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//go:build windows
package stringbuffer
import "testing"
func Test_BufferCapacity(t *testing.T) {
b := NewWString()
c := b.Cap()
if c < MinWStringCap {
t.Fatalf("expected capacity >= %d, got %d", MinWStringCap, c)
}
if l := len(b.b); l != int(c) {
t.Fatalf("buffer length (%d) and capacity (%d) mismatch", l, c)
}
n := uint32(1.5 * MinWStringCap)
nn := b.ResizeTo(n)
if len(b.b) != int(nn) {
t.Fatalf("resized buffer should be %d, was %d", nn, len(b.b))
}
if n > nn {
t.Fatalf("resized to a value smaller than requested")
}
}
func Test_BufferFree(t *testing.T) {
// make sure free-ing doesn't set pooled buffer to nil as well
for i := 0; i < 256; i++ {
// try allocating and freeing repeatedly since pool does not guarantee item reuse
b := NewWString()
b.Free()
if b.b != nil {
t.Fatalf("freed buffer is not nil")
}
b = NewWString()
c := b.Cap()
if c < MinWStringCap {
t.Fatalf("expected capacity >= %d, got %d", MinWStringCap, c)
}
}
}
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