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// +build linux
package raw
import (
"net"
"os"
"sync/atomic"
"syscall"
"time"
"unsafe"
"golang.org/x/net/bpf"
"golang.org/x/sys/unix"
)
// Must implement net.PacketConn at compile-time.
var _ net.PacketConn = &packetConn{}
// packetConn is the Linux-specific implementation of net.PacketConn for this
// package.
type packetConn struct {
ifi *net.Interface
s socket
pbe uint16
// Should stats be accumulated instead of reset on each call?
noCumulativeStats bool
// Internal storage for cumulative stats.
stats Stats
}
// socket is an interface which enables swapping out socket syscalls for
// testing.
type socket interface {
Bind(unix.Sockaddr) error
Close() error
GetSockoptTpacketStats(level, name int) (*unix.TpacketStats, error)
Recvfrom([]byte, int) (int, unix.Sockaddr, error)
Sendto([]byte, int, unix.Sockaddr) error
SetSockoptPacketMreq(level, name int, mreq *unix.PacketMreq) error
SetSockoptSockFprog(level, name int, fprog *unix.SockFprog) error
SetDeadline(time.Time) error
SetReadDeadline(time.Time) error
SetWriteDeadline(time.Time) error
}
// htons converts a short (uint16) from host-to-network byte order.
// Thanks to mikioh for this neat trick:
// https://github.com/mikioh/-stdyng/blob/master/afpacket.go
func htons(i uint16) uint16 {
return (i<<8)&0xff00 | i>>8
}
// listenPacket creates a net.PacketConn which can be used to send and receive
// data at the device driver level.
func listenPacket(ifi *net.Interface, proto uint16, cfg Config) (*packetConn, error) {
filename := "eth-packet-socket"
// Enabling overriding the socket type via config.
typ := unix.SOCK_RAW
if cfg.LinuxSockDGRAM {
filename = "packet-socket"
typ = unix.SOCK_DGRAM
}
// Open a packet socket using specified socket type. Do not specify
// a protocol to avoid capturing packets which to not match cfg.Filter.
// The later call to bind() will set up the correct protocol for us.
sock, err := unix.Socket(unix.AF_PACKET, typ, 0)
if err != nil {
return nil, err
}
if err := unix.SetNonblock(sock, true); err != nil {
return nil, err
}
// When using Go 1.12+, the SetNonblock call we just did puts the file
// descriptor into non-blocking mode. In that case, os.NewFile
// registers the file descriptor with the runtime poller, which is then
// used for all subsequent operations.
//
// See also: https://golang.org/pkg/os/#NewFile
f := os.NewFile(uintptr(sock), filename)
sc, err := f.SyscallConn()
if err != nil {
return nil, err
}
// Wrap raw socket in socket interface.
pc, err := newPacketConn(ifi, &sysSocket{f: f, rc: sc}, htons(proto), cfg.Filter)
if err != nil {
return nil, err
}
pc.noCumulativeStats = cfg.NoCumulativeStats
return pc, nil
}
// newPacketConn creates a net.PacketConn using the specified network
// interface, wrapped socket and big endian protocol number.
//
// It is the entry point for tests in this package.
func newPacketConn(ifi *net.Interface, s socket, pbe uint16, filter []bpf.RawInstruction) (*packetConn, error) {
pc := &packetConn{
ifi: ifi,
s: s,
pbe: pbe,
}
if len(filter) > 0 {
if err := pc.SetBPF(filter); err != nil {
return nil, err
}
}
// Bind the packet socket to the interface specified by ifi
// packet(7):
// Only the sll_protocol and the sll_ifindex address fields are used for
// purposes of binding.
// This overrides the protocol given to socket(AF_PACKET).
err := s.Bind(&unix.SockaddrLinklayer{
Protocol: pc.pbe,
Ifindex: ifi.Index,
})
if err != nil {
return nil, err
}
return pc, nil
}
// ReadFrom implements the net.PacketConn.ReadFrom method.
func (p *packetConn) ReadFrom(b []byte) (int, net.Addr, error) {
// Attempt to receive on socket
n, addr, err := p.s.Recvfrom(b, 0)
if err != nil {
return n, nil, err
}
// Retrieve hardware address and other information from addr.
sa, ok := addr.(*unix.SockaddrLinklayer)
if !ok {
return n, nil, unix.EINVAL
}
// Use length specified to convert byte array into a hardware address slice.
mac := make(net.HardwareAddr, sa.Halen)
copy(mac, sa.Addr[:])
// packet(7):
// sll_hatype and sll_pkttype are set on received packets for your
// information.
// TODO(mdlayher): determine if similar fields exist and are useful on
// non-Linux platforms
return n, &Addr{
HardwareAddr: mac,
}, nil
}
// WriteTo implements the net.PacketConn.WriteTo method.
func (p *packetConn) WriteTo(b []byte, addr net.Addr) (int, error) {
// Ensure correct Addr type.
a, ok := addr.(*Addr)
if !ok || a.HardwareAddr == nil {
return 0, unix.EINVAL
}
// Convert hardware address back to byte array form.
var baddr [8]byte
copy(baddr[:], a.HardwareAddr)
// Send message on socket to the specified hardware address from addr
// packet(7):
// When you send packets it is enough to specify sll_family, sll_addr,
// sll_halen, sll_ifindex, and sll_protocol. The other fields should
// be 0.
// In this case, sll_family is taken care of automatically by unix.
err := p.s.Sendto(b, 0, &unix.SockaddrLinklayer{
Ifindex: p.ifi.Index,
Halen: uint8(len(a.HardwareAddr)),
Addr: baddr,
Protocol: p.pbe,
})
return len(b), err
}
// Close closes the connection.
func (p *packetConn) Close() error {
return p.s.Close()
}
// LocalAddr returns the local network address.
func (p *packetConn) LocalAddr() net.Addr {
return &Addr{
HardwareAddr: p.ifi.HardwareAddr,
}
}
// SetDeadline implements the net.PacketConn.SetDeadline method.
func (p *packetConn) SetDeadline(t time.Time) error {
return p.s.SetDeadline(t)
}
// SetReadDeadline implements the net.PacketConn.SetReadDeadline method.
func (p *packetConn) SetReadDeadline(t time.Time) error {
return p.s.SetReadDeadline(t)
}
// SetWriteDeadline implements the net.PacketConn.SetWriteDeadline method.
func (p *packetConn) SetWriteDeadline(t time.Time) error {
return p.s.SetWriteDeadline(t)
}
// SetBPF attaches an assembled BPF program to a raw net.PacketConn.
func (p *packetConn) SetBPF(filter []bpf.RawInstruction) error {
prog := unix.SockFprog{
Len: uint16(len(filter)),
Filter: (*unix.SockFilter)(unsafe.Pointer(&filter[0])),
}
err := p.s.SetSockoptSockFprog(
unix.SOL_SOCKET,
unix.SO_ATTACH_FILTER,
&prog,
)
if err != nil {
return os.NewSyscallError("setsockopt", err)
}
return nil
}
// SetPromiscuous enables or disables promiscuous mode on the interface, allowing it
// to receive traffic that is not addressed to the interface.
func (p *packetConn) SetPromiscuous(b bool) error {
mreq := unix.PacketMreq{
Ifindex: int32(p.ifi.Index),
Type: unix.PACKET_MR_PROMISC,
}
membership := unix.PACKET_ADD_MEMBERSHIP
if !b {
membership = unix.PACKET_DROP_MEMBERSHIP
}
return p.s.SetSockoptPacketMreq(unix.SOL_PACKET, membership, &mreq)
}
// Stats retrieves statistics from the Conn.
func (p *packetConn) Stats() (*Stats, error) {
stats, err := p.s.GetSockoptTpacketStats(unix.SOL_PACKET, unix.PACKET_STATISTICS)
if err != nil {
return nil, err
}
return p.handleStats(stats), nil
}
// handleStats handles creation of Stats structures from raw packet socket stats.
func (p *packetConn) handleStats(s *unix.TpacketStats) *Stats {
// Does the caller want instantaneous stats as provided by Linux? If so,
// return the structure directly.
if p.noCumulativeStats {
return &Stats{
Packets: uint64(s.Packets),
Drops: uint64(s.Drops),
}
}
// The caller wants cumulative stats. Add stats with the internal stats
// structure and return a copy of the resulting stats.
packets := atomic.AddUint64(&p.stats.Packets, uint64(s.Packets))
drops := atomic.AddUint64(&p.stats.Drops, uint64(s.Drops))
return &Stats{
Packets: packets,
Drops: drops,
}
}
// sysSocket is the default socket implementation. It makes use of
// Linux-specific system calls to handle raw socket functionality.
type sysSocket struct {
f *os.File
rc syscall.RawConn
}
func (s *sysSocket) SetDeadline(t time.Time) error {
return s.f.SetDeadline(t)
}
func (s *sysSocket) SetReadDeadline(t time.Time) error {
return s.f.SetReadDeadline(t)
}
func (s *sysSocket) SetWriteDeadline(t time.Time) error {
return s.f.SetWriteDeadline(t)
}
func (s *sysSocket) Bind(sa unix.Sockaddr) error {
var err error
cerr := s.rc.Control(func(fd uintptr) {
err = unix.Bind(int(fd), sa)
})
if err != nil {
return err
}
return cerr
}
func (s *sysSocket) Close() error {
return s.f.Close()
}
func (s *sysSocket) GetSockoptTpacketStats(level, name int) (*unix.TpacketStats, error) {
var stats *unix.TpacketStats
var err error
cerr := s.rc.Control(func(fd uintptr) {
s, errno := unix.GetsockoptTpacketStats(int(fd), level, name)
stats = s
if errno != nil {
err = os.NewSyscallError("getsockopt", errno)
}
})
if err != nil {
return stats, err
}
return stats, cerr
}
func (s *sysSocket) Recvfrom(p []byte, flags int) (n int, addr unix.Sockaddr, err error) {
cerr := s.rc.Read(func(fd uintptr) bool {
n, addr, err = unix.Recvfrom(int(fd), p, flags)
// When the socket is in non-blocking mode, we might see EAGAIN
// and end up here. In that case, return false to let the
// poller wait for readiness. See the source code for
// internal/poll.FD.RawRead for more details.
//
// If the socket is in blocking mode, EAGAIN should never occur.
return err != unix.EAGAIN
})
if err != nil {
return n, addr, err
}
return n, addr, cerr
}
func (s *sysSocket) Sendto(p []byte, flags int, to unix.Sockaddr) error {
var err error
cerr := s.rc.Write(func(fd uintptr) bool {
err = unix.Sendto(int(fd), p, flags, to)
// See comment in Recvfrom.
return err != unix.EAGAIN
})
if err != nil {
return err
}
return cerr
}
func (s *sysSocket) SetSockoptSockFprog(level, name int, fprog *unix.SockFprog) error {
var err error
cerr := s.rc.Control(func(fd uintptr) {
errno := unix.SetsockoptSockFprog(int(fd), level, name, fprog)
if errno != nil {
err = os.NewSyscallError("setsockopt", errno)
}
})
if err != nil {
return err
}
return cerr
}
func (s *sysSocket) SetSockoptPacketMreq(level, name int, mreq *unix.PacketMreq) error {
var err error
cerr := s.rc.Control(func(fd uintptr) {
errno := unix.SetsockoptPacketMreq(int(fd), level, name, mreq)
if errno != nil {
err = os.NewSyscallError("setsockopt", errno)
}
})
if err != nil {
return err
}
return cerr
}
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