1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272
|
package cli
import (
"context"
"flag"
"fmt"
"strings"
)
// Context is a type that is passed through to
// each Handler action in a cli application. Context
// can be used to retrieve context-specific args and
// parsed command-line options.
type Context struct {
context.Context
App *App
Command *Command
shellComplete bool
flagSet *flag.FlagSet
parentContext *Context
}
// NewContext creates a new context. For use in when invoking an App or Command action.
func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
c := &Context{App: app, flagSet: set, parentContext: parentCtx}
if parentCtx != nil {
c.Context = parentCtx.Context
c.shellComplete = parentCtx.shellComplete
if parentCtx.flagSet == nil {
parentCtx.flagSet = &flag.FlagSet{}
}
}
c.Command = &Command{}
if c.Context == nil {
c.Context = context.Background()
}
return c
}
// NumFlags returns the number of flags set
func (cCtx *Context) NumFlags() int {
return cCtx.flagSet.NFlag()
}
// Set sets a context flag to a value.
func (cCtx *Context) Set(name, value string) error {
if fs := cCtx.lookupFlagSet(name); fs != nil {
return fs.Set(name, value)
}
return fmt.Errorf("no such flag -%s", name)
}
// IsSet determines if the flag was actually set
func (cCtx *Context) IsSet(name string) bool {
if fs := cCtx.lookupFlagSet(name); fs != nil {
isSet := false
fs.Visit(func(f *flag.Flag) {
if f.Name == name {
isSet = true
}
})
if isSet {
return true
}
f := cCtx.lookupFlag(name)
if f == nil {
return false
}
if f.IsSet() {
return true
}
// now redo flagset search on aliases
aliases := f.Names()
fs.Visit(func(f *flag.Flag) {
for _, alias := range aliases {
if f.Name == alias {
isSet = true
}
}
})
if isSet {
return true
}
}
return false
}
// LocalFlagNames returns a slice of flag names used in this context.
func (cCtx *Context) LocalFlagNames() []string {
var names []string
cCtx.flagSet.Visit(makeFlagNameVisitor(&names))
// Check the flags which have been set via env or file
if cCtx.Command != nil && cCtx.Command.Flags != nil {
for _, f := range cCtx.Command.Flags {
if f.IsSet() {
names = append(names, f.Names()...)
}
}
}
// Sort out the duplicates since flag could be set via multiple
// paths
m := map[string]struct{}{}
var unames []string
for _, name := range names {
if _, ok := m[name]; !ok {
m[name] = struct{}{}
unames = append(unames, name)
}
}
return unames
}
// FlagNames returns a slice of flag names used by the this context and all of
// its parent contexts.
func (cCtx *Context) FlagNames() []string {
var names []string
for _, pCtx := range cCtx.Lineage() {
names = append(names, pCtx.LocalFlagNames()...)
}
return names
}
// Lineage returns *this* context and all of its ancestor contexts in order from
// child to parent
func (cCtx *Context) Lineage() []*Context {
var lineage []*Context
for cur := cCtx; cur != nil; cur = cur.parentContext {
lineage = append(lineage, cur)
}
return lineage
}
// Count returns the num of occurences of this flag
func (cCtx *Context) Count(name string) int {
if fs := cCtx.lookupFlagSet(name); fs != nil {
if cf, ok := fs.Lookup(name).Value.(Countable); ok {
return cf.Count()
}
}
return 0
}
// Value returns the value of the flag corresponding to `name`
func (cCtx *Context) Value(name string) interface{} {
if fs := cCtx.lookupFlagSet(name); fs != nil {
return fs.Lookup(name).Value.(flag.Getter).Get()
}
return nil
}
// Args returns the command line arguments associated with the context.
func (cCtx *Context) Args() Args {
ret := args(cCtx.flagSet.Args())
return &ret
}
// NArg returns the number of the command line arguments.
func (cCtx *Context) NArg() int {
return cCtx.Args().Len()
}
func (cCtx *Context) lookupFlag(name string) Flag {
for _, c := range cCtx.Lineage() {
if c.Command == nil {
continue
}
for _, f := range c.Command.Flags {
for _, n := range f.Names() {
if n == name {
return f
}
}
}
}
if cCtx.App != nil {
for _, f := range cCtx.App.Flags {
for _, n := range f.Names() {
if n == name {
return f
}
}
}
}
return nil
}
func (cCtx *Context) lookupFlagSet(name string) *flag.FlagSet {
for _, c := range cCtx.Lineage() {
if c.flagSet == nil {
continue
}
if f := c.flagSet.Lookup(name); f != nil {
return c.flagSet
}
}
cCtx.onInvalidFlag(name)
return nil
}
func (cCtx *Context) checkRequiredFlags(flags []Flag) requiredFlagsErr {
var missingFlags []string
for _, f := range flags {
if rf, ok := f.(RequiredFlag); ok && rf.IsRequired() {
var flagPresent bool
var flagName string
flagNames := f.Names()
flagName = flagNames[0]
for _, key := range flagNames {
if cCtx.IsSet(strings.TrimSpace(key)) {
flagPresent = true
}
}
if !flagPresent && flagName != "" {
missingFlags = append(missingFlags, flagName)
}
}
}
if len(missingFlags) != 0 {
return &errRequiredFlags{missingFlags: missingFlags}
}
return nil
}
func (cCtx *Context) onInvalidFlag(name string) {
for cCtx != nil {
if cCtx.App != nil && cCtx.App.InvalidFlagAccessHandler != nil {
cCtx.App.InvalidFlagAccessHandler(cCtx, name)
break
}
cCtx = cCtx.parentContext
}
}
func makeFlagNameVisitor(names *[]string) func(*flag.Flag) {
return func(f *flag.Flag) {
nameParts := strings.Split(f.Name, ",")
name := strings.TrimSpace(nameParts[0])
for _, part := range nameParts {
part = strings.TrimSpace(part)
if len(part) > len(name) {
name = part
}
}
if name != "" {
*names = append(*names, name)
}
}
}
|