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package otbuiltin
import (
"runtime"
"unsafe"
glib "github.com/sjoerdsimons/ostree-go/pkg/glibobject"
)
// #cgo pkg-config: ostree-1
// #include <stdlib.h>
// #include <glib.h>
// #include <ostree.h>
// #include "builtin.go.h"
import "C"
type Deployment struct {
*glib.Object
}
func wrapDeployment(d *C.OstreeDeployment) *Deployment {
g := glib.ToGObject(unsafe.Pointer(d))
obj := &glib.Object{g}
deployment := &Deployment{obj}
runtime.SetFinalizer(deployment, (*Deployment).Unref)
return deployment
}
func (d *Deployment) native() *C.OstreeDeployment {
if d == nil || d.GObject == nil {
return nil
}
return (*C.OstreeDeployment)(unsafe.Pointer(d.GObject))
}
func (d *Deployment) Osname() string {
return C.GoString(C.ostree_deployment_get_osname(d.native()))
}
func (d *Deployment) Csum() string {
return C.GoString(C.ostree_deployment_get_csum(d.native()))
}
func (d *Deployment) Deployserial() int {
return int(C.ostree_deployment_get_deployserial(d.native()))
}
func (d *Deployment) OriginRelpath() string {
cstr := C.ostree_deployment_get_origin_relpath(d.native())
str := C.GoString(cstr)
C.free(unsafe.Pointer(cstr))
return str
}
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