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/*
Copyright (c) 2014, Charlie Vieth <charlie.vieth@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright notice
and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
*/
package resize
import (
"image"
"image/color"
)
// ycc is an in memory YCbCr image. The Y, Cb and Cr samples are held in a
// single slice to increase resizing performance.
type ycc struct {
// Pix holds the image's pixels, in Y, Cb, Cr order. The pixel at
// (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*3].
Pix []uint8
// Stride is the Pix stride (in bytes) between vertically adjacent pixels.
Stride int
// Rect is the image's bounds.
Rect image.Rectangle
// SubsampleRatio is the subsample ratio of the original YCbCr image.
SubsampleRatio image.YCbCrSubsampleRatio
}
// PixOffset returns the index of the first element of Pix that corresponds to
// the pixel at (x, y).
func (p *ycc) PixOffset(x, y int) int {
return (y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*3
}
func (p *ycc) Bounds() image.Rectangle {
return p.Rect
}
func (p *ycc) ColorModel() color.Model {
return color.YCbCrModel
}
func (p *ycc) At(x, y int) color.Color {
if !(image.Point{x, y}.In(p.Rect)) {
return color.YCbCr{}
}
i := p.PixOffset(x, y)
return color.YCbCr{
p.Pix[i+0],
p.Pix[i+1],
p.Pix[i+2],
}
}
func (p *ycc) Opaque() bool {
return true
}
// SubImage returns an image representing the portion of the image p visible
// through r. The returned value shares pixels with the original image.
func (p *ycc) SubImage(r image.Rectangle) image.Image {
r = r.Intersect(p.Rect)
if r.Empty() {
return &ycc{SubsampleRatio: p.SubsampleRatio}
}
i := p.PixOffset(r.Min.X, r.Min.Y)
return &ycc{
Pix: p.Pix[i:],
Stride: p.Stride,
Rect: r,
SubsampleRatio: p.SubsampleRatio,
}
}
// newYCC returns a new ycc with the given bounds and subsample ratio.
func newYCC(r image.Rectangle, s image.YCbCrSubsampleRatio) *ycc {
w, h := r.Dx(), r.Dy()
buf := make([]uint8, 3*w*h)
return &ycc{Pix: buf, Stride: 3 * w, Rect: r, SubsampleRatio: s}
}
// Copy of image.YCbCrSubsampleRatio constants - this allows us to support
// older versions of Go where these constants are not defined (i.e. Go 1.4)
const (
ycbcrSubsampleRatio444 image.YCbCrSubsampleRatio = iota
ycbcrSubsampleRatio422
ycbcrSubsampleRatio420
ycbcrSubsampleRatio440
ycbcrSubsampleRatio411
ycbcrSubsampleRatio410
)
// YCbCr converts ycc to a YCbCr image with the same subsample ratio
// as the YCbCr image that ycc was generated from.
func (p *ycc) YCbCr() *image.YCbCr {
ycbcr := image.NewYCbCr(p.Rect, p.SubsampleRatio)
switch ycbcr.SubsampleRatio {
case ycbcrSubsampleRatio422:
return p.ycbcr422(ycbcr)
case ycbcrSubsampleRatio420:
return p.ycbcr420(ycbcr)
case ycbcrSubsampleRatio440:
return p.ycbcr440(ycbcr)
case ycbcrSubsampleRatio444:
return p.ycbcr444(ycbcr)
case ycbcrSubsampleRatio411:
return p.ycbcr411(ycbcr)
case ycbcrSubsampleRatio410:
return p.ycbcr410(ycbcr)
}
return ycbcr
}
// imageYCbCrToYCC converts a YCbCr image to a ycc image for resizing.
func imageYCbCrToYCC(in *image.YCbCr) *ycc {
w, h := in.Rect.Dx(), in.Rect.Dy()
p := ycc{
Pix: make([]uint8, 3*w*h),
Stride: 3 * w,
Rect: image.Rect(0, 0, w, h),
SubsampleRatio: in.SubsampleRatio,
}
switch in.SubsampleRatio {
case ycbcrSubsampleRatio422:
return convertToYCC422(in, &p)
case ycbcrSubsampleRatio420:
return convertToYCC420(in, &p)
case ycbcrSubsampleRatio440:
return convertToYCC440(in, &p)
case ycbcrSubsampleRatio444:
return convertToYCC444(in, &p)
case ycbcrSubsampleRatio411:
return convertToYCC411(in, &p)
case ycbcrSubsampleRatio410:
return convertToYCC410(in, &p)
}
return &p
}
func (p *ycc) ycbcr422(ycbcr *image.YCbCr) *image.YCbCr {
var off int
Pix := p.Pix
Y := ycbcr.Y
Cb := ycbcr.Cb
Cr := ycbcr.Cr
for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
yy := y * ycbcr.YStride
cy := y * ycbcr.CStride
for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
ci := cy + x/2
Y[yy+x] = Pix[off+0]
Cb[ci] = Pix[off+1]
Cr[ci] = Pix[off+2]
off += 3
}
}
return ycbcr
}
func (p *ycc) ycbcr420(ycbcr *image.YCbCr) *image.YCbCr {
var off int
Pix := p.Pix
Y := ycbcr.Y
Cb := ycbcr.Cb
Cr := ycbcr.Cr
for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
yy := y * ycbcr.YStride
cy := (y / 2) * ycbcr.CStride
for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
ci := cy + x/2
Y[yy+x] = Pix[off+0]
Cb[ci] = Pix[off+1]
Cr[ci] = Pix[off+2]
off += 3
}
}
return ycbcr
}
func (p *ycc) ycbcr440(ycbcr *image.YCbCr) *image.YCbCr {
var off int
Pix := p.Pix
Y := ycbcr.Y
Cb := ycbcr.Cb
Cr := ycbcr.Cr
for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
yy := y * ycbcr.YStride
cy := (y / 2) * ycbcr.CStride
for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
ci := cy + x
Y[yy+x] = Pix[off+0]
Cb[ci] = Pix[off+1]
Cr[ci] = Pix[off+2]
off += 3
}
}
return ycbcr
}
func (p *ycc) ycbcr444(ycbcr *image.YCbCr) *image.YCbCr {
var off int
Pix := p.Pix
Y := ycbcr.Y
Cb := ycbcr.Cb
Cr := ycbcr.Cr
for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
yy := y * ycbcr.YStride
cy := y * ycbcr.CStride
for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
ci := cy + x
Y[yy+x] = Pix[off+0]
Cb[ci] = Pix[off+1]
Cr[ci] = Pix[off+2]
off += 3
}
}
return ycbcr
}
func (p *ycc) ycbcr411(ycbcr *image.YCbCr) *image.YCbCr {
var off int
Pix := p.Pix
Y := ycbcr.Y
Cb := ycbcr.Cb
Cr := ycbcr.Cr
for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
yy := y * ycbcr.YStride
cy := y * ycbcr.CStride
for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
ci := cy + x/4
Y[yy+x] = Pix[off+0]
Cb[ci] = Pix[off+1]
Cr[ci] = Pix[off+2]
off += 3
}
}
return ycbcr
}
func (p *ycc) ycbcr410(ycbcr *image.YCbCr) *image.YCbCr {
var off int
Pix := p.Pix
Y := ycbcr.Y
Cb := ycbcr.Cb
Cr := ycbcr.Cr
for y := 0; y < ycbcr.Rect.Max.Y-ycbcr.Rect.Min.Y; y++ {
yy := y * ycbcr.YStride
cy := (y / 2) * ycbcr.CStride
for x := 0; x < ycbcr.Rect.Max.X-ycbcr.Rect.Min.X; x++ {
ci := cy + x/4
Y[yy+x] = Pix[off+0]
Cb[ci] = Pix[off+1]
Cr[ci] = Pix[off+2]
off += 3
}
}
return ycbcr
}
func convertToYCC422(in *image.YCbCr, p *ycc) *ycc {
var off int
Pix := p.Pix
Y := in.Y
Cb := in.Cb
Cr := in.Cr
for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
yy := y * in.YStride
cy := y * in.CStride
for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
ci := cy + x/2
Pix[off+0] = Y[yy+x]
Pix[off+1] = Cb[ci]
Pix[off+2] = Cr[ci]
off += 3
}
}
return p
}
func convertToYCC420(in *image.YCbCr, p *ycc) *ycc {
var off int
Pix := p.Pix
Y := in.Y
Cb := in.Cb
Cr := in.Cr
for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
yy := y * in.YStride
cy := (y / 2) * in.CStride
for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
ci := cy + x/2
Pix[off+0] = Y[yy+x]
Pix[off+1] = Cb[ci]
Pix[off+2] = Cr[ci]
off += 3
}
}
return p
}
func convertToYCC440(in *image.YCbCr, p *ycc) *ycc {
var off int
Pix := p.Pix
Y := in.Y
Cb := in.Cb
Cr := in.Cr
for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
yy := y * in.YStride
cy := (y / 2) * in.CStride
for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
ci := cy + x
Pix[off+0] = Y[yy+x]
Pix[off+1] = Cb[ci]
Pix[off+2] = Cr[ci]
off += 3
}
}
return p
}
func convertToYCC444(in *image.YCbCr, p *ycc) *ycc {
var off int
Pix := p.Pix
Y := in.Y
Cb := in.Cb
Cr := in.Cr
for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
yy := y * in.YStride
cy := y * in.CStride
for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
ci := cy + x
Pix[off+0] = Y[yy+x]
Pix[off+1] = Cb[ci]
Pix[off+2] = Cr[ci]
off += 3
}
}
return p
}
func convertToYCC411(in *image.YCbCr, p *ycc) *ycc {
var off int
Pix := p.Pix
Y := in.Y
Cb := in.Cb
Cr := in.Cr
for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
yy := y * in.YStride
cy := y * in.CStride
for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
ci := cy + x/4
Pix[off+0] = Y[yy+x]
Pix[off+1] = Cb[ci]
Pix[off+2] = Cr[ci]
off += 3
}
}
return p
}
func convertToYCC410(in *image.YCbCr, p *ycc) *ycc {
var off int
Pix := p.Pix
Y := in.Y
Cb := in.Cb
Cr := in.Cr
for y := 0; y < in.Rect.Max.Y-in.Rect.Min.Y; y++ {
yy := y * in.YStride
cy := (y / 2) * in.CStride
for x := 0; x < in.Rect.Max.X-in.Rect.Min.X; x++ {
ci := cy + x/4
Pix[off+0] = Y[yy+x]
Pix[off+1] = Cb[ci]
Pix[off+2] = Cr[ci]
off += 3
}
}
return p
}
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