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//go:build !js
// +build !js
package main
import (
"errors"
"fmt"
"net"
"os"
"time"
"github.com/pion/interceptor"
"github.com/pion/rtcp"
"github.com/pion/rtp"
"github.com/pion/webrtc/v3"
"github.com/pion/webrtc/v3/examples/internal/signal"
)
type udpConn struct {
conn *net.UDPConn
port int
payloadType uint8
}
func main() {
// Everything below is the Pion WebRTC API! Thanks for using it ❤️.
// Create a MediaEngine object to configure the supported codec
m := &webrtc.MediaEngine{}
// Setup the codecs you want to use.
// We'll use a VP8 and Opus but you can also define your own
if err := m.RegisterCodec(webrtc.RTPCodecParameters{
RTPCodecCapability: webrtc.RTPCodecCapability{MimeType: webrtc.MimeTypeVP8, ClockRate: 90000, Channels: 0, SDPFmtpLine: "", RTCPFeedback: nil},
}, webrtc.RTPCodecTypeVideo); err != nil {
panic(err)
}
if err := m.RegisterCodec(webrtc.RTPCodecParameters{
RTPCodecCapability: webrtc.RTPCodecCapability{MimeType: webrtc.MimeTypeOpus, ClockRate: 48000, Channels: 0, SDPFmtpLine: "", RTCPFeedback: nil},
}, webrtc.RTPCodecTypeAudio); err != nil {
panic(err)
}
// Create a InterceptorRegistry. This is the user configurable RTP/RTCP Pipeline.
// This provides NACKs, RTCP Reports and other features. If you use `webrtc.NewPeerConnection`
// this is enabled by default. If you are manually managing You MUST create a InterceptorRegistry
// for each PeerConnection.
i := &interceptor.Registry{}
// Use the default set of Interceptors
if err := webrtc.RegisterDefaultInterceptors(m, i); err != nil {
panic(err)
}
// Create the API object with the MediaEngine
api := webrtc.NewAPI(webrtc.WithMediaEngine(m), webrtc.WithInterceptorRegistry(i))
// Prepare the configuration
config := webrtc.Configuration{
ICEServers: []webrtc.ICEServer{
{
URLs: []string{"stun:stun.l.google.com:19302"},
},
},
}
// Create a new RTCPeerConnection
peerConnection, err := api.NewPeerConnection(config)
if err != nil {
panic(err)
}
defer func() {
if cErr := peerConnection.Close(); cErr != nil {
fmt.Printf("cannot close peerConnection: %v\n", cErr)
}
}()
// Allow us to receive 1 audio track, and 1 video track
if _, err = peerConnection.AddTransceiverFromKind(webrtc.RTPCodecTypeAudio); err != nil {
panic(err)
} else if _, err = peerConnection.AddTransceiverFromKind(webrtc.RTPCodecTypeVideo); err != nil {
panic(err)
}
// Create a local addr
var laddr *net.UDPAddr
if laddr, err = net.ResolveUDPAddr("udp", "127.0.0.1:"); err != nil {
panic(err)
}
// Prepare udp conns
// Also update incoming packets with expected PayloadType, the browser may use
// a different value. We have to modify so our stream matches what rtp-forwarder.sdp expects
udpConns := map[string]*udpConn{
"audio": {port: 4000, payloadType: 111},
"video": {port: 4002, payloadType: 96},
}
for _, c := range udpConns {
// Create remote addr
var raddr *net.UDPAddr
if raddr, err = net.ResolveUDPAddr("udp", fmt.Sprintf("127.0.0.1:%d", c.port)); err != nil {
panic(err)
}
// Dial udp
if c.conn, err = net.DialUDP("udp", laddr, raddr); err != nil {
panic(err)
}
defer func(conn net.PacketConn) {
if closeErr := conn.Close(); closeErr != nil {
panic(closeErr)
}
}(c.conn)
}
// Set a handler for when a new remote track starts, this handler will forward data to
// our UDP listeners.
// In your application this is where you would handle/process audio/video
peerConnection.OnTrack(func(track *webrtc.TrackRemote, receiver *webrtc.RTPReceiver) {
// Retrieve udp connection
c, ok := udpConns[track.Kind().String()]
if !ok {
return
}
// Send a PLI on an interval so that the publisher is pushing a keyframe every rtcpPLIInterval
go func() {
ticker := time.NewTicker(time.Second * 2)
for range ticker.C {
if rtcpErr := peerConnection.WriteRTCP([]rtcp.Packet{&rtcp.PictureLossIndication{MediaSSRC: uint32(track.SSRC())}}); rtcpErr != nil {
fmt.Println(rtcpErr)
}
}
}()
b := make([]byte, 1500)
rtpPacket := &rtp.Packet{}
for {
// Read
n, _, readErr := track.Read(b)
if readErr != nil {
panic(readErr)
}
// Unmarshal the packet and update the PayloadType
if err = rtpPacket.Unmarshal(b[:n]); err != nil {
panic(err)
}
rtpPacket.PayloadType = c.payloadType
// Marshal into original buffer with updated PayloadType
if n, err = rtpPacket.MarshalTo(b); err != nil {
panic(err)
}
// Write
if _, writeErr := c.conn.Write(b[:n]); writeErr != nil {
// For this particular example, third party applications usually timeout after a short
// amount of time during which the user doesn't have enough time to provide the answer
// to the browser.
// That's why, for this particular example, the user first needs to provide the answer
// to the browser then open the third party application. Therefore we must not kill
// the forward on "connection refused" errors
var opError *net.OpError
if errors.As(writeErr, &opError) && opError.Err.Error() == "write: connection refused" {
continue
}
panic(err)
}
}
})
// Set the handler for ICE connection state
// This will notify you when the peer has connected/disconnected
peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) {
fmt.Printf("Connection State has changed %s \n", connectionState.String())
if connectionState == webrtc.ICEConnectionStateConnected {
fmt.Println("Ctrl+C the remote client to stop the demo")
}
})
// Set the handler for Peer connection state
// This will notify you when the peer has connected/disconnected
peerConnection.OnConnectionStateChange(func(s webrtc.PeerConnectionState) {
fmt.Printf("Peer Connection State has changed: %s\n", s.String())
if s == webrtc.PeerConnectionStateFailed {
// Wait until PeerConnection has had no network activity for 30 seconds or another failure. It may be reconnected using an ICE Restart.
// Use webrtc.PeerConnectionStateDisconnected if you are interested in detecting faster timeout.
// Note that the PeerConnection may come back from PeerConnectionStateDisconnected.
fmt.Println("Done forwarding")
os.Exit(0)
}
})
// Wait for the offer to be pasted
offer := webrtc.SessionDescription{}
signal.Decode(signal.MustReadStdin(), &offer)
// Set the remote SessionDescription
if err = peerConnection.SetRemoteDescription(offer); err != nil {
panic(err)
}
// Create answer
answer, err := peerConnection.CreateAnswer(nil)
if err != nil {
panic(err)
}
// Create channel that is blocked until ICE Gathering is complete
gatherComplete := webrtc.GatheringCompletePromise(peerConnection)
// Sets the LocalDescription, and starts our UDP listeners
if err = peerConnection.SetLocalDescription(answer); err != nil {
panic(err)
}
// Block until ICE Gathering is complete, disabling trickle ICE
// we do this because we only can exchange one signaling message
// in a production application you should exchange ICE Candidates via OnICECandidate
<-gatherComplete
// Output the answer in base64 so we can paste it in browser
fmt.Println(signal.Encode(*peerConnection.LocalDescription()))
// Block forever
select {}
}
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