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/**
* Go SDK for OpenFGA
*
* API version: 1.x
* Website: https://openfga.dev
* Documentation: https://openfga.dev/docs
* Support: https://openfga.dev/community
* License: [Apache-2.0](https://github.com/openfga/go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by OpenAPI Generator (https://openapi-generator.tech). DO NOT EDIT.
*/
package openfga
import (
"bytes"
"encoding/json"
)
// Userset struct for Userset
type Userset struct {
// A DirectUserset is a sentinel message for referencing the direct members specified by an object/relation mapping.
This *map[string]interface{} `json:"this,omitempty"yaml:"this,omitempty"`
ComputedUserset *ObjectRelation `json:"computedUserset,omitempty"yaml:"computedUserset,omitempty"`
TupleToUserset *TupleToUserset `json:"tupleToUserset,omitempty"yaml:"tupleToUserset,omitempty"`
Union *Usersets `json:"union,omitempty"yaml:"union,omitempty"`
Intersection *Usersets `json:"intersection,omitempty"yaml:"intersection,omitempty"`
Difference *Difference `json:"difference,omitempty"yaml:"difference,omitempty"`
}
// NewUserset instantiates a new Userset object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUserset() *Userset {
this := Userset{}
return &this
}
// NewUsersetWithDefaults instantiates a new Userset object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUsersetWithDefaults() *Userset {
this := Userset{}
return &this
}
// GetThis returns the This field value if set, zero value otherwise.
func (o *Userset) GetThis() map[string]interface{} {
if o == nil || o.This == nil {
var ret map[string]interface{}
return ret
}
return *o.This
}
// GetThisOk returns a tuple with the This field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Userset) GetThisOk() (*map[string]interface{}, bool) {
if o == nil || o.This == nil {
return nil, false
}
return o.This, true
}
// HasThis returns a boolean if a field has been set.
func (o *Userset) HasThis() bool {
if o != nil && o.This != nil {
return true
}
return false
}
// SetThis gets a reference to the given map[string]interface{} and assigns it to the This field.
func (o *Userset) SetThis(v map[string]interface{}) {
o.This = &v
}
// GetComputedUserset returns the ComputedUserset field value if set, zero value otherwise.
func (o *Userset) GetComputedUserset() ObjectRelation {
if o == nil || o.ComputedUserset == nil {
var ret ObjectRelation
return ret
}
return *o.ComputedUserset
}
// GetComputedUsersetOk returns a tuple with the ComputedUserset field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Userset) GetComputedUsersetOk() (*ObjectRelation, bool) {
if o == nil || o.ComputedUserset == nil {
return nil, false
}
return o.ComputedUserset, true
}
// HasComputedUserset returns a boolean if a field has been set.
func (o *Userset) HasComputedUserset() bool {
if o != nil && o.ComputedUserset != nil {
return true
}
return false
}
// SetComputedUserset gets a reference to the given ObjectRelation and assigns it to the ComputedUserset field.
func (o *Userset) SetComputedUserset(v ObjectRelation) {
o.ComputedUserset = &v
}
// GetTupleToUserset returns the TupleToUserset field value if set, zero value otherwise.
func (o *Userset) GetTupleToUserset() TupleToUserset {
if o == nil || o.TupleToUserset == nil {
var ret TupleToUserset
return ret
}
return *o.TupleToUserset
}
// GetTupleToUsersetOk returns a tuple with the TupleToUserset field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Userset) GetTupleToUsersetOk() (*TupleToUserset, bool) {
if o == nil || o.TupleToUserset == nil {
return nil, false
}
return o.TupleToUserset, true
}
// HasTupleToUserset returns a boolean if a field has been set.
func (o *Userset) HasTupleToUserset() bool {
if o != nil && o.TupleToUserset != nil {
return true
}
return false
}
// SetTupleToUserset gets a reference to the given TupleToUserset and assigns it to the TupleToUserset field.
func (o *Userset) SetTupleToUserset(v TupleToUserset) {
o.TupleToUserset = &v
}
// GetUnion returns the Union field value if set, zero value otherwise.
func (o *Userset) GetUnion() Usersets {
if o == nil || o.Union == nil {
var ret Usersets
return ret
}
return *o.Union
}
// GetUnionOk returns a tuple with the Union field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Userset) GetUnionOk() (*Usersets, bool) {
if o == nil || o.Union == nil {
return nil, false
}
return o.Union, true
}
// HasUnion returns a boolean if a field has been set.
func (o *Userset) HasUnion() bool {
if o != nil && o.Union != nil {
return true
}
return false
}
// SetUnion gets a reference to the given Usersets and assigns it to the Union field.
func (o *Userset) SetUnion(v Usersets) {
o.Union = &v
}
// GetIntersection returns the Intersection field value if set, zero value otherwise.
func (o *Userset) GetIntersection() Usersets {
if o == nil || o.Intersection == nil {
var ret Usersets
return ret
}
return *o.Intersection
}
// GetIntersectionOk returns a tuple with the Intersection field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Userset) GetIntersectionOk() (*Usersets, bool) {
if o == nil || o.Intersection == nil {
return nil, false
}
return o.Intersection, true
}
// HasIntersection returns a boolean if a field has been set.
func (o *Userset) HasIntersection() bool {
if o != nil && o.Intersection != nil {
return true
}
return false
}
// SetIntersection gets a reference to the given Usersets and assigns it to the Intersection field.
func (o *Userset) SetIntersection(v Usersets) {
o.Intersection = &v
}
// GetDifference returns the Difference field value if set, zero value otherwise.
func (o *Userset) GetDifference() Difference {
if o == nil || o.Difference == nil {
var ret Difference
return ret
}
return *o.Difference
}
// GetDifferenceOk returns a tuple with the Difference field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Userset) GetDifferenceOk() (*Difference, bool) {
if o == nil || o.Difference == nil {
return nil, false
}
return o.Difference, true
}
// HasDifference returns a boolean if a field has been set.
func (o *Userset) HasDifference() bool {
if o != nil && o.Difference != nil {
return true
}
return false
}
// SetDifference gets a reference to the given Difference and assigns it to the Difference field.
func (o *Userset) SetDifference(v Difference) {
o.Difference = &v
}
func (o Userset) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.This != nil {
toSerialize["this"] = o.This
}
if o.ComputedUserset != nil {
toSerialize["computedUserset"] = o.ComputedUserset
}
if o.TupleToUserset != nil {
toSerialize["tupleToUserset"] = o.TupleToUserset
}
if o.Union != nil {
toSerialize["union"] = o.Union
}
if o.Intersection != nil {
toSerialize["intersection"] = o.Intersection
}
if o.Difference != nil {
toSerialize["difference"] = o.Difference
}
var b bytes.Buffer
enc := json.NewEncoder(&b)
enc.SetEscapeHTML(false)
err := enc.Encode(toSerialize)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
type NullableUserset struct {
value *Userset
isSet bool
}
func (v NullableUserset) Get() *Userset {
return v.value
}
func (v *NullableUserset) Set(val *Userset) {
v.value = val
v.isSet = true
}
func (v NullableUserset) IsSet() bool {
return v.isSet
}
func (v *NullableUserset) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUserset(val *Userset) *NullableUserset {
return &NullableUserset{value: val, isSet: true}
}
func (v NullableUserset) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUserset) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
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