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package baremetal
import (
"time"
"github.com/scaleway/scaleway-sdk-go/errors"
"github.com/scaleway/scaleway-sdk-go/internal/async"
"github.com/scaleway/scaleway-sdk-go/scw"
)
const (
defaultRetryInterval = 15 * time.Second
defaultTimeout = 2 * time.Hour
)
// WaitForServerRequest is used by WaitForServer method.
type WaitForServerRequest struct {
ServerID string
Zone scw.Zone
Timeout *time.Duration
RetryInterval *time.Duration
}
// WaitForServer wait for the server to be in a "terminal state" before returning.
// This function can be used to wait for a server to be created.
func (s *API) WaitForServer(req *WaitForServerRequest, opts ...scw.RequestOption) (*Server, error) {
timeout := defaultTimeout
if req.Timeout != nil {
timeout = *req.Timeout
}
retryInterval := defaultRetryInterval
if req.RetryInterval != nil {
retryInterval = *req.RetryInterval
}
terminalStatus := map[ServerStatus]struct{}{
ServerStatusReady: {},
ServerStatusStopped: {},
ServerStatusError: {},
ServerStatusLocked: {},
ServerStatusUnknown: {},
}
server, err := async.WaitSync(&async.WaitSyncConfig{
Get: func() (interface{}, bool, error) {
res, err := s.GetServer(&GetServerRequest{
ServerID: req.ServerID,
Zone: req.Zone,
}, opts...)
if err != nil {
return nil, false, err
}
_, isTerminal := terminalStatus[res.Status]
return res, isTerminal, err
},
Timeout: timeout,
IntervalStrategy: async.LinearIntervalStrategy(retryInterval),
})
if err != nil {
return nil, errors.Wrap(err, "waiting for server failed")
}
return server.(*Server), nil
}
// WaitForServerInstallRequest is used by WaitForServerInstall method.
type WaitForServerInstallRequest struct {
ServerID string
Zone scw.Zone
Timeout *time.Duration
RetryInterval *time.Duration
}
// WaitForServerInstall wait for the server install to be in a
// "terminal state" before returning.
// This function can be used to wait for a server to be installed.
func (s *API) WaitForServerInstall(req *WaitForServerInstallRequest, opts ...scw.RequestOption) (*Server, error) {
timeout := defaultTimeout
if req.Timeout != nil {
timeout = *req.Timeout
}
retryInterval := defaultRetryInterval
if req.RetryInterval != nil {
retryInterval = *req.RetryInterval
}
installTerminalStatus := map[ServerInstallStatus]struct{}{
ServerInstallStatusCompleted: {},
ServerInstallStatusError: {},
ServerInstallStatusUnknown: {},
}
server, err := async.WaitSync(&async.WaitSyncConfig{
Get: func() (interface{}, bool, error) {
res, err := s.GetServer(&GetServerRequest{
ServerID: req.ServerID,
Zone: req.Zone,
}, opts...)
if err != nil {
return nil, false, err
}
if res.Install == nil {
return nil, false, errors.New("server creation has not begun for server %s", req.ServerID)
}
_, isTerminal := installTerminalStatus[res.Install.Status]
return res, isTerminal, err
},
Timeout: timeout,
IntervalStrategy: async.LinearIntervalStrategy(retryInterval),
})
if err != nil {
return nil, errors.Wrap(err, "waiting for server installation failed")
}
return server.(*Server), nil
}
// GetServerOffer returns the offer of a baremetal server
func (s *API) GetServerOffer(server *Server) (*Offer, error) {
offer, err := s.GetOffer(&GetOfferRequest{
OfferID: server.OfferID,
Zone: server.Zone,
})
if err != nil {
return nil, err
}
return offer, nil
}
type GetOfferByNameRequest struct {
OfferName string
Zone scw.Zone
}
// GetOfferByName returns an offer from its commercial name
func (s *API) GetOfferByName(req *GetOfferByNameRequest) (*Offer, error) {
res, err := s.ListOffers(&ListOffersRequest{
Zone: req.Zone,
}, scw.WithAllPages())
if err != nil {
return nil, err
}
for _, offer := range res.Offers {
if req.OfferName == offer.Name {
return offer, nil
}
}
return nil, errors.New("could not find the offer ID from name %s", req.OfferName)
}
// WaitForServerOptionsRequest is used by WaitForServerOptions method.
type WaitForServerOptionsRequest struct {
ServerID string
Zone scw.Zone
Timeout *time.Duration
RetryInterval *time.Duration
}
// WaitForServerOptions wait for all server options to be in a "terminal state" before returning.
// This function can be used to wait for all server options to be set.
func (s *API) WaitForServerOptions(req *WaitForServerOptionsRequest, opts ...scw.RequestOption) (*Server, error) {
timeout := defaultTimeout
if req.Timeout != nil {
timeout = *req.Timeout
}
retryInterval := defaultRetryInterval
if req.RetryInterval != nil {
retryInterval = *req.RetryInterval
}
terminalStatus := map[ServerOptionOptionStatus]struct{}{
ServerOptionOptionStatusOptionStatusEnable: {},
ServerOptionOptionStatusOptionStatusError: {},
ServerOptionOptionStatusOptionStatusUnknown: {},
}
server, err := async.WaitSync(&async.WaitSyncConfig{
Get: func() (interface{}, bool, error) {
res, err := s.GetServer(&GetServerRequest{
ServerID: req.ServerID,
Zone: req.Zone,
}, opts...)
if err != nil {
return nil, false, err
}
for i := range res.Options {
_, isTerminal := terminalStatus[res.Options[i].Status]
if !isTerminal {
return res, isTerminal, nil
}
}
return res, true, err
},
Timeout: timeout,
IntervalStrategy: async.LinearIntervalStrategy(retryInterval),
})
if err != nil {
return nil, errors.Wrap(err, "waiting for server options failed")
}
return server.(*Server), nil
}
// WaitForServerPrivateNetworksRequest is used by WaitForServerPrivateNetworks method.
type WaitForServerPrivateNetworksRequest struct {
ServerID string
Zone scw.Zone
Timeout *time.Duration
RetryInterval *time.Duration
}
// WaitForServerPrivateNetworks wait for all server private networks to be in a "terminal state" before returning.
// This function can be used to wait for all server private networks to be set.
func (s *PrivateNetworkAPI) WaitForServerPrivateNetworks(req *WaitForServerPrivateNetworksRequest, opts ...scw.RequestOption) ([]*ServerPrivateNetwork, error) {
timeout := defaultTimeout
if req.Timeout != nil {
timeout = *req.Timeout
}
retryInterval := defaultRetryInterval
if req.RetryInterval != nil {
retryInterval = *req.RetryInterval
}
terminalStatus := map[ServerPrivateNetworkStatus]struct{}{
ServerPrivateNetworkStatusAttached: {},
ServerPrivateNetworkStatusError: {},
ServerPrivateNetworkStatusUnknown: {},
ServerPrivateNetworkStatusLocked: {},
}
serverPrivateNetwork, err := async.WaitSync(&async.WaitSyncConfig{
Get: func() (interface{}, bool, error) {
res, err := s.ListServerPrivateNetworks(&PrivateNetworkAPIListServerPrivateNetworksRequest{
ServerID: &req.ServerID,
Zone: req.Zone,
}, opts...)
if err != nil {
return nil, false, err
}
for i := range res.ServerPrivateNetworks {
_, isTerminal := terminalStatus[res.ServerPrivateNetworks[i].Status]
if !isTerminal {
return res.ServerPrivateNetworks, isTerminal, nil
}
}
return res.ServerPrivateNetworks, true, err
},
Timeout: timeout,
IntervalStrategy: async.LinearIntervalStrategy(retryInterval),
})
if err != nil {
return nil, errors.Wrap(err, "waiting for server private networks failed")
}
return serverPrivateNetwork.([]*ServerPrivateNetwork), nil
}
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