1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230
|
// SPDX-License-Identifier: MIT
// SPDX-FileCopyrightText: © 2015 LabStack LLC and Echo contributors
package middleware
import (
"bufio"
"bytes"
"compress/gzip"
"io"
"net"
"net/http"
"strings"
"sync"
"github.com/labstack/echo/v4"
)
// GzipConfig defines the config for Gzip middleware.
type GzipConfig struct {
// Skipper defines a function to skip middleware.
Skipper Skipper
// Gzip compression level.
// Optional. Default value -1.
Level int `yaml:"level"`
// Length threshold before gzip compression is applied.
// Optional. Default value 0.
//
// Most of the time you will not need to change the default. Compressing
// a short response might increase the transmitted data because of the
// gzip format overhead. Compressing the response will also consume CPU
// and time on the server and the client (for decompressing). Depending on
// your use case such a threshold might be useful.
//
// See also:
// https://webmasters.stackexchange.com/questions/31750/what-is-recommended-minimum-object-size-for-gzip-performance-benefits
MinLength int
}
type gzipResponseWriter struct {
io.Writer
http.ResponseWriter
wroteHeader bool
wroteBody bool
minLength int
minLengthExceeded bool
buffer *bytes.Buffer
code int
}
const (
gzipScheme = "gzip"
)
// DefaultGzipConfig is the default Gzip middleware config.
var DefaultGzipConfig = GzipConfig{
Skipper: DefaultSkipper,
Level: -1,
MinLength: 0,
}
// Gzip returns a middleware which compresses HTTP response using gzip compression
// scheme.
func Gzip() echo.MiddlewareFunc {
return GzipWithConfig(DefaultGzipConfig)
}
// GzipWithConfig return Gzip middleware with config.
// See: `Gzip()`.
func GzipWithConfig(config GzipConfig) echo.MiddlewareFunc {
// Defaults
if config.Skipper == nil {
config.Skipper = DefaultGzipConfig.Skipper
}
if config.Level == 0 {
config.Level = DefaultGzipConfig.Level
}
if config.MinLength < 0 {
config.MinLength = DefaultGzipConfig.MinLength
}
pool := gzipCompressPool(config)
bpool := bufferPool()
return func(next echo.HandlerFunc) echo.HandlerFunc {
return func(c echo.Context) error {
if config.Skipper(c) {
return next(c)
}
res := c.Response()
res.Header().Add(echo.HeaderVary, echo.HeaderAcceptEncoding)
if strings.Contains(c.Request().Header.Get(echo.HeaderAcceptEncoding), gzipScheme) {
i := pool.Get()
w, ok := i.(*gzip.Writer)
if !ok {
return echo.NewHTTPError(http.StatusInternalServerError, i.(error).Error())
}
rw := res.Writer
w.Reset(rw)
buf := bpool.Get().(*bytes.Buffer)
buf.Reset()
grw := &gzipResponseWriter{Writer: w, ResponseWriter: rw, minLength: config.MinLength, buffer: buf}
defer func() {
// There are different reasons for cases when we have not yet written response to the client and now need to do so.
// a) handler response had only response code and no response body (ala 404 or redirects etc). Response code need to be written now.
// b) body is shorter than our minimum length threshold and being buffered currently and needs to be written
if !grw.wroteBody {
if res.Header().Get(echo.HeaderContentEncoding) == gzipScheme {
res.Header().Del(echo.HeaderContentEncoding)
}
if grw.wroteHeader {
rw.WriteHeader(grw.code)
}
// We have to reset response to it's pristine state when
// nothing is written to body or error is returned.
// See issue #424, #407.
res.Writer = rw
w.Reset(io.Discard)
} else if !grw.minLengthExceeded {
// Write uncompressed response
res.Writer = rw
if grw.wroteHeader {
grw.ResponseWriter.WriteHeader(grw.code)
}
grw.buffer.WriteTo(rw)
w.Reset(io.Discard)
}
w.Close()
bpool.Put(buf)
pool.Put(w)
}()
res.Writer = grw
}
return next(c)
}
}
}
func (w *gzipResponseWriter) WriteHeader(code int) {
w.Header().Del(echo.HeaderContentLength) // Issue #444
w.wroteHeader = true
// Delay writing of the header until we know if we'll actually compress the response
w.code = code
}
func (w *gzipResponseWriter) Write(b []byte) (int, error) {
if w.Header().Get(echo.HeaderContentType) == "" {
w.Header().Set(echo.HeaderContentType, http.DetectContentType(b))
}
w.wroteBody = true
if !w.minLengthExceeded {
n, err := w.buffer.Write(b)
if w.buffer.Len() >= w.minLength {
w.minLengthExceeded = true
// The minimum length is exceeded, add Content-Encoding header and write the header
w.Header().Set(echo.HeaderContentEncoding, gzipScheme) // Issue #806
if w.wroteHeader {
w.ResponseWriter.WriteHeader(w.code)
}
return w.Writer.Write(w.buffer.Bytes())
}
return n, err
}
return w.Writer.Write(b)
}
func (w *gzipResponseWriter) Flush() {
if !w.minLengthExceeded {
// Enforce compression because we will not know how much more data will come
w.minLengthExceeded = true
w.Header().Set(echo.HeaderContentEncoding, gzipScheme) // Issue #806
if w.wroteHeader {
w.ResponseWriter.WriteHeader(w.code)
}
w.Writer.Write(w.buffer.Bytes())
}
w.Writer.(*gzip.Writer).Flush()
_ = responseControllerFlush(w.ResponseWriter)
}
func (w *gzipResponseWriter) Unwrap() http.ResponseWriter {
return w.ResponseWriter
}
func (w *gzipResponseWriter) Hijack() (net.Conn, *bufio.ReadWriter, error) {
return responseControllerHijack(w.ResponseWriter)
}
func (w *gzipResponseWriter) Push(target string, opts *http.PushOptions) error {
if p, ok := w.ResponseWriter.(http.Pusher); ok {
return p.Push(target, opts)
}
return http.ErrNotSupported
}
func gzipCompressPool(config GzipConfig) sync.Pool {
return sync.Pool{
New: func() interface{} {
w, err := gzip.NewWriterLevel(io.Discard, config.Level)
if err != nil {
return err
}
return w
},
}
}
func bufferPool() sync.Pool {
return sync.Pool{
New: func() interface{} {
b := &bytes.Buffer{}
return b
},
}
}
|