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// Copyright 2020+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
package zstd
import (
"encoding/binary"
"errors"
"io"
)
// HeaderMaxSize is the maximum size of a Frame and Block Header.
// If less is sent to Header.Decode it *may* still contain enough information.
const HeaderMaxSize = 14 + 3
// Header contains information about the first frame and block within that.
type Header struct {
// SingleSegment specifies whether the data is to be decompressed into a
// single contiguous memory segment.
// It implies that WindowSize is invalid and that FrameContentSize is valid.
SingleSegment bool
// WindowSize is the window of data to keep while decoding.
// Will only be set if SingleSegment is false.
WindowSize uint64
// Dictionary ID.
// If 0, no dictionary.
DictionaryID uint32
// HasFCS specifies whether FrameContentSize has a valid value.
HasFCS bool
// FrameContentSize is the expected uncompressed size of the entire frame.
FrameContentSize uint64
// Skippable will be true if the frame is meant to be skipped.
// This implies that FirstBlock.OK is false.
Skippable bool
// SkippableID is the user-specific ID for the skippable frame.
// Valid values are between 0 to 15, inclusive.
SkippableID int
// SkippableSize is the length of the user data to skip following
// the header.
SkippableSize uint32
// HeaderSize is the raw size of the frame header.
//
// For normal frames, it includes the size of the magic number and
// the size of the header (per section 3.1.1.1).
// It does not include the size for any data blocks (section 3.1.1.2) nor
// the size for the trailing content checksum.
//
// For skippable frames, this counts the size of the magic number
// along with the size of the size field of the payload.
// It does not include the size of the skippable payload itself.
// The total frame size is the HeaderSize plus the SkippableSize.
HeaderSize int
// First block information.
FirstBlock struct {
// OK will be set if first block could be decoded.
OK bool
// Is this the last block of a frame?
Last bool
// Is the data compressed?
// If true CompressedSize will be populated.
// Unfortunately DecompressedSize cannot be determined
// without decoding the blocks.
Compressed bool
// DecompressedSize is the expected decompressed size of the block.
// Will be 0 if it cannot be determined.
DecompressedSize int
// CompressedSize of the data in the block.
// Does not include the block header.
// Will be equal to DecompressedSize if not Compressed.
CompressedSize int
}
// If set there is a checksum present for the block content.
// The checksum field at the end is always 4 bytes long.
HasCheckSum bool
}
// Decode the header from the beginning of the stream.
// This will decode the frame header and the first block header if enough bytes are provided.
// It is recommended to provide at least HeaderMaxSize bytes.
// If the frame header cannot be read an error will be returned.
// If there isn't enough input, io.ErrUnexpectedEOF is returned.
// The FirstBlock.OK will indicate if enough information was available to decode the first block header.
func (h *Header) Decode(in []byte) error {
_, err := h.DecodeAndStrip(in)
return err
}
// DecodeAndStrip will decode the header from the beginning of the stream
// and on success return the remaining bytes.
// This will decode the frame header and the first block header if enough bytes are provided.
// It is recommended to provide at least HeaderMaxSize bytes.
// If the frame header cannot be read an error will be returned.
// If there isn't enough input, io.ErrUnexpectedEOF is returned.
// The FirstBlock.OK will indicate if enough information was available to decode the first block header.
func (h *Header) DecodeAndStrip(in []byte) (remain []byte, err error) {
*h = Header{}
if len(in) < 4 {
return nil, io.ErrUnexpectedEOF
}
h.HeaderSize += 4
b, in := in[:4], in[4:]
if string(b) != frameMagic {
if string(b[1:4]) != skippableFrameMagic || b[0]&0xf0 != 0x50 {
return nil, ErrMagicMismatch
}
if len(in) < 4 {
return nil, io.ErrUnexpectedEOF
}
h.HeaderSize += 4
h.Skippable = true
h.SkippableID = int(b[0] & 0xf)
h.SkippableSize = binary.LittleEndian.Uint32(in)
return in[4:], nil
}
// Read Window_Descriptor
// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#window_descriptor
if len(in) < 1 {
return nil, io.ErrUnexpectedEOF
}
fhd, in := in[0], in[1:]
h.HeaderSize++
h.SingleSegment = fhd&(1<<5) != 0
h.HasCheckSum = fhd&(1<<2) != 0
if fhd&(1<<3) != 0 {
return nil, errors.New("reserved bit set on frame header")
}
if !h.SingleSegment {
if len(in) < 1 {
return nil, io.ErrUnexpectedEOF
}
var wd byte
wd, in = in[0], in[1:]
h.HeaderSize++
windowLog := 10 + (wd >> 3)
windowBase := uint64(1) << windowLog
windowAdd := (windowBase / 8) * uint64(wd&0x7)
h.WindowSize = windowBase + windowAdd
}
// Read Dictionary_ID
// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#dictionary_id
if size := fhd & 3; size != 0 {
if size == 3 {
size = 4
}
if len(in) < int(size) {
return nil, io.ErrUnexpectedEOF
}
b, in = in[:size], in[size:]
h.HeaderSize += int(size)
switch len(b) {
case 1:
h.DictionaryID = uint32(b[0])
case 2:
h.DictionaryID = uint32(b[0]) | (uint32(b[1]) << 8)
case 4:
h.DictionaryID = uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24)
}
}
// Read Frame_Content_Size
// https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#frame_content_size
var fcsSize int
v := fhd >> 6
switch v {
case 0:
if h.SingleSegment {
fcsSize = 1
}
default:
fcsSize = 1 << v
}
if fcsSize > 0 {
h.HasFCS = true
if len(in) < fcsSize {
return nil, io.ErrUnexpectedEOF
}
b, in = in[:fcsSize], in[fcsSize:]
h.HeaderSize += int(fcsSize)
switch len(b) {
case 1:
h.FrameContentSize = uint64(b[0])
case 2:
// When FCS_Field_Size is 2, the offset of 256 is added.
h.FrameContentSize = uint64(b[0]) | (uint64(b[1]) << 8) + 256
case 4:
h.FrameContentSize = uint64(b[0]) | (uint64(b[1]) << 8) | (uint64(b[2]) << 16) | (uint64(b[3]) << 24)
case 8:
d1 := uint32(b[0]) | (uint32(b[1]) << 8) | (uint32(b[2]) << 16) | (uint32(b[3]) << 24)
d2 := uint32(b[4]) | (uint32(b[5]) << 8) | (uint32(b[6]) << 16) | (uint32(b[7]) << 24)
h.FrameContentSize = uint64(d1) | (uint64(d2) << 32)
}
}
// Frame Header done, we will not fail from now on.
if len(in) < 3 {
return in, nil
}
tmp := in[:3]
bh := uint32(tmp[0]) | (uint32(tmp[1]) << 8) | (uint32(tmp[2]) << 16)
h.FirstBlock.Last = bh&1 != 0
blockType := blockType((bh >> 1) & 3)
// find size.
cSize := int(bh >> 3)
switch blockType {
case blockTypeReserved:
return in, nil
case blockTypeRLE:
h.FirstBlock.Compressed = true
h.FirstBlock.DecompressedSize = cSize
h.FirstBlock.CompressedSize = 1
case blockTypeCompressed:
h.FirstBlock.Compressed = true
h.FirstBlock.CompressedSize = cSize
case blockTypeRaw:
h.FirstBlock.DecompressedSize = cSize
h.FirstBlock.CompressedSize = cSize
default:
panic("Invalid block type")
}
h.FirstBlock.OK = true
return in, nil
}
// AppendTo will append the encoded header to the dst slice.
// There is no error checking performed on the header values.
func (h *Header) AppendTo(dst []byte) ([]byte, error) {
if h.Skippable {
magic := [4]byte{0x50, 0x2a, 0x4d, 0x18}
magic[0] |= byte(h.SkippableID & 0xf)
dst = append(dst, magic[:]...)
f := h.SkippableSize
return append(dst, uint8(f), uint8(f>>8), uint8(f>>16), uint8(f>>24)), nil
}
f := frameHeader{
ContentSize: h.FrameContentSize,
WindowSize: uint32(h.WindowSize),
SingleSegment: h.SingleSegment,
Checksum: h.HasCheckSum,
DictID: h.DictionaryID,
}
return f.appendTo(dst), nil
}
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