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// +build notfastpath
package codec
import "reflect"
// The generated fast-path code is very large, and adds a few seconds to the build time.
// This causes test execution, execution of small tools which use codec, etc
// to take a long time.
//
// To mitigate, we now support the notfastpath tag.
// This tag disables fastpath during build, allowing for faster build, test execution,
// short-program runs, etc.
func fastpathDecodeTypeSwitch(iv interface{}, d *Decoder) bool { return false }
func fastpathEncodeTypeSwitch(iv interface{}, e *Encoder) bool { return false }
func fastpathEncodeTypeSwitchSlice(iv interface{}, e *Encoder) bool { return false }
func fastpathEncodeTypeSwitchMap(iv interface{}, e *Encoder) bool { return false }
type fastpathT struct{}
type fastpathE struct {
rtid uintptr
rt reflect.Type
encfn func(*encFnInfo, reflect.Value)
decfn func(*decFnInfo, reflect.Value)
}
type fastpathA [0]fastpathE
func (x fastpathA) index(rtid uintptr) int { return -1 }
var fastpathAV fastpathA
var fastpathTV fastpathT
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