File: sequences.go

package info (click to toggle)
golang-github-konsorten-go-windows-terminal-sequences 1.0.2-3
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, bullseye, forky, sid, trixie
  • size: 72 kB
  • sloc: makefile: 2
file content (36 lines) | stat: -rw-r--r-- 715 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
// +build windows

package sequences

import (
	"syscall"
	"unsafe"
)

var (
	kernel32Dll    *syscall.LazyDLL  = syscall.NewLazyDLL("Kernel32.dll")
	setConsoleMode *syscall.LazyProc = kernel32Dll.NewProc("SetConsoleMode")
)

func EnableVirtualTerminalProcessing(stream syscall.Handle, enable bool) error {
	const ENABLE_VIRTUAL_TERMINAL_PROCESSING uint32 = 0x4

	var mode uint32
	err := syscall.GetConsoleMode(syscall.Stdout, &mode)
	if err != nil {
		return err
	}

	if enable {
		mode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING
	} else {
		mode &^= ENABLE_VIRTUAL_TERMINAL_PROCESSING
	}

	ret, _, err := setConsoleMode.Call(uintptr(unsafe.Pointer(stream)), uintptr(mode))
	if ret == 0 {
		return err
	}

	return nil
}