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/**
* Go SDK for OpenFGA
*
* API version: 1.x
* Website: https://openfga.dev
* Documentation: https://openfga.dev/docs
* Support: https://openfga.dev/community
* License: [Apache-2.0](https://github.com/openfga/go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by OpenAPI Generator (https://openapi-generator.tech). DO NOT EDIT.
*/
package openfga
import (
"bytes"
"encoding/json"
)
// ListUsersResponse struct for ListUsersResponse
type ListUsersResponse struct {
Users []User `json:"users"yaml:"users"`
}
// NewListUsersResponse instantiates a new ListUsersResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewListUsersResponse(users []User) *ListUsersResponse {
this := ListUsersResponse{}
this.Users = users
return &this
}
// NewListUsersResponseWithDefaults instantiates a new ListUsersResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewListUsersResponseWithDefaults() *ListUsersResponse {
this := ListUsersResponse{}
return &this
}
// GetUsers returns the Users field value
func (o *ListUsersResponse) GetUsers() []User {
if o == nil {
var ret []User
return ret
}
return o.Users
}
// GetUsersOk returns a tuple with the Users field value
// and a boolean to check if the value has been set.
func (o *ListUsersResponse) GetUsersOk() (*[]User, bool) {
if o == nil {
return nil, false
}
return &o.Users, true
}
// SetUsers sets field value
func (o *ListUsersResponse) SetUsers(v []User) {
o.Users = v
}
func (o ListUsersResponse) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
toSerialize["users"] = o.Users
var b bytes.Buffer
enc := json.NewEncoder(&b)
enc.SetEscapeHTML(false)
err := enc.Encode(toSerialize)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
type NullableListUsersResponse struct {
value *ListUsersResponse
isSet bool
}
func (v NullableListUsersResponse) Get() *ListUsersResponse {
return v.value
}
func (v *NullableListUsersResponse) Set(val *ListUsersResponse) {
v.value = val
v.isSet = true
}
func (v NullableListUsersResponse) IsSet() bool {
return v.isSet
}
func (v *NullableListUsersResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableListUsersResponse(val *ListUsersResponse) *NullableListUsersResponse {
return &NullableListUsersResponse{value: val, isSet: true}
}
func (v NullableListUsersResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableListUsersResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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