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package protocol
// Perspective determines if we're acting as a server or a client
type Perspective int
// the perspectives
const (
PerspectiveServer Perspective = 1
PerspectiveClient Perspective = 2
)
// Opposite returns the perspective of the peer
func (p Perspective) Opposite() Perspective {
return 3 - p
}
func (p Perspective) String() string {
switch p {
case PerspectiveServer:
return "server"
case PerspectiveClient:
return "client"
default:
return "invalid perspective"
}
}
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