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// Copyright 2015 Aaron Jacobs. All Rights Reserved.
// Author: aaronjjacobs@gmail.com (Aaron Jacobs)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package lrucache
import (
"bytes"
"container/list"
"encoding/gob"
"fmt"
"reflect"
)
// An LRU cache for arbitrary values indexed by string keys. External
// synchronization is required. Gob encoding/decoding is supported as long as
// all values are registered using gob.Register.
//
// May be used directly as a field in a larger struct. Must be created with New
// or initialized using gob decoding.
type Cache struct {
/////////////////////////
// Constant data
/////////////////////////
// INVARIANT: capacity > 0
capacity int
/////////////////////////
// Mutable state
/////////////////////////
// List of cache entries, with least recently used at the tail.
//
// INVARIANT: entries.Len() <= capacity
// INVARIANT: Each element is of type entry
entries list.List
// Index of elements by name.
//
// INVARIANT: For each k, v: v.Value.(entry).Key == k
// INVARIANT: Contains all and only the elements of entries
index map[string]*list.Element
}
type entry struct {
Key string
Value interface{}
}
// Initialize a cache with the supplied capacity, which must be greater than
// zero.
func New(capacity int) (c Cache) {
c.capacity = capacity
c.index = make(map[string]*list.Element)
return
}
// Panic if any internal invariants have been violated. The careful user can
// arrange to call this at crucial moments.
func (c *Cache) CheckInvariants() {
// INVARIANT: capacity > 0
if !(c.capacity > 0) {
panic(fmt.Sprintf("Invalid capacity: %v", c.capacity))
}
// INVARIANT: entries.Len() <= capacity
if !(c.entries.Len() <= c.capacity) {
panic(fmt.Sprintf("Length %v over capacity %v", c.entries.Len(), c.capacity))
}
// INVARIANT: Each element is of type entry
for e := c.entries.Front(); e != nil; e = e.Next() {
switch e.Value.(type) {
case entry:
default:
panic(fmt.Sprintf("Unexpected element type: %v", reflect.TypeOf(e.Value)))
}
}
// INVARIANT: For each k, v: v.Value.(entry).Key == k
// INVARIANT: Contains all and only the elements of entries
if c.entries.Len() != len(c.index) {
panic(fmt.Sprintf(
"Length mismatch: %v vs. %v",
c.entries.Len(),
len(c.index)))
}
for e := c.entries.Front(); e != nil; e = e.Next() {
if c.index[e.Value.(entry).Key] != e {
panic(fmt.Sprintf("Mismatch for key %v", e.Value.(entry).Key))
}
}
}
func (c *Cache) evictOne() {
e := c.entries.Back()
key := e.Value.(entry).Key
c.entries.Remove(e)
delete(c.index, key)
}
////////////////////////////////////////////////////////////////////////
// Cache interface
////////////////////////////////////////////////////////////////////////
// Insert the supplied value into the cache, overwriting any previous entry for
// the given key. The value must be non-nil.
func (c *Cache) Insert(
key string,
value interface{}) {
if value == nil {
panic("nil values are not supported")
}
// Erase any existing element for this key.
c.Erase(key)
// Add a new element.
e := c.entries.PushFront(entry{key, value})
c.index[key] = e
// Evict until we're at or below capacity.
for c.entries.Len() > c.capacity {
c.evictOne()
}
}
// Erase any entry for the supplied key.
func (c *Cache) Erase(key string) {
e := c.index[key]
if e == nil {
return
}
delete(c.index, key)
c.entries.Remove(e)
}
// Look up a previously-inserted value for the given key. Return nil if no
// value is present.
func (c *Cache) LookUp(key string) (value interface{}) {
// Consult the index.
e := c.index[key]
if e == nil {
return
}
// This is now the most recently used entry.
c.entries.MoveToFront(e)
// Return the value.
value = e.Value.(entry).Value
return
}
////////////////////////////////////////////////////////////////////////
// Gob encoding
////////////////////////////////////////////////////////////////////////
func (c *Cache) GobEncode() (b []byte, err error) {
// Implementation note: we have a custom gob encoding method because it's not
// clear from encoding/gob's documentation that its flattening process won't
// ruin our list and map values. Even if that works out fine, we don't need
// the redundant index on the wire.
var buf bytes.Buffer
encoder := gob.NewEncoder(&buf)
// Create a slice containing all of our entries, in order by recency of use.
entrySlice := make([]entry, 0, c.entries.Len())
for e := c.entries.Front(); e != nil; e = e.Next() {
entrySlice = append(entrySlice, e.Value.(entry))
}
// Encode the capacity.
if err = encoder.Encode(c.capacity); err != nil {
err = fmt.Errorf("Encoding capacity: %v", err)
return
}
// Encode the entries.
if err = encoder.Encode(entrySlice); err != nil {
err = fmt.Errorf("Encoding entries: %v", err)
return
}
b = buf.Bytes()
return
}
func (c *Cache) GobDecode(b []byte) (err error) {
buf := bytes.NewBuffer(b)
decoder := gob.NewDecoder(buf)
// Decode the capacity.
var capacity int
if err = decoder.Decode(&capacity); err != nil {
err = fmt.Errorf("Decoding capacity: %v", err)
return
}
*c = New(capacity)
// Decode the entries.
var entrySlice []entry
if err = decoder.Decode(&entrySlice); err != nil {
err = fmt.Errorf("Decoding entries: %v", err)
return
}
// Store each.
for _, entry := range entrySlice {
e := c.entries.PushBack(entry)
c.index[entry.Key] = e
}
return
}
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