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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package Example
import (
flatbuffers "github.com/google/flatbuffers/go"
"strconv"
MyGame__Example2 "MyGame/Example2"
)
type Any byte
const (
AnyNONE Any = 0
AnyMonster Any = 1
AnyTestSimpleTableWithEnum Any = 2
AnyMyGame_Example2_Monster Any = 3
)
var EnumNamesAny = map[Any]string{
AnyNONE: "NONE",
AnyMonster: "Monster",
AnyTestSimpleTableWithEnum: "TestSimpleTableWithEnum",
AnyMyGame_Example2_Monster: "MyGame_Example2_Monster",
}
var EnumValuesAny = map[string]Any{
"NONE": AnyNONE,
"Monster": AnyMonster,
"TestSimpleTableWithEnum": AnyTestSimpleTableWithEnum,
"MyGame_Example2_Monster": AnyMyGame_Example2_Monster,
}
func (v Any) String() string {
if s, ok := EnumNamesAny[v]; ok {
return s
}
return "Any(" + strconv.FormatInt(int64(v), 10) + ")"
}
type AnyT struct {
Type Any
Value interface{}
}
func (t *AnyT) Pack(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
if t == nil {
return 0
}
switch t.Type {
case AnyMonster:
return t.Value.(*MonsterT).Pack(builder)
case AnyTestSimpleTableWithEnum:
return t.Value.(*TestSimpleTableWithEnumT).Pack(builder)
case AnyMyGame_Example2_Monster:
return t.Value.(*MyGame__Example2.MonsterT).Pack(builder)
}
return 0
}
func (rcv Any) UnPack(table flatbuffers.Table) *AnyT {
switch rcv {
case AnyMonster:
var x Monster
x.Init(table.Bytes, table.Pos)
return &AnyT{Type: AnyMonster, Value: x.UnPack()}
case AnyTestSimpleTableWithEnum:
var x TestSimpleTableWithEnum
x.Init(table.Bytes, table.Pos)
return &AnyT{Type: AnyTestSimpleTableWithEnum, Value: x.UnPack()}
case AnyMyGame_Example2_Monster:
var x MyGame__Example2.Monster
x.Init(table.Bytes, table.Pos)
return &AnyT{Type: AnyMyGame_Example2_Monster, Value: x.UnPack()}
}
return nil
}
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