1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
|
package zerolog
import (
"encoding/json"
"strconv"
"sync/atomic"
"time"
)
const (
// TimeFormatUnix defines a time format that makes time fields to be
// serialized as Unix timestamp integers.
TimeFormatUnix = ""
// TimeFormatUnixMs defines a time format that makes time fields to be
// serialized as Unix timestamp integers in milliseconds.
TimeFormatUnixMs = "UNIXMS"
// TimeFormatUnixMicro defines a time format that makes time fields to be
// serialized as Unix timestamp integers in microseconds.
TimeFormatUnixMicro = "UNIXMICRO"
// TimeFormatUnixNano defines a time format that makes time fields to be
// serialized as Unix timestamp integers in nanoseconds.
TimeFormatUnixNano = "UNIXNANO"
)
var (
// TimestampFieldName is the field name used for the timestamp field.
TimestampFieldName = "time"
// LevelFieldName is the field name used for the level field.
LevelFieldName = "level"
// LevelTraceValue is the value used for the trace level field.
LevelTraceValue = "trace"
// LevelDebugValue is the value used for the debug level field.
LevelDebugValue = "debug"
// LevelInfoValue is the value used for the info level field.
LevelInfoValue = "info"
// LevelWarnValue is the value used for the warn level field.
LevelWarnValue = "warn"
// LevelErrorValue is the value used for the error level field.
LevelErrorValue = "error"
// LevelFatalValue is the value used for the fatal level field.
LevelFatalValue = "fatal"
// LevelPanicValue is the value used for the panic level field.
LevelPanicValue = "panic"
// LevelFieldMarshalFunc allows customization of global level field marshaling.
LevelFieldMarshalFunc = func(l Level) string {
return l.String()
}
// MessageFieldName is the field name used for the message field.
MessageFieldName = "message"
// ErrorFieldName is the field name used for error fields.
ErrorFieldName = "error"
// CallerFieldName is the field name used for caller field.
CallerFieldName = "caller"
// CallerSkipFrameCount is the number of stack frames to skip to find the caller.
CallerSkipFrameCount = 2
// CallerMarshalFunc allows customization of global caller marshaling
CallerMarshalFunc = func(pc uintptr, file string, line int) string {
return file + ":" + strconv.Itoa(line)
}
// ErrorStackFieldName is the field name used for error stacks.
ErrorStackFieldName = "stack"
// ErrorStackMarshaler extract the stack from err if any.
ErrorStackMarshaler func(err error) interface{}
// ErrorMarshalFunc allows customization of global error marshaling
ErrorMarshalFunc = func(err error) interface{} {
return err
}
// InterfaceMarshalFunc allows customization of interface marshaling.
// Default: "encoding/json.Marshal"
InterfaceMarshalFunc = json.Marshal
// TimeFieldFormat defines the time format of the Time field type. If set to
// TimeFormatUnix, TimeFormatUnixMs, TimeFormatUnixMicro or TimeFormatUnixNano, the time is formatted as a UNIX
// timestamp as integer.
TimeFieldFormat = time.RFC3339
// TimestampFunc defines the function called to generate a timestamp.
TimestampFunc = time.Now
// DurationFieldUnit defines the unit for time.Duration type fields added
// using the Dur method.
DurationFieldUnit = time.Millisecond
// DurationFieldInteger renders Dur fields as integer instead of float if
// set to true.
DurationFieldInteger = false
// ErrorHandler is called whenever zerolog fails to write an event on its
// output. If not set, an error is printed on the stderr. This handler must
// be thread safe and non-blocking.
ErrorHandler func(err error)
// DefaultContextLogger is returned from Ctx() if there is no logger associated
// with the context.
DefaultContextLogger *Logger
)
var (
gLevel = new(int32)
disableSampling = new(int32)
)
// SetGlobalLevel sets the global override for log level. If this
// values is raised, all Loggers will use at least this value.
//
// To globally disable logs, set GlobalLevel to Disabled.
func SetGlobalLevel(l Level) {
atomic.StoreInt32(gLevel, int32(l))
}
// GlobalLevel returns the current global log level
func GlobalLevel() Level {
return Level(atomic.LoadInt32(gLevel))
}
// DisableSampling will disable sampling in all Loggers if true.
func DisableSampling(v bool) {
var i int32
if v {
i = 1
}
atomic.StoreInt32(disableSampling, i)
}
func samplingDisabled() bool {
return atomic.LoadInt32(disableSampling) == 1
}
|