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<?php
// automatically generated by the FlatBuffers compiler, do not modify
namespace MyGame\Example;
use \Google\FlatBuffers\Struct;
use \Google\FlatBuffers\Table;
use \Google\FlatBuffers\ByteBuffer;
use \Google\FlatBuffers\FlatBufferBuilder;
class TypeAliases extends Table
{
/**
* @param ByteBuffer $bb
* @return TypeAliases
*/
public static function getRootAsTypeAliases(ByteBuffer $bb)
{
$obj = new TypeAliases();
return ($obj->init($bb->getInt($bb->getPosition()) + $bb->getPosition(), $bb));
}
public static function TypeAliasesIdentifier()
{
return "MONS";
}
public static function TypeAliasesBufferHasIdentifier(ByteBuffer $buf)
{
return self::__has_identifier($buf, self::TypeAliasesIdentifier());
}
public static function TypeAliasesExtension()
{
return "mon";
}
/**
* @param int $_i offset
* @param ByteBuffer $_bb
* @return TypeAliases
**/
public function init($_i, ByteBuffer $_bb)
{
$this->bb_pos = $_i;
$this->bb = $_bb;
return $this;
}
/**
* @return sbyte
*/
public function getI8()
{
$o = $this->__offset(4);
return $o != 0 ? $this->bb->getSbyte($o + $this->bb_pos) : 0;
}
/**
* @return byte
*/
public function getU8()
{
$o = $this->__offset(6);
return $o != 0 ? $this->bb->getByte($o + $this->bb_pos) : 0;
}
/**
* @return short
*/
public function getI16()
{
$o = $this->__offset(8);
return $o != 0 ? $this->bb->getShort($o + $this->bb_pos) : 0;
}
/**
* @return ushort
*/
public function getU16()
{
$o = $this->__offset(10);
return $o != 0 ? $this->bb->getUshort($o + $this->bb_pos) : 0;
}
/**
* @return int
*/
public function getI32()
{
$o = $this->__offset(12);
return $o != 0 ? $this->bb->getInt($o + $this->bb_pos) : 0;
}
/**
* @return uint
*/
public function getU32()
{
$o = $this->__offset(14);
return $o != 0 ? $this->bb->getUint($o + $this->bb_pos) : 0;
}
/**
* @return long
*/
public function getI64()
{
$o = $this->__offset(16);
return $o != 0 ? $this->bb->getLong($o + $this->bb_pos) : 0;
}
/**
* @return ulong
*/
public function getU64()
{
$o = $this->__offset(18);
return $o != 0 ? $this->bb->getUlong($o + $this->bb_pos) : 0;
}
/**
* @return float
*/
public function getF32()
{
$o = $this->__offset(20);
return $o != 0 ? $this->bb->getFloat($o + $this->bb_pos) : 0.0;
}
/**
* @return double
*/
public function getF64()
{
$o = $this->__offset(22);
return $o != 0 ? $this->bb->getDouble($o + $this->bb_pos) : 0.0;
}
/**
* @param int offset
* @return sbyte
*/
public function getV8($j)
{
$o = $this->__offset(24);
return $o != 0 ? $this->bb->getSbyte($this->__vector($o) + $j * 1) : 0;
}
/**
* @return int
*/
public function getV8Length()
{
$o = $this->__offset(24);
return $o != 0 ? $this->__vector_len($o) : 0;
}
/**
* @param int offset
* @return double
*/
public function getVf64($j)
{
$o = $this->__offset(26);
return $o != 0 ? $this->bb->getDouble($this->__vector($o) + $j * 8) : 0;
}
/**
* @return int
*/
public function getVf64Length()
{
$o = $this->__offset(26);
return $o != 0 ? $this->__vector_len($o) : 0;
}
/**
* @param FlatBufferBuilder $builder
* @return void
*/
public static function startTypeAliases(FlatBufferBuilder $builder)
{
$builder->StartObject(12);
}
/**
* @param FlatBufferBuilder $builder
* @return TypeAliases
*/
public static function createTypeAliases(FlatBufferBuilder $builder, $i8, $u8, $i16, $u16, $i32, $u32, $i64, $u64, $f32, $f64, $v8, $vf64)
{
$builder->startObject(12);
self::addI8($builder, $i8);
self::addU8($builder, $u8);
self::addI16($builder, $i16);
self::addU16($builder, $u16);
self::addI32($builder, $i32);
self::addU32($builder, $u32);
self::addI64($builder, $i64);
self::addU64($builder, $u64);
self::addF32($builder, $f32);
self::addF64($builder, $f64);
self::addV8($builder, $v8);
self::addVf64($builder, $vf64);
$o = $builder->endObject();
return $o;
}
/**
* @param FlatBufferBuilder $builder
* @param sbyte
* @return void
*/
public static function addI8(FlatBufferBuilder $builder, $i8)
{
$builder->addSbyteX(0, $i8, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param byte
* @return void
*/
public static function addU8(FlatBufferBuilder $builder, $u8)
{
$builder->addByteX(1, $u8, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param short
* @return void
*/
public static function addI16(FlatBufferBuilder $builder, $i16)
{
$builder->addShortX(2, $i16, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param ushort
* @return void
*/
public static function addU16(FlatBufferBuilder $builder, $u16)
{
$builder->addUshortX(3, $u16, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param int
* @return void
*/
public static function addI32(FlatBufferBuilder $builder, $i32)
{
$builder->addIntX(4, $i32, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param uint
* @return void
*/
public static function addU32(FlatBufferBuilder $builder, $u32)
{
$builder->addUintX(5, $u32, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param long
* @return void
*/
public static function addI64(FlatBufferBuilder $builder, $i64)
{
$builder->addLongX(6, $i64, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param ulong
* @return void
*/
public static function addU64(FlatBufferBuilder $builder, $u64)
{
$builder->addUlongX(7, $u64, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param float
* @return void
*/
public static function addF32(FlatBufferBuilder $builder, $f32)
{
$builder->addFloatX(8, $f32, 0.0);
}
/**
* @param FlatBufferBuilder $builder
* @param double
* @return void
*/
public static function addF64(FlatBufferBuilder $builder, $f64)
{
$builder->addDoubleX(9, $f64, 0.0);
}
/**
* @param FlatBufferBuilder $builder
* @param VectorOffset
* @return void
*/
public static function addV8(FlatBufferBuilder $builder, $v8)
{
$builder->addOffsetX(10, $v8, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param array offset array
* @return int vector offset
*/
public static function createV8Vector(FlatBufferBuilder $builder, array $data)
{
$builder->startVector(1, count($data), 1);
for ($i = count($data) - 1; $i >= 0; $i--) {
$builder->putSbyte($data[$i]);
}
return $builder->endVector();
}
/**
* @param FlatBufferBuilder $builder
* @param int $numElems
* @return void
*/
public static function startV8Vector(FlatBufferBuilder $builder, $numElems)
{
$builder->startVector(1, $numElems, 1);
}
/**
* @param FlatBufferBuilder $builder
* @param VectorOffset
* @return void
*/
public static function addVf64(FlatBufferBuilder $builder, $vf64)
{
$builder->addOffsetX(11, $vf64, 0);
}
/**
* @param FlatBufferBuilder $builder
* @param array offset array
* @return int vector offset
*/
public static function createVf64Vector(FlatBufferBuilder $builder, array $data)
{
$builder->startVector(8, count($data), 8);
for ($i = count($data) - 1; $i >= 0; $i--) {
$builder->putDouble($data[$i]);
}
return $builder->endVector();
}
/**
* @param FlatBufferBuilder $builder
* @param int $numElems
* @return void
*/
public static function startVf64Vector(FlatBufferBuilder $builder, $numElems)
{
$builder->startVector(8, $numElems, 8);
}
/**
* @param FlatBufferBuilder $builder
* @return int table offset
*/
public static function endTypeAliases(FlatBufferBuilder $builder)
{
$o = $builder->endObject();
return $o;
}
}
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