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/**
* Go SDK for OpenFGA
*
* API version: 1.x
* Website: https://openfga.dev
* Documentation: https://openfga.dev/docs
* Support: https://openfga.dev/community
* License: [Apache-2.0](https://github.com/openfga/go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by OpenAPI Generator (https://openapi-generator.tech). DO NOT EDIT.
*/
package openfga
import (
"bytes"
"encoding/json"
)
// ObjectRelation struct for ObjectRelation
type ObjectRelation struct {
Object *string `json:"object,omitempty"yaml:"object,omitempty"`
Relation *string `json:"relation,omitempty"yaml:"relation,omitempty"`
}
// NewObjectRelation instantiates a new ObjectRelation object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewObjectRelation() *ObjectRelation {
this := ObjectRelation{}
return &this
}
// NewObjectRelationWithDefaults instantiates a new ObjectRelation object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewObjectRelationWithDefaults() *ObjectRelation {
this := ObjectRelation{}
return &this
}
// GetObject returns the Object field value if set, zero value otherwise.
func (o *ObjectRelation) GetObject() string {
if o == nil || o.Object == nil {
var ret string
return ret
}
return *o.Object
}
// GetObjectOk returns a tuple with the Object field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ObjectRelation) GetObjectOk() (*string, bool) {
if o == nil || o.Object == nil {
return nil, false
}
return o.Object, true
}
// HasObject returns a boolean if a field has been set.
func (o *ObjectRelation) HasObject() bool {
if o != nil && o.Object != nil {
return true
}
return false
}
// SetObject gets a reference to the given string and assigns it to the Object field.
func (o *ObjectRelation) SetObject(v string) {
o.Object = &v
}
// GetRelation returns the Relation field value if set, zero value otherwise.
func (o *ObjectRelation) GetRelation() string {
if o == nil || o.Relation == nil {
var ret string
return ret
}
return *o.Relation
}
// GetRelationOk returns a tuple with the Relation field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ObjectRelation) GetRelationOk() (*string, bool) {
if o == nil || o.Relation == nil {
return nil, false
}
return o.Relation, true
}
// HasRelation returns a boolean if a field has been set.
func (o *ObjectRelation) HasRelation() bool {
if o != nil && o.Relation != nil {
return true
}
return false
}
// SetRelation gets a reference to the given string and assigns it to the Relation field.
func (o *ObjectRelation) SetRelation(v string) {
o.Relation = &v
}
func (o ObjectRelation) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Object != nil {
toSerialize["object"] = o.Object
}
if o.Relation != nil {
toSerialize["relation"] = o.Relation
}
var b bytes.Buffer
enc := json.NewEncoder(&b)
enc.SetEscapeHTML(false)
err := enc.Encode(toSerialize)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
type NullableObjectRelation struct {
value *ObjectRelation
isSet bool
}
func (v NullableObjectRelation) Get() *ObjectRelation {
return v.value
}
func (v *NullableObjectRelation) Set(val *ObjectRelation) {
v.value = val
v.isSet = true
}
func (v NullableObjectRelation) IsSet() bool {
return v.isSet
}
func (v *NullableObjectRelation) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableObjectRelation(val *ObjectRelation) *NullableObjectRelation {
return &NullableObjectRelation{value: val, isSet: true}
}
func (v NullableObjectRelation) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableObjectRelation) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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