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package commands_test
import (
"testing"
"github.com/leanovate/gopter"
"github.com/leanovate/gopter/commands"
"github.com/leanovate/gopter/gen"
)
type counter struct {
value int
}
func (c *counter) Get() int {
return c.value
}
func (c *counter) Inc() int {
c.value++
return c.value
}
func (c *counter) Dec() int {
c.value--
return c.value
}
var GetCommand = &commands.ProtoCommand{
Name: "GET",
RunFunc: func(systemUnderTest commands.SystemUnderTest) commands.Result {
return systemUnderTest.(*counter).Get()
},
PreConditionFunc: func(state commands.State) bool {
_, ok := state.(int)
return ok
},
PostConditionFunc: func(state commands.State, result commands.Result) *gopter.PropResult {
if state.(int) != result.(int) {
return &gopter.PropResult{Status: gopter.PropFalse}
}
return &gopter.PropResult{Status: gopter.PropTrue}
},
}
var IncCommand = &commands.ProtoCommand{
Name: "INC",
RunFunc: func(systemUnderTest commands.SystemUnderTest) commands.Result {
return systemUnderTest.(*counter).Inc()
},
NextStateFunc: func(state commands.State) commands.State {
return state.(int) + 1
},
PostConditionFunc: func(state commands.State, result commands.Result) *gopter.PropResult {
if state.(int) != result.(int) {
return &gopter.PropResult{Status: gopter.PropFalse}
}
return &gopter.PropResult{Status: gopter.PropTrue}
},
}
var DecCommand = &commands.ProtoCommand{
Name: "DEC",
RunFunc: func(systemUnderTest commands.SystemUnderTest) commands.Result {
return systemUnderTest.(*counter).Dec()
},
PreConditionFunc: func(state commands.State) bool {
return state.(int) > 0
},
NextStateFunc: func(state commands.State) commands.State {
return state.(int) - 1
},
PostConditionFunc: func(state commands.State, result commands.Result) *gopter.PropResult {
if state.(int) != result.(int) {
return &gopter.PropResult{Status: gopter.PropFalse}
}
return &gopter.PropResult{Status: gopter.PropTrue}
},
}
type counterCommands struct {
}
func (c *counterCommands) NewSystemUnderTest(initialState commands.State) commands.SystemUnderTest {
return &counter{value: initialState.(int)}
}
func (c *counterCommands) DestroySystemUnderTest(commands.SystemUnderTest) {
}
func (c *counterCommands) GenInitialState() gopter.Gen {
return gen.Int()
}
func (c *counterCommands) InitialPreCondition(state commands.State) bool {
return state.(int) >= 0
}
func (c *counterCommands) GenCommand(state commands.State) gopter.Gen {
return gen.OneConstOf(GetCommand, IncCommand, DecCommand)
}
func TestCommands(t *testing.T) {
parameters := gopter.DefaultTestParameters()
prop := commands.Prop(&counterCommands{})
result := prop.Check(parameters)
if !result.Passed() {
t.Errorf("Invalid result: %v", result)
}
}
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