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package jobs
import (
"time"
"github.com/scaleway/scaleway-sdk-go/errors"
"github.com/scaleway/scaleway-sdk-go/internal/async"
"github.com/scaleway/scaleway-sdk-go/scw"
)
const (
defaultRetryInterval = 15 * time.Second
defaultTimeout = 15 * time.Minute
)
type WaitForJobRunRequest struct {
JobRunID string
Region scw.Region
Timeout *time.Duration
RetryInterval *time.Duration
}
// WaitForJobRun waits for the job run to be in a "terminal state" before returning.
// This function can be used to wait for a job run to fail for example.
func (s *API) WaitForJobRun(req *WaitForJobRunRequest, opts ...scw.RequestOption) (*JobRun, error) {
timeout := defaultTimeout
if req.Timeout != nil {
timeout = *req.Timeout
}
retryInterval := defaultRetryInterval
if req.RetryInterval != nil {
retryInterval = *req.RetryInterval
}
terminalStatus := map[JobRunState]struct{}{
JobRunStateSucceeded: {},
JobRunStateFailed: {},
JobRunStateCanceled: {},
}
jobRun, err := async.WaitSync(&async.WaitSyncConfig{
Get: func() (interface{}, bool, error) {
res, err := s.GetJobRun(&GetJobRunRequest{
JobRunID: req.JobRunID,
Region: req.Region,
}, opts...)
if err != nil {
return nil, false, err
}
_, isTerminal := terminalStatus[res.State]
return res, isTerminal, nil
},
Timeout: timeout,
IntervalStrategy: async.LinearIntervalStrategy(retryInterval),
})
if err != nil {
return nil, errors.Wrap(err, "waiting for job run failed")
}
return jobRun.(*JobRun), nil
}
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