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// Package udp provides a connection-oriented listener over a UDP PacketConn
package udp
import (
"context"
"errors"
"net"
"sync"
"sync/atomic"
"time"
"github.com/pion/transport/v2/deadline"
"github.com/pion/transport/v2/packetio"
pkgSync "github.com/pion/udp/v2/pkg/sync"
)
const (
receiveMTU = 8192
defaultListenBacklog = 128 // same as Linux default
)
// Typed errors
var (
ErrClosedListener = errors.New("udp: listener closed")
ErrListenQueueExceeded = errors.New("udp: listen queue exceeded")
)
// listener augments a connection-oriented Listener over a UDP PacketConn
type listener struct {
pConn *net.UDPConn
accepting atomic.Value // bool
acceptCh chan *Conn
doneCh chan struct{}
doneOnce sync.Once
acceptFilter func([]byte) bool
readBufferPool *sync.Pool
connLock sync.Mutex
conns map[string]*Conn
connWG *pkgSync.WaitGroup
readWG sync.WaitGroup
errClose atomic.Value // error
}
// Accept waits for and returns the next connection to the listener.
func (l *listener) Accept() (net.Conn, error) {
select {
case c := <-l.acceptCh:
l.connWG.Add(1)
return c, nil
case <-l.doneCh:
return nil, ErrClosedListener
}
}
// Close closes the listener.
// Any blocked Accept operations will be unblocked and return errors.
func (l *listener) Close() error {
var err error
l.doneOnce.Do(func() {
l.accepting.Store(false)
close(l.doneCh)
l.connLock.Lock()
// Close unaccepted connections
L_CLOSE:
for {
select {
case c := <-l.acceptCh:
close(c.doneCh)
delete(l.conns, c.rAddr.String())
default:
break L_CLOSE
}
}
nConns := len(l.conns)
l.connLock.Unlock()
l.connWG.Done()
if nConns == 0 {
// Wait if this is the final connection
l.readWG.Wait()
if errClose, ok := l.errClose.Load().(error); ok {
err = errClose
}
} else {
err = nil
}
})
return err
}
// Addr returns the listener's network address.
func (l *listener) Addr() net.Addr {
return l.pConn.LocalAddr()
}
// ListenConfig stores options for listening to an address.
type ListenConfig struct {
// Backlog defines the maximum length of the queue of pending
// connections. It is equivalent of the backlog argument of
// POSIX listen function.
// If a connection request arrives when the queue is full,
// the request will be silently discarded, unlike TCP.
// Set zero to use default value 128 which is same as Linux default.
Backlog int
// AcceptFilter determines whether the new conn should be made for
// the incoming packet. If not set, any packet creates new conn.
AcceptFilter func([]byte) bool
}
// Listen creates a new listener based on the ListenConfig.
func (lc *ListenConfig) Listen(network string, laddr *net.UDPAddr) (net.Listener, error) {
if lc.Backlog == 0 {
lc.Backlog = defaultListenBacklog
}
conn, err := net.ListenUDP(network, laddr)
if err != nil {
return nil, err
}
l := &listener{
pConn: conn,
acceptCh: make(chan *Conn, lc.Backlog),
conns: make(map[string]*Conn),
doneCh: make(chan struct{}),
acceptFilter: lc.AcceptFilter,
readBufferPool: &sync.Pool{
New: func() interface{} {
buf := make([]byte, receiveMTU)
return &buf
},
},
connWG: pkgSync.NewWaitGroup(),
}
l.accepting.Store(true)
l.connWG.Add(1)
l.readWG.Add(2) // wait readLoop and Close execution routine
go l.readLoop()
go func() {
l.connWG.Wait()
if err := l.pConn.Close(); err != nil {
l.errClose.Store(err)
}
l.readWG.Done()
}()
return l, nil
}
// Listen creates a new listener using default ListenConfig.
func Listen(network string, laddr *net.UDPAddr) (net.Listener, error) {
return (&ListenConfig{}).Listen(network, laddr)
}
// readLoop has to tasks:
// 1. Dispatching incoming packets to the correct Conn.
// It can therefore not be ended until all Conns are closed.
// 2. Creating a new Conn when receiving from a new remote.
func (l *listener) readLoop() {
defer l.readWG.Done()
for {
buf, ok := l.readBufferPool.Get().(*[]byte)
if !ok {
return
}
n, raddr, err := l.pConn.ReadFrom(*buf)
if err != nil {
return
}
conn, ok, err := l.getConn(raddr, (*buf)[:n])
if err != nil {
continue
}
if ok {
_, _ = conn.buffer.Write((*buf)[:n])
}
}
}
func (l *listener) getConn(raddr net.Addr, buf []byte) (*Conn, bool, error) {
l.connLock.Lock()
defer l.connLock.Unlock()
conn, ok := l.conns[raddr.String()]
if !ok {
if isAccepting, ok := l.accepting.Load().(bool); !isAccepting || !ok {
return nil, false, ErrClosedListener
}
if l.acceptFilter != nil {
if !l.acceptFilter(buf) {
return nil, false, nil
}
}
conn = l.newConn(raddr)
select {
case l.acceptCh <- conn:
l.conns[raddr.String()] = conn
default:
return nil, false, ErrListenQueueExceeded
}
}
return conn, true, nil
}
// Conn augments a connection-oriented connection over a UDP PacketConn
type Conn struct {
listener *listener
rAddr net.Addr
buffer *packetio.Buffer
doneCh chan struct{}
doneOnce sync.Once
writeDeadline *deadline.Deadline
}
func (l *listener) newConn(rAddr net.Addr) *Conn {
return &Conn{
listener: l,
rAddr: rAddr,
buffer: packetio.NewBuffer(),
doneCh: make(chan struct{}),
writeDeadline: deadline.New(),
}
}
// Read reads from c into p
func (c *Conn) Read(p []byte) (int, error) {
return c.buffer.Read(p)
}
// Write writes len(p) bytes from p to the DTLS connection
func (c *Conn) Write(p []byte) (n int, err error) {
select {
case <-c.writeDeadline.Done():
return 0, context.DeadlineExceeded
default:
}
return c.listener.pConn.WriteTo(p, c.rAddr)
}
// Close closes the conn and releases any Read calls
func (c *Conn) Close() error {
var err error
c.doneOnce.Do(func() {
c.listener.connWG.Done()
close(c.doneCh)
c.listener.connLock.Lock()
delete(c.listener.conns, c.rAddr.String())
nConns := len(c.listener.conns)
c.listener.connLock.Unlock()
if isAccepting, ok := c.listener.accepting.Load().(bool); nConns == 0 && !isAccepting && ok {
// Wait if this is the final connection
c.listener.readWG.Wait()
if errClose, ok := c.listener.errClose.Load().(error); ok {
err = errClose
}
} else {
err = nil
}
if errBuf := c.buffer.Close(); errBuf != nil && err == nil {
err = errBuf
}
})
return err
}
// LocalAddr implements net.Conn.LocalAddr
func (c *Conn) LocalAddr() net.Addr {
return c.listener.pConn.LocalAddr()
}
// RemoteAddr implements net.Conn.RemoteAddr
func (c *Conn) RemoteAddr() net.Addr {
return c.rAddr
}
// SetDeadline implements net.Conn.SetDeadline
func (c *Conn) SetDeadline(t time.Time) error {
c.writeDeadline.Set(t)
return c.SetReadDeadline(t)
}
// SetReadDeadline implements net.Conn.SetDeadline
func (c *Conn) SetReadDeadline(t time.Time) error {
return c.buffer.SetReadDeadline(t)
}
// SetWriteDeadline implements net.Conn.SetDeadline
func (c *Conn) SetWriteDeadline(t time.Time) error {
c.writeDeadline.Set(t)
// Write deadline of underlying connection should not be changed
// since the connection can be shared.
return nil
}
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