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package byteutil
import (
"bytes"
// "fmt"
"unsafe"
"github.com/shenwei356/bpool"
)
// ReverseByteSlice reverses a byte slice
func ReverseByteSlice(s []byte) []byte {
// make a copy of s
l := len(s)
t := make([]byte, l)
for i := 0; i < l; i++ {
t[i] = s[i]
}
// reverse
for i, j := 0, l-1; i < j; i, j = i+1, j-1 {
t[i], t[j] = t[j], t[i]
}
return t
}
// ReverseByteSliceInplace reverses a byte slice
func ReverseByteSliceInplace(s []byte) {
// reverse
for i, j := 0, len(s)-1; i < j; i, j = i+1, j-1 {
s[i], s[j] = s[j], s[i]
}
}
// WrapByteSlice wraps byte slice
func WrapByteSlice(s []byte, width int) []byte {
if width < 1 {
return s
}
l := len(s)
if l == 0 {
return s
}
var lines int
if l%width == 0 {
lines = l/width - 1
} else {
lines = int(l / width)
}
// var buffer bytes.Buffer
buffer := bytes.NewBuffer(make([]byte, 0, l+lines))
var start, end int
for i := 0; i <= lines; i++ {
start = i * width
end = (i + 1) * width
if end > l {
end = l
}
buffer.Write(s[start:end])
if i < lines {
buffer.WriteString("\n")
}
}
return buffer.Bytes()
}
// BufferedByteSliceWrapper is used to wrap byte slice,
// using a buffer of bytes.Buffer to reduce GC
type BufferedByteSliceWrapper struct {
pool *bpool.SizedBufferPool
}
// NewBufferedByteSliceWrapper create a new BufferedByteSliceWrapper
func NewBufferedByteSliceWrapper(size, alloc int) *BufferedByteSliceWrapper {
if size < 1 {
panic("buffer number should be > 0")
}
if alloc < 1 {
panic("buffer size should be > 0")
}
return &BufferedByteSliceWrapper{bpool.NewSizedBufferPool(size, alloc)}
}
// NewBufferedByteSliceWrapper2 could pre-alloc space according to length of slice and width
func NewBufferedByteSliceWrapper2(size int, length, width int) *BufferedByteSliceWrapper {
if size < 1 {
// panic("buffer number should be > 0")
size = 1
}
if length < 1 {
// panic("buffer size should be > 0")
length = 1
}
if width <= 0 {
return NewBufferedByteSliceWrapper(size, length)
}
var lines int
if length%width == 0 {
lines = length/width - 1
} else {
lines = int(length / width)
}
return &BufferedByteSliceWrapper{bpool.NewSizedBufferPool(size, length+lines)}
}
// Recycle a buffer
func (w *BufferedByteSliceWrapper) Recycle(b *bytes.Buffer) {
w.pool.Put(b)
}
// Wrap a byte slice. DO NOT FORGET call Recycle() with the returned buffer
func (w *BufferedByteSliceWrapper) Wrap(s []byte, width int) ([]byte, *bytes.Buffer) {
if width < 1 {
return s, nil
}
l := len(s)
if l == 0 {
return s, nil
}
var lines int
if l%width == 0 {
lines = l/width - 1
} else {
lines = int(l / width)
}
// var buffer bytes.Buffer
// buffer := bytes.NewBuffer(make([]byte, 0, l+lines))
buffer := w.pool.Get()
var start, end int
for i := 0; i <= lines; i++ {
start = i * width
end = (i + 1) * width
if end > l {
end = l
}
buffer.Write(s[start:end])
if i < lines {
buffer.WriteString("\n")
}
}
return buffer.Bytes(), buffer
}
// WrapByteSliceInplace wraps byte slice in place.
// Sadly, it's too slow. Never use this!
func WrapByteSliceInplace(s []byte, width int) []byte {
if width < 1 {
return s
}
var l, lines int
l = len(s)
if l%width == 0 {
lines = l/width - 1
} else {
lines = int(l / width)
}
var end int
j := 0
for i := 0; i <= lines; i++ {
end = (i+1)*width + j
if end >= l {
break
}
// fmt.Printf("len:%d, lines:%d, i:%d, j:%d, end:%d\n", l, lines, i, j, end)
if i < lines {
// https://github.com/golang/go/wiki/SliceTricks
// Sadly, it's too slow
// s = append(s, []byte(" ")[0])
// copy(s[end+1:], s[end:])
// s[end] = []byte("\n")[0]
// slow too
s = append(s[:end], append([]byte("\n"), s[end:]...)...)
l = len(s)
if l%width == 0 {
lines = l/width - 1
} else {
lines = int(l / width)
}
j++
}
}
return s
}
// SubSlice provides similar slice indexing as python with one exception
// that end could be equal to 0.
// So we could get the last element by SubSlice(s, -1, 0)
// or get the whole element by SubSlice(s, 0, 0)
func SubSlice(slice []byte, start int, end int) []byte {
if start == 0 && end == 0 {
return slice
}
if start == end || (start < 0 && end > 0) {
return []byte{}
}
l := len(slice)
s, e := start, end
if s < 0 {
s = l + s
if s < 1 {
s = 0
}
}
if e < 0 {
e = l + e
if e < 0 {
e = 0
}
}
if e == 0 || e > l {
e = l
}
return slice[s:e]
}
// ByteToLower lowers a byte
func ByteToLower(b byte) byte {
if b <= '\u007F' {
if 'A' <= b && b <= 'Z' {
b += 'a' - 'A'
}
return b
}
return b
}
// ByteToUpper upper a byte
func ByteToUpper(b byte) byte {
if b <= '\u007F' {
if 'a' <= b && b <= 'z' {
b -= 'a' - 'A'
}
return b
}
return b
}
// MakeQuerySlice is used to replace map.
// see: http://blog.shenwei.me/map-is-not-the-fastest-in-go/
func MakeQuerySlice(letters []byte) []byte {
max := -1
for i := 0; i < len(letters); i++ {
j := int(letters[i])
if max < j {
max = j
}
}
querySlice := make([]byte, max+1)
for i := 0; i < len(letters); i++ {
querySlice[int(letters[i])] = letters[i]
}
return querySlice
}
// Split splits a byte slice by giveen letters.
// It's much faster than regexp.Split
func Split(slice []byte, letters []byte) [][]byte {
querySlice := MakeQuerySlice(letters)
results := [][]byte{}
tmp := []byte{}
var j int
var value byte
var sliceSize = len(querySlice)
for _, b := range slice {
j = int(b)
if j >= sliceSize { // not delimiter byte
tmp = append(tmp, b)
continue
}
value = querySlice[j]
if value == 0 { // not delimiter byte
tmp = append(tmp, b)
continue
} else {
if len(tmp) > 0 {
results = append(results, tmp)
tmp = []byte{}
}
}
}
if len(tmp) > 0 {
results = append(results, tmp)
}
return results
}
// Bytes2Str convert byte slice to string without GC. Warning: it's unsafe!!!
func Bytes2Str(b []byte) string {
return *(*string)(unsafe.Pointer(&b))
}
// CountBytes counts given ASCII characters in a byte slice
func CountBytes(seq, letters []byte) int {
if len(letters) == 0 || len(seq) == 0 {
return 0
}
// do not use map
querySlice := make([]byte, 256)
for i := 0; i < len(letters); i++ {
querySlice[int(letters[i])] = letters[i]
}
var g byte
var n int
for i := 0; i < len(seq); i++ {
g = querySlice[int(seq[i])]
if g > 0 { // not gap
n++
}
}
return n
}
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