File: flight0handler.go

package info (click to toggle)
golang-github-pion-dtls-v3 3.0.7-1
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 2,124 kB
  • sloc: makefile: 4
file content (177 lines) | stat: -rw-r--r-- 5,384 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
// SPDX-FileCopyrightText: 2023 The Pion community <https://pion.ly>
// SPDX-License-Identifier: MIT

package dtls

import (
	"context"
	"crypto/rand"

	"github.com/pion/dtls/v3/pkg/crypto/elliptic"
	"github.com/pion/dtls/v3/pkg/protocol"
	"github.com/pion/dtls/v3/pkg/protocol/alert"
	"github.com/pion/dtls/v3/pkg/protocol/extension"
	"github.com/pion/dtls/v3/pkg/protocol/handshake"
)

//nolint:cyclop
func flight0Parse(
	_ context.Context,
	_ flightConn,
	state *State,
	cache *handshakeCache,
	cfg *handshakeConfig,
) (flightVal, *alert.Alert, error) {
	seq, msgs, ok := cache.fullPullMap(0, state.cipherSuite,
		handshakeCachePullRule{handshake.TypeClientHello, cfg.initialEpoch, true, false},
	)
	if !ok {
		// No valid message received. Keep reading
		return 0, nil, nil
	}

	// Connection Identifiers must be negotiated afresh on session resumption.
	// https://datatracker.ietf.org/doc/html/rfc9146#name-the-connection_id-extension
	state.setLocalConnectionID(nil)
	state.remoteConnectionID = nil

	state.handshakeRecvSequence = seq

	var clientHello *handshake.MessageClientHello

	// Validate type
	if clientHello, ok = msgs[handshake.TypeClientHello].(*handshake.MessageClientHello); !ok {
		return 0, &alert.Alert{Level: alert.Fatal, Description: alert.InternalError}, nil
	}

	if !clientHello.Version.Equal(protocol.Version1_2) {
		return 0, &alert.Alert{Level: alert.Fatal, Description: alert.ProtocolVersion}, errUnsupportedProtocolVersion
	}

	state.remoteRandom = clientHello.Random

	cipherSuites := []CipherSuite{}
	for _, id := range clientHello.CipherSuiteIDs {
		if c := cipherSuiteForID(CipherSuiteID(id), cfg.customCipherSuites); c != nil {
			cipherSuites = append(cipherSuites, c)
		}
	}

	if state.cipherSuite, ok = findMatchingCipherSuite(cipherSuites, cfg.localCipherSuites); !ok {
		return 0, &alert.Alert{Level: alert.Fatal, Description: alert.InsufficientSecurity}, errCipherSuiteNoIntersection
	}

	for _, val := range clientHello.Extensions {
		switch ext := val.(type) {
		case *extension.SupportedEllipticCurves:
			if len(ext.EllipticCurves) == 0 {
				return 0, &alert.Alert{Level: alert.Fatal, Description: alert.InsufficientSecurity}, errNoSupportedEllipticCurves
			}
			state.namedCurve = ext.EllipticCurves[0]
		case *extension.UseSRTP:
			profile, ok := findMatchingSRTPProfile(ext.ProtectionProfiles, cfg.localSRTPProtectionProfiles)
			if !ok {
				return 0, &alert.Alert{Level: alert.Fatal, Description: alert.InsufficientSecurity}, errServerNoMatchingSRTPProfile
			}
			state.setSRTPProtectionProfile(profile)
			state.remoteSRTPMasterKeyIdentifier = ext.MasterKeyIdentifier
		case *extension.UseExtendedMasterSecret:
			if cfg.extendedMasterSecret != DisableExtendedMasterSecret {
				state.extendedMasterSecret = true
			}
		case *extension.ServerName:
			state.serverName = ext.ServerName // remote server name
		case *extension.RenegotiationInfo:
			state.remoteSupportsRenegotiation = true
		case *extension.ALPN:
			state.peerSupportedProtocols = ext.ProtocolNameList
		case *extension.ConnectionID:
			// Only set connection ID to be sent if server supports connection
			// IDs.
			if cfg.connectionIDGenerator != nil {
				state.remoteConnectionID = ext.CID
			}
		}
	}

	// If the client doesn't support connection IDs, the server should not
	// expect one to be sent.
	if state.remoteConnectionID == nil {
		state.setLocalConnectionID(nil)
	}

	if cfg.extendedMasterSecret == RequireExtendedMasterSecret && !state.extendedMasterSecret {
		return 0, &alert.Alert{Level: alert.Fatal, Description: alert.InsufficientSecurity}, errServerRequiredButNoClientEMS
	}

	if state.localKeypair == nil {
		var err error
		state.localKeypair, err = elliptic.GenerateKeypair(state.namedCurve)
		if err != nil {
			return 0, &alert.Alert{Level: alert.Fatal, Description: alert.IllegalParameter}, err
		}
	}

	nextFlight := flight2

	if cfg.insecureSkipHelloVerify {
		nextFlight = flight4
	}

	return handleHelloResume(clientHello.SessionID, state, cfg, nextFlight)
}

func handleHelloResume(
	sessionID []byte,
	state *State,
	cfg *handshakeConfig,
	next flightVal,
) (flightVal, *alert.Alert, error) {
	if len(sessionID) > 0 && cfg.sessionStore != nil {
		if s, err := cfg.sessionStore.Get(sessionID); err != nil {
			return 0, &alert.Alert{Level: alert.Fatal, Description: alert.InternalError}, err
		} else if s.ID != nil {
			cfg.log.Tracef("[handshake] resume session: %x", sessionID)

			state.SessionID = sessionID
			state.masterSecret = s.Secret

			if err := state.initCipherSuite(); err != nil {
				return 0, &alert.Alert{Level: alert.Fatal, Description: alert.InternalError}, err
			}

			clientRandom := state.localRandom.MarshalFixed()
			cfg.writeKeyLog(keyLogLabelTLS12, clientRandom[:], state.masterSecret)

			return flight4b, nil, nil
		}
	}

	return next, nil, nil
}

func flight0Generate(
	_ flightConn,
	state *State,
	_ *handshakeCache,
	cfg *handshakeConfig,
) ([]*packet, *alert.Alert, error) {
	// Initialize
	if !cfg.insecureSkipHelloVerify {
		state.cookie = make([]byte, cookieLength)
		if _, err := rand.Read(state.cookie); err != nil {
			return nil, nil, err
		}
	}

	var zeroEpoch uint16
	state.localEpoch.Store(zeroEpoch)
	state.remoteEpoch.Store(zeroEpoch)
	state.namedCurve = defaultNamedCurve

	if err := state.localRandom.Populate(); err != nil {
		return nil, nil, err
	}

	return nil, nil, nil
}