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/**
* Go SDK for OpenFGA
*
* API version: 1.x
* Website: https://openfga.dev
* Documentation: https://openfga.dev/docs
* Support: https://openfga.dev/community
* License: [Apache-2.0](https://github.com/openfga/go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by OpenAPI Generator (https://openapi-generator.tech). DO NOT EDIT.
*/
package openfga
import (
"bytes"
"encoding/json"
)
// CheckResponse struct for CheckResponse
type CheckResponse struct {
Allowed *bool `json:"allowed,omitempty"yaml:"allowed,omitempty"`
// For internal use only.
Resolution *string `json:"resolution,omitempty"yaml:"resolution,omitempty"`
}
// NewCheckResponse instantiates a new CheckResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCheckResponse() *CheckResponse {
this := CheckResponse{}
return &this
}
// NewCheckResponseWithDefaults instantiates a new CheckResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCheckResponseWithDefaults() *CheckResponse {
this := CheckResponse{}
return &this
}
// GetAllowed returns the Allowed field value if set, zero value otherwise.
func (o *CheckResponse) GetAllowed() bool {
if o == nil || o.Allowed == nil {
var ret bool
return ret
}
return *o.Allowed
}
// GetAllowedOk returns a tuple with the Allowed field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CheckResponse) GetAllowedOk() (*bool, bool) {
if o == nil || o.Allowed == nil {
return nil, false
}
return o.Allowed, true
}
// HasAllowed returns a boolean if a field has been set.
func (o *CheckResponse) HasAllowed() bool {
if o != nil && o.Allowed != nil {
return true
}
return false
}
// SetAllowed gets a reference to the given bool and assigns it to the Allowed field.
func (o *CheckResponse) SetAllowed(v bool) {
o.Allowed = &v
}
// GetResolution returns the Resolution field value if set, zero value otherwise.
func (o *CheckResponse) GetResolution() string {
if o == nil || o.Resolution == nil {
var ret string
return ret
}
return *o.Resolution
}
// GetResolutionOk returns a tuple with the Resolution field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CheckResponse) GetResolutionOk() (*string, bool) {
if o == nil || o.Resolution == nil {
return nil, false
}
return o.Resolution, true
}
// HasResolution returns a boolean if a field has been set.
func (o *CheckResponse) HasResolution() bool {
if o != nil && o.Resolution != nil {
return true
}
return false
}
// SetResolution gets a reference to the given string and assigns it to the Resolution field.
func (o *CheckResponse) SetResolution(v string) {
o.Resolution = &v
}
func (o CheckResponse) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Allowed != nil {
toSerialize["allowed"] = o.Allowed
}
if o.Resolution != nil {
toSerialize["resolution"] = o.Resolution
}
var b bytes.Buffer
enc := json.NewEncoder(&b)
enc.SetEscapeHTML(false)
err := enc.Encode(toSerialize)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
type NullableCheckResponse struct {
value *CheckResponse
isSet bool
}
func (v NullableCheckResponse) Get() *CheckResponse {
return v.value
}
func (v *NullableCheckResponse) Set(val *CheckResponse) {
v.value = val
v.isSet = true
}
func (v NullableCheckResponse) IsSet() bool {
return v.isSet
}
func (v *NullableCheckResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCheckResponse(val *CheckResponse) *NullableCheckResponse {
return &NullableCheckResponse{value: val, isSet: true}
}
func (v NullableCheckResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCheckResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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