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/**
* Go SDK for OpenFGA
*
* API version: 1.x
* Website: https://openfga.dev
* Documentation: https://openfga.dev/docs
* Support: https://openfga.dev/community
* License: [Apache-2.0](https://github.com/openfga/go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by OpenAPI Generator (https://openapi-generator.tech). DO NOT EDIT.
*/
package openfga
import (
"bytes"
"encoding/json"
)
// RelationReference RelationReference represents a relation of a particular object type (e.g. 'document#viewer').
type RelationReference struct {
Type string `json:"type"yaml:"type"`
Relation *string `json:"relation,omitempty"yaml:"relation,omitempty"`
Wildcard *map[string]interface{} `json:"wildcard,omitempty"yaml:"wildcard,omitempty"`
// The name of a condition that is enforced over the allowed relation.
Condition *string `json:"condition,omitempty"yaml:"condition,omitempty"`
}
// NewRelationReference instantiates a new RelationReference object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRelationReference(type_ string) *RelationReference {
this := RelationReference{}
this.Type = type_
return &this
}
// NewRelationReferenceWithDefaults instantiates a new RelationReference object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRelationReferenceWithDefaults() *RelationReference {
this := RelationReference{}
return &this
}
// GetType returns the Type field value
func (o *RelationReference) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *RelationReference) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *RelationReference) SetType(v string) {
o.Type = v
}
// GetRelation returns the Relation field value if set, zero value otherwise.
func (o *RelationReference) GetRelation() string {
if o == nil || o.Relation == nil {
var ret string
return ret
}
return *o.Relation
}
// GetRelationOk returns a tuple with the Relation field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RelationReference) GetRelationOk() (*string, bool) {
if o == nil || o.Relation == nil {
return nil, false
}
return o.Relation, true
}
// HasRelation returns a boolean if a field has been set.
func (o *RelationReference) HasRelation() bool {
if o != nil && o.Relation != nil {
return true
}
return false
}
// SetRelation gets a reference to the given string and assigns it to the Relation field.
func (o *RelationReference) SetRelation(v string) {
o.Relation = &v
}
// GetWildcard returns the Wildcard field value if set, zero value otherwise.
func (o *RelationReference) GetWildcard() map[string]interface{} {
if o == nil || o.Wildcard == nil {
var ret map[string]interface{}
return ret
}
return *o.Wildcard
}
// GetWildcardOk returns a tuple with the Wildcard field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RelationReference) GetWildcardOk() (*map[string]interface{}, bool) {
if o == nil || o.Wildcard == nil {
return nil, false
}
return o.Wildcard, true
}
// HasWildcard returns a boolean if a field has been set.
func (o *RelationReference) HasWildcard() bool {
if o != nil && o.Wildcard != nil {
return true
}
return false
}
// SetWildcard gets a reference to the given map[string]interface{} and assigns it to the Wildcard field.
func (o *RelationReference) SetWildcard(v map[string]interface{}) {
o.Wildcard = &v
}
// GetCondition returns the Condition field value if set, zero value otherwise.
func (o *RelationReference) GetCondition() string {
if o == nil || o.Condition == nil {
var ret string
return ret
}
return *o.Condition
}
// GetConditionOk returns a tuple with the Condition field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RelationReference) GetConditionOk() (*string, bool) {
if o == nil || o.Condition == nil {
return nil, false
}
return o.Condition, true
}
// HasCondition returns a boolean if a field has been set.
func (o *RelationReference) HasCondition() bool {
if o != nil && o.Condition != nil {
return true
}
return false
}
// SetCondition gets a reference to the given string and assigns it to the Condition field.
func (o *RelationReference) SetCondition(v string) {
o.Condition = &v
}
func (o RelationReference) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
toSerialize["type"] = o.Type
if o.Relation != nil {
toSerialize["relation"] = o.Relation
}
if o.Wildcard != nil {
toSerialize["wildcard"] = o.Wildcard
}
if o.Condition != nil {
toSerialize["condition"] = o.Condition
}
var b bytes.Buffer
enc := json.NewEncoder(&b)
enc.SetEscapeHTML(false)
err := enc.Encode(toSerialize)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
type NullableRelationReference struct {
value *RelationReference
isSet bool
}
func (v NullableRelationReference) Get() *RelationReference {
return v.value
}
func (v *NullableRelationReference) Set(val *RelationReference) {
v.value = val
v.isSet = true
}
func (v NullableRelationReference) IsSet() bool {
return v.isSet
}
func (v *NullableRelationReference) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRelationReference(val *RelationReference) *NullableRelationReference {
return &NullableRelationReference{value: val, isSet: true}
}
func (v NullableRelationReference) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRelationReference) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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