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//+build linux
package vsock
import (
"net"
"time"
"golang.org/x/sys/unix"
)
var _ net.Listener = &listener{}
// A listener is the net.Listener implementation for connection-oriented
// VM sockets.
type listener struct {
fd listenFD
addr *Addr
}
// Addr and Close implement the net.Listener interface for listener.
func (l *listener) Addr() net.Addr { return l.addr }
func (l *listener) Close() error { return l.fd.Close() }
func (l *listener) SetDeadline(t time.Time) error { return l.fd.SetDeadline(t) }
// Accept accepts a single connection from the listener, and sets up
// a net.Conn backed by conn.
func (l *listener) Accept() (net.Conn, error) {
// Mimic what internal/poll does and close on exec, but leave it up to
// newConn to set non-blocking mode.
// See: https://golang.org/src/internal/poll/sock_cloexec.go.
//
// TODO(mdlayher): acquire syscall.ForkLock.RLock here once the Go 1.11
// code can be removed and we're fully using the runtime network poller in
// non-blocking mode.
cfd, sa, err := l.fd.Accept4(unix.SOCK_CLOEXEC)
if err != nil {
return nil, err
}
savm := sa.(*unix.SockaddrVM)
remote := &Addr{
ContextID: savm.CID,
Port: savm.Port,
}
return newConn(cfd, l.addr, remote)
}
// listen is the entry point for Listen on Linux.
func listen(cid, port uint32) (*Listener, error) {
lfd, err := newListenFD()
if err != nil {
return nil, err
}
return listenLinux(lfd, cid, port)
}
// listenLinux is the entry point for tests on Linux.
func listenLinux(lfd listenFD, cid, port uint32) (l *Listener, err error) {
defer func() {
if err != nil {
// If any system calls fail during setup, the socket must be closed
// to avoid file descriptor leaks.
_ = lfd.EarlyClose()
}
}()
// Zero-value for "any port" is friendlier in Go than a constant.
if port == 0 {
port = unix.VMADDR_PORT_ANY
}
sa := &unix.SockaddrVM{
CID: cid,
Port: port,
}
if err := lfd.Bind(sa); err != nil {
return nil, err
}
if err := lfd.Listen(unix.SOMAXCONN); err != nil {
return nil, err
}
lsa, err := lfd.Getsockname()
if err != nil {
return nil, err
}
// Done with blocking mode setup, transition to non-blocking before the
// caller has a chance to start calling things concurrently that might make
// the locking situation tricky.
//
// Note: if any calls fail after this point, lfd.Close should be invoked
// for cleanup because the socket is now non-blocking.
if err := lfd.SetNonblocking("vsock-listen"); err != nil {
return nil, err
}
lsavm := lsa.(*unix.SockaddrVM)
addr := &Addr{
ContextID: lsavm.CID,
Port: lsavm.Port,
}
return &Listener{
l: &listener{
fd: lfd,
addr: addr,
},
}, nil
}
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