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// Copyright 2012 Google, Inc. All rights reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the LICENSE file in the root of the source
// tree.
package reassembly
import (
"flag"
"log"
"sync"
"time"
"github.com/gopacket/gopacket/layers"
)
var memLog = flag.Bool("assembly_memuse_log", defaultDebug, "If true, the github.com/gopacket/gopacket/reassembly library will log information regarding its memory use every once in a while.")
/*
* pageCache
*/
// pageCache is a concurrency-unsafe store of page objects we use to avoid
// memory allocation as much as we can.
type pageCache struct {
pagePool *sync.Pool
used int
pageRequests int64
}
func newPageCache() *pageCache {
pc := &pageCache{
pagePool: &sync.Pool{
New: func() interface{} { return new(page) },
}}
return pc
}
// next returns a clean, ready-to-use page object.
func (c *pageCache) next(ts time.Time) (p *page) {
if *memLog {
c.pageRequests++
if c.pageRequests&0xFFFF == 0 {
log.Println("PageCache:", c.pageRequests, "requested,", c.used, "used,")
}
}
p = c.pagePool.Get().(*page)
p.seen = ts
p.bytes = p.buf[:0]
c.used++
if *memLog {
log.Printf("allocator returns %s\n", p)
}
return p
}
// replace replaces a page into the pageCache.
func (c *pageCache) replace(p *page) {
c.used--
if *memLog {
log.Printf("replacing %s\n", p)
}
p.prev = nil
p.next = nil
c.pagePool.Put(p)
}
/*
* StreamPool
*/
// StreamPool stores all streams created by Assemblers, allowing multiple
// assemblers to work together on stream processing while enforcing the fact
// that a single stream receives its data serially. It is safe
// for concurrency, usable by multiple Assemblers at once.
//
// StreamPool handles the creation and storage of Stream objects used by one or
// more Assembler objects. When a new TCP stream is found by an Assembler, it
// creates an associated Stream by calling its StreamFactory's New method.
// Thereafter (until the stream is closed), that Stream object will receive
// assembled TCP data via Assembler's calls to the stream's Reassembled
// function.
//
// Like the Assembler, StreamPool attempts to minimize allocation. Unlike the
// Assembler, though, it does have to do some locking to make sure that the
// connection objects it stores are accessible to multiple Assemblers.
type StreamPool struct {
conns map[key]*connection
users int
mu sync.RWMutex
factory StreamFactory
free []*connection
all [][]connection
nextAlloc int
newConnectionCount int64
}
const initialAllocSize = 1024
func (p *StreamPool) grow() {
conns := make([]connection, p.nextAlloc)
p.all = append(p.all, conns)
for i := range conns {
p.free = append(p.free, &conns[i])
}
if *memLog {
log.Println("StreamPool: created", p.nextAlloc, "new connections")
}
p.nextAlloc *= 2
}
// Dump logs all connections
func (p *StreamPool) Dump() {
p.mu.Lock()
defer p.mu.Unlock()
log.Printf("Remaining %d connections: ", len(p.conns))
for _, conn := range p.conns {
log.Printf("%v %s", conn.key, conn)
}
}
func (p *StreamPool) remove(conn *connection) {
p.mu.Lock()
if _, ok := p.conns[conn.key]; ok {
delete(p.conns, conn.key)
p.free = append(p.free, conn)
}
p.mu.Unlock()
}
// NewStreamPool creates a new connection pool. Streams will
// be created as necessary using the passed-in StreamFactory.
func NewStreamPool(factory StreamFactory) *StreamPool {
return &StreamPool{
conns: make(map[key]*connection, initialAllocSize),
free: make([]*connection, 0, initialAllocSize),
factory: factory,
nextAlloc: initialAllocSize,
}
}
func (p *StreamPool) connections() []*connection {
p.mu.RLock()
conns := make([]*connection, 0, len(p.conns))
for _, conn := range p.conns {
conns = append(conns, conn)
}
p.mu.RUnlock()
return conns
}
func (p *StreamPool) newConnection(k key, s Stream, ts time.Time) (c *connection, h *halfconnection, r *halfconnection) {
if *memLog {
p.newConnectionCount++
if p.newConnectionCount&0x7FFF == 0 {
log.Println("StreamPool:", p.newConnectionCount, "requests,", len(p.conns), "used,", len(p.free), "free")
}
}
if len(p.free) == 0 {
p.grow()
}
index := len(p.free) - 1
c, p.free = p.free[index], p.free[:index]
c.reset(k, s, ts)
return c, &c.c2s, &c.s2c
}
func (p *StreamPool) getHalf(k key) (*connection, *halfconnection, *halfconnection) {
conn := p.conns[k]
if conn != nil {
return conn, &conn.c2s, &conn.s2c
}
rk := k.Reverse()
conn = p.conns[rk]
if conn != nil {
return conn, &conn.s2c, &conn.c2s
}
return nil, nil, nil
}
// getConnection returns a connection. If end is true and a connection
// does not already exist, returns nil. This allows us to check for a
// connection without actually creating one if it doesn't already exist.
func (p *StreamPool) getConnection(k key, end bool, ts time.Time, tcp *layers.TCP, ac AssemblerContext) (*connection, *halfconnection, *halfconnection) {
p.mu.RLock()
conn, half, rev := p.getHalf(k)
p.mu.RUnlock()
if end || conn != nil {
return conn, half, rev
}
s := p.factory.New(k[0], k[1], tcp, ac)
if s == nil {
return nil, nil, nil
}
p.mu.Lock()
defer p.mu.Unlock()
conn, half, rev = p.newConnection(k, s, ts)
conn2, half2, rev2 := p.getHalf(k)
if conn2 != nil {
if conn2.key != k {
panic("FIXME: other dir added in the meantime...")
}
// FIXME: delete s ?
return conn2, half2, rev2
}
p.conns[k] = conn
return conn, half, rev
}
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