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// Code generated by genlib2. DO NOT EDIT.
package tensor
import (
"fmt"
"math"
"math/cmplx"
"unsafe"
"github.com/chewxy/math32"
)
func anyToFloat64s(x interface{}) (retVal []float64) {
switch xt := x.(type) {
case []int:
retVal = make([]float64, len(xt))
for i, v := range xt {
retVal[i] = float64(v)
}
return
case []int8:
retVal = make([]float64, len(xt))
for i, v := range xt {
retVal[i] = float64(v)
}
return
case []int16:
retVal = make([]float64, len(xt))
for i, v := range xt {
retVal[i] = float64(v)
}
return
case []int32:
retVal = make([]float64, len(xt))
for i, v := range xt {
retVal[i] = float64(v)
}
return
case []int64:
retVal = make([]float64, len(xt))
for i, v := range xt {
retVal[i] = float64(v)
}
return
case []uint:
retVal = make([]float64, len(xt))
for i, v := range xt {
retVal[i] = float64(v)
}
return
case []uint8:
retVal = make([]float64, len(xt))
for i, v := range xt {
retVal[i] = float64(v)
}
return
case []uint16:
retVal = make([]float64, len(xt))
for i, v := range xt {
retVal[i] = float64(v)
}
return
case []uint32:
retVal = make([]float64, len(xt))
for i, v := range xt {
retVal[i] = float64(v)
}
return
case []uint64:
retVal = make([]float64, len(xt))
for i, v := range xt {
retVal[i] = float64(v)
}
return
case []float32:
retVal = make([]float64, len(xt))
for i, v := range xt {
switch {
case math32.IsNaN(v):
retVal[i] = math.NaN()
case math32.IsInf(v, 1):
retVal[i] = math.Inf(1)
case math32.IsInf(v, -1):
retVal[i] = math.Inf(-1)
default:
retVal[i] = float64(v)
}
}
return
case []float64:
return xt
case []complex64:
retVal = make([]float64, len(xt))
for i, v := range xt {
switch {
case cmplx.IsNaN(complex128(v)):
retVal[i] = math.NaN()
case cmplx.IsInf(complex128(v)):
retVal[i] = math.Inf(1)
default:
retVal[i] = float64(real(v))
}
}
return
case []complex128:
retVal = make([]float64, len(xt))
for i, v := range xt {
switch {
case cmplx.IsNaN(v):
retVal[i] = math.NaN()
case cmplx.IsInf(v):
retVal[i] = math.Inf(1)
default:
retVal[i] = real(v)
}
}
return
}
panic("Unreachable")
}
func identityVal(x int, dt Dtype) interface{} {
switch dt {
case Int:
return int(x)
case Int8:
return int8(x)
case Int16:
return int16(x)
case Int32:
return int32(x)
case Int64:
return int64(x)
case Uint:
return uint(x)
case Uint8:
return uint8(x)
case Uint16:
return uint16(x)
case Uint32:
return uint32(x)
case Uint64:
return uint64(x)
case Float32:
return float32(x)
case Float64:
return float64(x)
case Complex64:
var c complex64
if x == 0 {
return c
}
c = 1
return c
case Complex128:
var c complex128
if x == 0 {
return c
}
c = 1
return c
case Bool:
if x == 0 {
return false
}
return true
case String:
if x == 0 {
return ""
}
return fmt.Sprintf("%v", x)
default:
return x
}
}
func threewayEq(a, b, c interface{}) bool {
switch at := a.(type) {
case []int:
bt := b.([]int)
ct := c.([]int)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []int8:
bt := b.([]int8)
ct := c.([]int8)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []int16:
bt := b.([]int16)
ct := c.([]int16)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []int32:
bt := b.([]int32)
ct := c.([]int32)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []int64:
bt := b.([]int64)
ct := c.([]int64)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []uint:
bt := b.([]uint)
ct := c.([]uint)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []uint8:
bt := b.([]uint8)
ct := c.([]uint8)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []uint16:
bt := b.([]uint16)
ct := c.([]uint16)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []uint32:
bt := b.([]uint32)
ct := c.([]uint32)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []uint64:
bt := b.([]uint64)
ct := c.([]uint64)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []float32:
bt := b.([]float32)
ct := c.([]float32)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []float64:
bt := b.([]float64)
ct := c.([]float64)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []complex64:
bt := b.([]complex64)
ct := c.([]complex64)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case []complex128:
bt := b.([]complex128)
ct := c.([]complex128)
for i, va := range at {
if va == 1 && bt[i] == 1 {
if ct[i] != 1 {
return false
}
}
}
return true
case int:
bt := b.(int)
ct := c.(int)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case int8:
bt := b.(int8)
ct := c.(int8)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case int16:
bt := b.(int16)
ct := c.(int16)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case int32:
bt := b.(int32)
ct := c.(int32)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case int64:
bt := b.(int64)
ct := c.(int64)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case uint:
bt := b.(uint)
ct := c.(uint)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case uint8:
bt := b.(uint8)
ct := c.(uint8)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case uint16:
bt := b.(uint16)
ct := c.(uint16)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case uint32:
bt := b.(uint32)
ct := c.(uint32)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case uint64:
bt := b.(uint64)
ct := c.(uint64)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case float32:
bt := b.(float32)
ct := c.(float32)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case float64:
bt := b.(float64)
ct := c.(float64)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case complex64:
bt := b.(complex64)
ct := c.(complex64)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
case complex128:
bt := b.(complex128)
ct := c.(complex128)
if (at == 1 && bt == 1) && ct != 1 {
return false
}
return true
}
return false
}
func identityB(a bool) bool { return a }
func identityI(a int) int { return a }
func identityI8(a int8) int8 { return a }
func identityI16(a int16) int16 { return a }
func identityI32(a int32) int32 { return a }
func identityI64(a int64) int64 { return a }
func identityU(a uint) uint { return a }
func identityU8(a uint8) uint8 { return a }
func identityU16(a uint16) uint16 { return a }
func identityU32(a uint32) uint32 { return a }
func identityU64(a uint64) uint64 { return a }
func identityUintptr(a uintptr) uintptr { return a }
func identityF32(a float32) float32 { return a }
func identityF64(a float64) float64 { return a }
func identityC64(a complex64) complex64 { return a }
func identityC128(a complex128) complex128 { return a }
func identityStr(a string) string { return a }
func identityUnsafePointer(a unsafe.Pointer) unsafe.Pointer { return a }
func mutateB(a bool) bool { return true }
func mutateI(a int) int { return 1 }
func mutateI8(a int8) int8 { return 1 }
func mutateI16(a int16) int16 { return 1 }
func mutateI32(a int32) int32 { return 1 }
func mutateI64(a int64) int64 { return 1 }
func mutateU(a uint) uint { return 1 }
func mutateU8(a uint8) uint8 { return 1 }
func mutateU16(a uint16) uint16 { return 1 }
func mutateU32(a uint32) uint32 { return 1 }
func mutateU64(a uint64) uint64 { return 1 }
func mutateUintptr(a uintptr) uintptr { return 0xdeadbeef }
func mutateF32(a float32) float32 { return 1 }
func mutateF64(a float64) float64 { return 1 }
func mutateC64(a complex64) complex64 { return 1 }
func mutateC128(a complex128) complex128 { return 1 }
func mutateStr(a string) string { return "Hello World" }
func mutateUnsafePointer(a unsafe.Pointer) unsafe.Pointer { return unsafe.Pointer(uintptr(0xdeadbeef)) }
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