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// Copyright 2022 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sync
import (
"sync/atomic"
)
// OnceFunc returns a function that invokes f only once. The returned function
// may be called concurrently.
//
// If f panics, the returned function will panic with the same value on every call.
func OnceFunc(f func()) func() {
var (
once Once
valid bool
p any
)
// Construct the inner closure just once to reduce costs on the fast path.
g := func() {
defer func() {
p = recover()
if !valid {
// Re-panic immediately so on the first call the user gets a
// complete stack trace into f.
panic(p)
}
}()
f()
valid = true // Set only if f does not panic
}
return func() {
once.Do(g)
if !valid {
panic(p)
}
}
}
// OnceValue returns a function that invokes f only once and returns the value
// returned by f. The returned function may be called concurrently.
//
// If f panics, the returned function will panic with the same value on every call.
func OnceValue[T any](f func() T) func() T {
var (
once Once
valid bool
p any
result T
)
g := func() {
defer func() {
p = recover()
if !valid {
panic(p)
}
}()
result = f()
valid = true
}
return func() T {
once.Do(g)
if !valid {
panic(p)
}
return result
}
}
// OnceValues returns a function that invokes f only once and returns the values
// returned by f. The returned function may be called concurrently.
//
// If f panics, the returned function will panic with the same value on every call.
func OnceValues[T1, T2 any](f func() (T1, T2)) func() (T1, T2) {
var (
once Once
valid bool
p any
r1 T1
r2 T2
)
g := func() {
defer func() {
p = recover()
if !valid {
panic(p)
}
}()
r1, r2 = f()
valid = true
}
return func() (T1, T2) {
once.Do(g)
if !valid {
panic(p)
}
return r1, r2
}
}
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//package sync
// import (
// "sync/atomic"
// )
// Once is an object that will perform exactly one action.
//
// A Once must not be copied after first use.
//
// In the terminology of the Go memory model,
// the return from f “synchronizes before”
// the return from any call of once.Do(f).
type Once struct {
// done indicates whether the action has been performed.
// It is first in the struct because it is used in the hot path.
// The hot path is inlined at every call site.
// Placing done first allows more compact instructions on some architectures (amd64/386),
// and fewer instructions (to calculate offset) on other architectures.
done uint32
m Mutex
}
// Do calls the function f if and only if Do is being called for the
// first time for this instance of Once. In other words, given
//
// var once Once
//
// if once.Do(f) is called multiple times, only the first call will invoke f,
// even if f has a different value in each invocation. A new instance of
// Once is required for each function to execute.
//
// Do is intended for initialization that must be run exactly once. Since f
// is niladic, it may be necessary to use a function literal to capture the
// arguments to a function to be invoked by Do:
//
// config.once.Do(func() { config.init(filename) })
//
// Because no call to Do returns until the one call to f returns, if f causes
// Do to be called, it will deadlock.
//
// If f panics, Do considers it to have returned; future calls of Do return
// without calling f.
func (o *Once) Do(f func()) {
// Note: Here is an incorrect implementation of Do:
//
// if atomic.CompareAndSwapUint32(&o.done, 0, 1) {
// f()
// }
//
// Do guarantees that when it returns, f has finished.
// This implementation would not implement that guarantee:
// given two simultaneous calls, the winner of the cas would
// call f, and the second would return immediately, without
// waiting for the first's call to f to complete.
// This is why the slow path falls back to a mutex, and why
// the atomic.StoreUint32 must be delayed until after f returns.
if atomic.LoadUint32(&o.done) == 0 {
// Outlined slow-path to allow inlining of the fast-path.
o.doSlow(f)
}
}
func (o *Once) doSlow(f func()) {
o.m.Lock()
defer o.m.Unlock()
if o.done == 0 {
defer atomic.StoreUint32(&o.done, 1)
f()
}
}
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