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// automatically generated by the FlatBuffers compiler, do not modify
package fb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Dense struct {
_tab flatbuffers.Table
}
func GetRootAsDense(buf []byte, offset flatbuffers.UOffsetT) *Dense {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &Dense{}
x.Init(buf, n+offset)
return x
}
func (rcv *Dense) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Dense) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *Dense) Shape(j int) int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.GetInt32(a + flatbuffers.UOffsetT(j*4))
}
return 0
}
func (rcv *Dense) ShapeLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *Dense) Strides(j int) int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.GetInt32(a + flatbuffers.UOffsetT(j*4))
}
return 0
}
func (rcv *Dense) StridesLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *Dense) O() uint32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.GetUint32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Dense) MutateO(n uint32) bool {
return rcv._tab.MutateUint32Slot(8, n)
}
func (rcv *Dense) T() int32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.GetInt32(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Dense) MutateT(n int32) bool {
return rcv._tab.MutateInt32Slot(10, n)
}
func (rcv *Dense) Type() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func (rcv *Dense) Data(j int) byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.GetByte(a + flatbuffers.UOffsetT(j*1))
}
return 0
}
func (rcv *Dense) DataLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *Dense) DataBytes() []byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
return rcv._tab.ByteVector(o + rcv._tab.Pos)
}
return nil
}
func DenseStart(builder *flatbuffers.Builder) {
builder.StartObject(6)
}
func DenseAddShape(builder *flatbuffers.Builder, shape flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(shape), 0)
}
func DenseStartShapeVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func DenseAddStrides(builder *flatbuffers.Builder, strides flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(strides), 0)
}
func DenseStartStridesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func DenseAddO(builder *flatbuffers.Builder, o uint32) {
builder.PrependUint32Slot(2, o, 0)
}
func DenseAddT(builder *flatbuffers.Builder, t int32) {
builder.PrependInt32Slot(3, t, 0)
}
func DenseAddType(builder *flatbuffers.Builder, type_ flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(4, flatbuffers.UOffsetT(type_), 0)
}
func DenseAddData(builder *flatbuffers.Builder, data flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(5, flatbuffers.UOffsetT(data), 0)
}
func DenseStartDataVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(1, numElems, 1)
}
func DenseEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}
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