1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416
|
// Tideland Go Application Support - Loop
//
// Copyright (C) 2013-2017 Frank Mueller / Tideland / Oldenburg / Germany
//
// All rights reserved. Use of this source code is governed
// by the new BSD license.
package loop
//--------------------
// IMPORTS
//--------------------
import (
"fmt"
"sync"
"time"
"github.com/tideland/golib/errors"
"github.com/tideland/golib/identifier"
"github.com/tideland/golib/logger"
)
//--------------------
// API
//--------------------
// Go starts the loop function in the background. The loop can be
// stopped or killed. This leads to a signal out of the channel
// Loop.ShallStop. The loop then has to end working returning
// a possible error. Wait then waits until the loop ended and
// returns the error.
func Go(lf LoopFunc, dps ...interface{}) Loop {
descr := identifier.SepIdentifier("::", dps...)
return goLoop(lf, nil, nil, nil, descr)
}
// GoRecoverable starts the loop function in the background. The
// loop can be stopped or killed. This leads to a signal out of the
// channel Loop.ShallStop. The loop then has to end working returning
// a possible error. Wait then waits until the loop ended and returns
// the error.
//
// If the loop panics a Recovering is created and passed with all
// Recoverings before to the RecoverFunc. If it returns nil the
// loop will be started again. Otherwise the loop will be killed
// with that error.
func GoRecoverable(lf LoopFunc, rf RecoverFunc, dps ...interface{}) Loop {
descr := identifier.SepIdentifier("::", dps...)
return goLoop(lf, rf, nil, nil, descr)
}
// GoSentinel starts a new sentinel. It can manage loops and other sentinels
// and will stop them in case of errors.
func GoSentinel(dps ...interface{}) Sentinel {
descr := identifier.SepIdentifier("::", dps...)
return goSentinel(nil, nil, descr)
}
// GoNotifiedSentinel starts a new sentinel with a notification handler
// function. It can manage loops and other sentinels and restart them in
// case of errors, based on the notification handler function.
func GoNotifiedSentinel(nhf NotificationHandlerFunc, dps ...interface{}) Sentinel {
descr := identifier.SepIdentifier("::", dps...)
return goSentinel(nhf, nil, descr)
}
//--------------------
// RECOVERING
//--------------------
// Recovering stores time and reason of one of the recoverings.
type Recovering struct {
Time time.Time
Reason interface{}
}
// Recoverings is a list of recoverings a loop already had.
type Recoverings []*Recovering
// Frequency checks if a given number of restarts happened during
// a given duration.
func (rs Recoverings) Frequency(num int, dur time.Duration) bool {
if len(rs) >= num {
first := rs[len(rs)-num].Time
last := rs[len(rs)-1].Time
return last.Sub(first) <= dur
}
return false
}
// Len returns the length of the recoverings.
func (rs Recoverings) Len() int {
return len(rs)
}
// Trim returns the last recoverings defined by l. This
// way the recover func can con control the length and take
// care that the list not grows too much.
func (rs Recoverings) Trim(l int) Recoverings {
if l >= len(rs) {
return rs
}
return rs[len(rs)-l:]
}
// First returns the first recovering.
func (rs Recoverings) First() *Recovering {
if len(rs) > 0 {
return rs[0]
}
return nil
}
// Last returns the last recovering.
func (rs Recoverings) Last() *Recovering {
if len(rs) > 0 {
return rs[len(rs)-1]
}
return nil
}
// RecoverFunc decides if a loop shall be started again or
// end with an error. It is also responsible to trim the
// list of revocerings if needed.
type RecoverFunc func(rs Recoverings) (Recoverings, error)
//--------------------
// OBSERVABLE
//--------------------
// Observable is a common base interface for those objects
// that a sentinel can monitor.
type Observable interface {
fmt.Stringer
// Stop tells the observable to stop working and waits until it is done.
Stop() error
// Kill kills the observable with the passed error.
Kill(err error)
// Wait blocks the caller until the observable ended and returns
// a possible error.
Wait() error
// Restart stops the observable and restarts it afterwards.
Restart() error
// Error returns information about the current status and error.
Error() (status int, err error)
// attachSentinel attaches the observable to a sentinel.
attachSentinel(s *sentinel)
}
//--------------------
// LOOP
//--------------------
// Status of the loop.
const (
Running = iota
Stopping
Stopped
)
// LoopFunc is managed loop function.
type LoopFunc func(l Loop) error
// Loop manages running loops in the background as goroutines.
type Loop interface {
Observable
// ShallStop returns a channel signalling the loop to
// stop working.
ShallStop() <-chan struct{}
// IsStopping returns a channel that can be used to wait until
// the loop is stopping or to avoid deadlocks when communicating
// with the loop.
IsStopping() <-chan struct{}
}
// Loop manages a loop function.
type loop struct {
mux sync.Mutex
descr string
status int
err error
loopF LoopFunc
recoverF RecoverFunc
recoverings Recoverings
startedC chan struct{}
stopC chan struct{}
doneC chan struct{}
owner Observable
sentinel *sentinel
}
// goLoop starts a loop in the background.
func goLoop(lf LoopFunc, rf RecoverFunc, o Observable, s *sentinel, d string) *loop {
l := &loop{
descr: d,
loopF: lf,
recoverF: rf,
startedC: make(chan struct{}),
stopC: make(chan struct{}),
doneC: make(chan struct{}),
owner: o,
sentinel: s,
}
// Check owner, at least we should own ourself.
if l.owner == nil {
l.owner = l
}
// Start the loop.
l.logf(false, "loop %q starts", l)
go l.run()
<-l.startedC
return l
}
// String implements the Stringer interface. It returns
// the description of the loop.
func (l *loop) String() string {
return l.descr
}
// Stop implements the Observable interface.
func (l *loop) Stop() error {
l.terminate(nil)
return l.Wait()
}
// Kill implements the Observable interface.
func (l *loop) Kill(err error) {
l.terminate(err)
}
// Wait implements the Observable interface.
func (l *loop) Wait() error {
<-l.doneC
l.mux.Lock()
defer l.mux.Unlock()
err := l.err
return err
}
// Restart implements the Observable interface.
func (l *loop) Restart() error {
l.mux.Lock()
defer l.mux.Unlock()
if l.status != Stopped {
return errors.New(ErrRestartNonStopped, errorMessages, l)
}
l.err = nil
l.recoverings = nil
l.status = Running
l.stopC = make(chan struct{})
l.doneC = make(chan struct{})
// Restart the goroutine.
l.logf(false, "loop %q restarts", l)
go l.run()
<-l.startedC
return nil
}
// Error implements the Observable interface.
func (l *loop) Error() (status int, err error) {
l.mux.Lock()
defer l.mux.Unlock()
status = l.status
err = l.err
return
}
// attachSentinel implements the Observable interface.
func (l *loop) attachSentinel(s *sentinel) {
l.mux.Lock()
defer l.mux.Unlock()
if l.sentinel != nil {
l.sentinel.Forget(l)
}
l.sentinel = s
}
// ShallStop implements the Loop interface.
func (l *loop) ShallStop() <-chan struct{} {
return l.stopC
}
// IsStopping implements the Loop interface.
func (l *loop) IsStopping() <-chan struct{} {
return l.stopC
}
// run operates the loop as goroutine.
func (l *loop) run() {
l.status = Running
// Finalize the loop.
defer l.finalizeTermination()
// Create a loop wrapper containing the recovering control.
loopWrapper := func() {
defer func() {
// Check for recovering.
if reason := recover(); reason != nil {
l.checkTermination(reason)
}
}()
l.checkTermination(l.loopF(l))
}
// Now start running the loop wrappr.
l.startedC <- struct{}{}
for l.status == Running {
loopWrapper()
}
}
// terminate tells the loop to stop working and stores
// the passed error if none has been stored already.
func (l *loop) terminate(err error) {
l.mux.Lock()
defer l.mux.Unlock()
if l.err == nil {
l.err = err
}
if l.status != Running {
return
}
l.status = Stopping
select {
case <-l.stopC:
default:
close(l.stopC)
}
}
// checkTermination checks if an error has been the reason and if
// it possibly can be recovered by a recover function.
func (l *loop) checkTermination(reason interface{}) {
switch {
case reason == nil:
// Regular end.
l.status = Stopping
case l.recoverF == nil:
// Error but no recover function.
l.status = Stopping
if l.err != nil {
break
}
if err, ok := reason.(error); ok {
l.err = err
} else {
l.err = errors.New(ErrLoopPanicked, errorMessages, reason)
}
default:
// Try to recover.
logger.Errorf("loop %q tries to recover", l)
l.recoverings = append(l.recoverings, &Recovering{time.Now(), reason})
l.recoverings, l.err = l.recoverF(l.recoverings)
if l.err != nil {
l.status = Stopping
} else {
l.logf(false, "loop %q recovered", l)
}
}
}
// finalizeTermination notifies listeners that the loop stopped
// working and a potential sentinal about its status.
func (l *loop) finalizeTermination() {
l.status = Stopped
// Close stopC in case the termination is due to an
// error or internal.
select {
case <-l.stopC:
default:
close(l.stopC)
}
// Communicate that it's done.
select {
case <-l.doneC:
default:
close(l.doneC)
}
// If a sentinel monitors us then till him.
if l.sentinel != nil {
if l.err != nil {
// Notify sentinel about error termination.
l.sentinel.notifyC <- l.owner
} else {
// Tell sentinel to remove loop.
l.sentinel.Forget(l)
}
}
if l.err != nil {
l.logf(true, "loop %q stopped with error: %v", l, l.err)
} else {
l.logf(false, "loop %q stopped", l)
}
}
// log writes information or error only if the loop has a description.
func (l *loop) logf(isError bool, format string, a ...interface{}) {
if l.descr == "" {
return
}
if isError {
logger.Errorf(format, a...)
} else {
logger.Infof(format, a...)
}
}
// EOF
|