1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275
|
package lz4
import (
"bytes"
"io"
"github.com/pierrec/lz4/v4/internal/lz4block"
"github.com/pierrec/lz4/v4/internal/lz4errors"
"github.com/pierrec/lz4/v4/internal/lz4stream"
)
var readerStates = []aState{
noState: newState,
errorState: newState,
newState: readState,
readState: closedState,
closedState: newState,
}
// NewReader returns a new LZ4 frame decoder.
func NewReader(r io.Reader) *Reader {
return newReader(r, false)
}
func newReader(r io.Reader, legacy bool) *Reader {
zr := &Reader{frame: lz4stream.NewFrame()}
zr.state.init(readerStates)
_ = zr.Apply(DefaultConcurrency, defaultOnBlockDone)
zr.Reset(r)
return zr
}
// Reader allows reading an LZ4 stream.
type Reader struct {
state _State
src io.Reader // source reader
num int // concurrency level
frame *lz4stream.Frame // frame being read
data []byte // block buffer allocated in non concurrent mode
reads chan []byte // pending data
idx int // size of pending data
handler func(int)
cum uint32
dict []byte
}
func (*Reader) private() {}
func (r *Reader) Apply(options ...Option) (err error) {
defer r.state.check(&err)
switch r.state.state {
case newState:
case errorState:
return r.state.err
default:
return lz4errors.ErrOptionClosedOrError
}
for _, o := range options {
if err = o(r); err != nil {
return
}
}
return
}
// Size returns the size of the underlying uncompressed data, if set in the stream.
func (r *Reader) Size() int {
switch r.state.state {
case readState, closedState:
if r.frame.Descriptor.Flags.Size() {
return int(r.frame.Descriptor.ContentSize)
}
}
return 0
}
func (r *Reader) isNotConcurrent() bool {
return r.num == 1
}
func (r *Reader) init() error {
err := r.frame.ParseHeaders(r.src)
if err != nil {
return err
}
if !r.frame.Descriptor.Flags.BlockIndependence() {
// We can't decompress dependent blocks concurrently.
// Instead of throwing an error to the user, silently drop concurrency
r.num = 1
}
data, err := r.frame.InitR(r.src, r.num)
if err != nil {
return err
}
r.reads = data
r.idx = 0
size := r.frame.Descriptor.Flags.BlockSizeIndex()
r.data = size.Get()
r.cum = 0
return nil
}
func (r *Reader) Read(buf []byte) (n int, err error) {
defer r.state.check(&err)
switch r.state.state {
case readState:
case closedState, errorState:
return 0, r.state.err
case newState:
// First initialization.
if err = r.init(); r.state.next(err) {
return
}
default:
return 0, r.state.fail()
}
for len(buf) > 0 {
var bn int
if r.idx == 0 {
if r.isNotConcurrent() {
bn, err = r.read(buf)
} else {
lz4block.Put(r.data)
r.data = <-r.reads
if len(r.data) == 0 {
// No uncompressed data: something went wrong or we are done.
err = r.frame.Blocks.ErrorR()
}
}
switch err {
case nil:
case io.EOF:
if er := r.frame.CloseR(r.src); er != nil {
err = er
}
lz4block.Put(r.data)
r.data = nil
return
default:
return
}
}
if bn == 0 {
// Fill buf with buffered data.
bn = copy(buf, r.data[r.idx:])
r.idx += bn
if r.idx == len(r.data) {
// All data read, get ready for the next Read.
r.idx = 0
}
}
buf = buf[bn:]
n += bn
r.handler(bn)
}
return
}
// read uncompresses the next block as follow:
// - if buf has enough room, the block is uncompressed into it directly
// and the lenght of used space is returned
// - else, the uncompress data is stored in r.data and 0 is returned
func (r *Reader) read(buf []byte) (int, error) {
block := r.frame.Blocks.Block
_, err := block.Read(r.frame, r.src, r.cum)
if err != nil {
return 0, err
}
var direct bool
dst := r.data[:cap(r.data)]
if len(buf) >= len(dst) {
// Uncompress directly into buf.
direct = true
dst = buf
}
dst, err = block.Uncompress(r.frame, dst, r.dict, true)
if err != nil {
return 0, err
}
if !r.frame.Descriptor.Flags.BlockIndependence() {
if len(r.dict)+len(dst) > 128*1024 {
preserveSize := 64*1024 - len(dst)
if preserveSize < 0 {
preserveSize = 0
}
r.dict = r.dict[len(r.dict)-preserveSize:]
}
r.dict = append(r.dict, dst...)
}
r.cum += uint32(len(dst))
if direct {
return len(dst), nil
}
r.data = dst
return 0, nil
}
// Reset clears the state of the Reader r such that it is equivalent to its
// initial state from NewReader, but instead reading from reader.
// No access to reader is performed.
func (r *Reader) Reset(reader io.Reader) {
if r.data != nil {
lz4block.Put(r.data)
r.data = nil
}
r.frame.Reset(r.num)
r.state.reset()
r.src = reader
r.reads = nil
}
// WriteTo efficiently uncompresses the data from the Reader underlying source to w.
func (r *Reader) WriteTo(w io.Writer) (n int64, err error) {
switch r.state.state {
case closedState, errorState:
return 0, r.state.err
case newState:
if err = r.init(); r.state.next(err) {
return
}
default:
return 0, r.state.fail()
}
defer r.state.nextd(&err)
var data []byte
if r.isNotConcurrent() {
size := r.frame.Descriptor.Flags.BlockSizeIndex()
data = size.Get()
defer lz4block.Put(data)
}
for {
var bn int
var dst []byte
if r.isNotConcurrent() {
bn, err = r.read(data)
dst = data[:bn]
} else {
lz4block.Put(dst)
dst = <-r.reads
bn = len(dst)
if bn == 0 {
// No uncompressed data: something went wrong or we are done.
err = r.frame.Blocks.ErrorR()
}
}
switch err {
case nil:
case io.EOF:
err = r.frame.CloseR(r.src)
return
default:
return
}
r.handler(bn)
bn, err = w.Write(dst)
n += int64(bn)
if err != nil {
return
}
}
}
// ValidFrameHeader returns a bool indicating if the given bytes slice matches a LZ4 header.
func ValidFrameHeader(in []byte) (bool, error) {
f := lz4stream.NewFrame()
err := f.ParseHeaders(bytes.NewReader(in))
if err == nil {
return true, nil
}
if err == lz4errors.ErrInvalidFrame {
return false, nil
}
return false, err
}
|