File: invariant_mutex.go

package info (click to toggle)
golang-github-jacobsa-syncutil 0.0~git20150615-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 80 kB
  • ctags: 35
  • sloc: makefile: 3
file content (110 lines) | stat: -rw-r--r-- 3,158 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
// Copyright 2015 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package syncutil

import (
	"flag"
	"sync"
)

var fCheckInvariants = flag.Bool("syncutil.check_invariants", false, "Crash when registered invariants are violated.")

// A sync.Locker that, when enabled, runs a check for registered invariants at
// times when invariants should hold. This can aid debugging subtle code by
// crashing early as soon as something unexpected happens.
//
// Must be created with NewInvariantMutex. See that function for more details.
//
// A typical use looks like this:
//
//     type myStruct struct {
//       mu syncutil.InvariantMutex
//
//       // INVARIANT: nextGeneration == currentGeneration + 1
//       currentGeneration int // GUARDED_BY(mu)
//       nextGeneration    int // GUARDED_BY(mu)
//     }
//
//     // The constructor function for myStruct sets up the mutex to
//     // call the checkInvariants method.
//     func newMyStruct() *myStruct {
//       s := &myStruct{
//         currentGeneration: 1,
//         nextGeneration:    2,
//       }
//
//       s.mu = syncutil.NewInvariantMutex(s.checkInvariants)
//       return s
//     }
//
//     func (s *myStruct) checkInvariants() {
//       if s.nextGeneration != s.currentGeneration+1 {
//         panic(
//           fmt.Sprintf("%v != %v + 1", s.nextGeneration, s.currentGeneration))
//       }
//     }
//
//     // When the flag is set, invariants will be checked at entry to and exit
//     // from this function.
//     func (s *myStruct) setGeneration(n int) {
//       s.mu.Lock()
//       defer s.mu.Unlock()
//
//       s.currentGeneration = n
//       s.nextGeneration = n + 1
//     }
//
type InvariantMutex struct {
	mu    sync.Mutex
	check func()
}

func (i *InvariantMutex) Lock() {
	i.mu.Lock()
	i.checkIfEnabled()
}

func (i *InvariantMutex) Unlock() {
	i.checkIfEnabled()
	i.mu.Unlock()
}

func (i *InvariantMutex) checkIfEnabled() {
	if *fCheckInvariants {
		i.check()
	}
}

// Create a lock which, when the flag --syncutil.check_invariants is set, will
// call the supplied function at moments when invariants protected by the lock
// should hold (e.g. just after acquiring the lock). The function should crash
// if an invariant is violated. It should not have side effects, as there are
// no guarantees that it will run.
//
// The invariants must hold at the time that NewInvariantMutex is called.
func NewInvariantMutex(check func()) InvariantMutex {
	if check == nil {
		panic("check must be non-nil.")
	}

	// Check now, if enabled.
	if *fCheckInvariants {
		check()
	}

	return InvariantMutex{
		check: check,
	}
}