatbuffer> {
    use self::flatbuffers::Verifiable;
    v.in_buffer::<Self>(pos)
  }
}

impl<'a> Vec3 {
  #[allow(clippy::too_many_arguments)]
  pub fn new(
    x: f32,
    y: f32,
    z: f32,
  ) -> Self {
    let mut s = Self([0; 12]);
    s.set_x(x);
    s.set_y(y);
    s.set_z(z);
    s
  }

  pub const fn get_fully_qualified_name() -> &'static str {
    "MyGame.Sample.Vec3"
  }

  pub fn x(&self) -> f32 {
    let mut mem = core::mem::MaybeUninit::<<f32 as EndianScalar>::Scalar>::uninit();
    // Safety:
    // Created from a valid Table for this object
    // Which contains a valid value in this slot
    EndianScalar::from_little_endian(unsafe {
      core::ptr::copy_nonoverlapping(
        self.0[0..].as_ptr(),
        mem.as_mut_ptr() as *mut u8,
        core::mem::size_of::<<f32 as EndianScalar>::Scalar>(),
      );
      mem.assume_init()
    })
  }

  pub fn set_x(&mut self, x: f32) {
    let x_le = x.to_little_endian();
    // Safety:
    // Created from a valid Table for this object
    // Which contains a valid value in this slot
    unsafe {
      core::ptr::copy_nonoverlapping(
        &x_le as *const _ as *const u8,
        self.0[0..].as_mut_ptr(),
        core::mem::size_of::<<f32 as EndianScalar>::Scalar>(),
      );
    }
  }

  pub fn y(&self) -> f32 {
    let mut mem = core::mem::MaybeUninit::<<f32 as EndianScalar>::Scalar>::uninit();
    // Safety:
    // Created from a valid Table for this object
    // Which contains a valid value in this slot
    EndianScalar::from_little_endian(unsafe {
      core::ptr::copy_nonoverlapping(
        self.0[4..].as_ptr(),
        mem.as_mut_ptr() as *mut u8,
        core::mem::size_of::<<f32 as EndianScalar>::Scalar>(),
      );
      mem.assume_init()
    })
  }

  pub fn set_y(&mut self, x: f32) {
    let x_le = x.to_little_endian();
    // Safety:
    // Created from a valid Table for this object
    // Which contains a valid value in this slot
    unsafe {
      core::ptr::copy_nonoverlapping(
        &x_le as *const _ as *const u8,
        self.0[4..].as_mut_ptr(),
        core::mem::size_of::<<f32 as EndianScalar>::Scalar>(),
      );
    }
  }

  pub fn z(&self) -> f32 {
    let mut mem = core::mem::MaybeUninit::<<f32 as EndianScalar>::Scalar>::uninit();
    // Safety:
    // Created from a valid Table for this object
    // Which contains a valid value in this slot
    EndianScalar::from_little_endian(unsafe {
      core::ptr::copy_nonoverlapping(
        self.0[8..].as_ptr(),
        mem.as_mut_ptr() as *mut u8,
        core::mem::size_of::<<f32 as EndianScalar>::Scalar>(),
      );
      mem.assume_init()
    })
  }

  pub fn set_z(&mut self, x: f32) {
    let x_le = x.to_little_endian();
    // Safety:
    // Created from a valid Table for this object
    // Which contains a valid value in this slot
    unsafe {
      core::ptr::copy_nonoverlapping(
        &x_le as *const _ as *const u8,
        self.0[8..].as_mut_ptr(),
        core::mem::size_of::<<f32 as EndianScalar>::Scalar>(),
      );
    }
  }

  pub fn unpack(&self) -> Vec3T {
    Vec3T {
      x: self.x(),
      y: self.y(),
      z: self.z(),
    }
  }
}

#[derive(Debug, Clone, PartialEq, Default)]
pub struct Vec3T {
  pub x: f32,
  pub y: f32,
  pub z: f32,
}
impl Vec3T {
  pub fn pack(&self) -> Vec3 {
    Vec3::new(
      self.x,
      self.y,
      self.z,
    )
  }
}