1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138
|
// Copyright © 2023 Wei Shen <shenwei356@gmail.com>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package stable
// The data structures are similar to these in https://github.com/bndr/gotabulate.
type TableStyle struct {
Name string
LineTop LineStyle
LineBelowHeader LineStyle
LineBetweenRows LineStyle
LineBottom LineStyle
HeaderRow RowStyle
DataRow RowStyle
Padding string
}
type LineStyle struct {
Begin string
Hline string
Sep string
End string
}
func (s LineStyle) Visible() bool {
if s.Begin != "" || s.Hline != "" || s.Sep != "" || s.End != "" {
return true
}
return false
}
type RowStyle struct {
Begin string
Sep string
End string
}
var StylePlain = &TableStyle{
Name: "plain",
HeaderRow: RowStyle{"", " ", ""},
DataRow: RowStyle{"", " ", ""},
Padding: "",
}
var StyleSimple = &TableStyle{
Name: "simple",
LineTop: LineStyle{"", "-", "-", ""},
LineBelowHeader: LineStyle{"", "-", "-", ""},
LineBottom: LineStyle{"", "-", "-", ""},
HeaderRow: RowStyle{"", " ", ""},
DataRow: RowStyle{"", " ", ""},
Padding: " ",
}
var StyleThreeLine = &TableStyle{
Name: "3line",
LineTop: LineStyle{"", "━", "━", ""},
LineBelowHeader: LineStyle{"", "-", "-", ""},
LineBottom: LineStyle{"", "━", "━", ""},
HeaderRow: RowStyle{"", " ", ""},
DataRow: RowStyle{"", " ", ""},
Padding: " ",
}
var StyleGrid = &TableStyle{
Name: "grid",
LineTop: LineStyle{"+", "-", "+", "+"},
LineBelowHeader: LineStyle{"+", "=", "+", "+"},
LineBetweenRows: LineStyle{"+", "-", "+", "+"},
LineBottom: LineStyle{"+", "-", "+", "+"},
HeaderRow: RowStyle{"|", "|", "|"},
DataRow: RowStyle{"|", "|", "|"},
Padding: " ",
}
var StyleLight = &TableStyle{
Name: "light",
LineTop: LineStyle{"┌", "-", "┬", "┐"},
LineBelowHeader: LineStyle{"├", "=", "┼", "┤"},
LineBetweenRows: LineStyle{"├", "-", "┼", "┤"},
LineBottom: LineStyle{"└", "-", "┴", "┘"},
HeaderRow: RowStyle{"|", "|", "|"},
DataRow: RowStyle{"|", "|", "|"},
Padding: " ",
}
var StyleBold = &TableStyle{
Name: "bold",
LineTop: LineStyle{"┏", "━", "┳", "┓"},
LineBelowHeader: LineStyle{"┣", "━", "╋", "┫"},
LineBetweenRows: LineStyle{"┣", "━", "╋", "┫"},
LineBottom: LineStyle{"┗", "━", "┻", "┛"},
HeaderRow: RowStyle{"┃", "┃", "┃"},
DataRow: RowStyle{"┃", "┃", "┃"},
Padding: " ",
}
var StyleDouble = &TableStyle{
Name: "double",
LineTop: LineStyle{"╔", "═", "╦", "╗"},
LineBelowHeader: LineStyle{"╠", "═", "╬", "╣"},
LineBetweenRows: LineStyle{"╠", "═", "╬", "╣"},
LineBottom: LineStyle{"╚", "═", "╩", "╝"},
HeaderRow: RowStyle{"║", "║", "║"},
DataRow: RowStyle{"║", "║", "║"},
Padding: " ",
}
|