1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220
|
package dbus
import (
"errors"
"sync"
)
// A structure to store the set of signal watches, keyed by object
// path, interface and member.
type signalWatchSet map[ObjectPath]map[string]map[string][]*signalWatch
func (self signalWatchSet) Add(watch *signalWatch) {
byInterface, ok := self[watch.rule.Path]
if !ok {
byInterface = make(map[string]map[string][]*signalWatch)
self[watch.rule.Path] = byInterface
}
byMember, ok := byInterface[watch.rule.Interface]
if !ok {
byMember = make(map[string][]*signalWatch)
byInterface[watch.rule.Interface] = byMember
}
watches, ok := byMember[watch.rule.Member]
if !ok {
watches = make([]*signalWatch, 0, 1)
}
byMember[watch.rule.Member] = append(watches, watch)
}
func (self signalWatchSet) Remove(watch *signalWatch) bool {
byInterface, ok := self[watch.rule.Path]
if !ok {
return false
}
byMember, ok := byInterface[watch.rule.Interface]
if !ok {
return false
}
watches, ok := byMember[watch.rule.Member]
if !ok {
return false
}
for i, other := range watches {
if other == watch {
// Truncate the watch slice, moving the item
// at the end to the new location.
watches[i] = watches[len(watches)-1]
byMember[watch.rule.Member] = watches[:len(watches)-1]
return true
}
}
return false
}
func (self signalWatchSet) FindMatches(msg *Message) (matches []*signalWatch) {
pathKeys := []ObjectPath{""}
if msg.Path != ObjectPath("") {
pathKeys = append(pathKeys, msg.Path)
}
ifaceKeys := []string{""}
if msg.Interface != "" {
ifaceKeys = append(ifaceKeys, msg.Interface)
}
memberKeys := []string{""}
if msg.Member != "" {
memberKeys = append(memberKeys, msg.Member)
}
for _, path := range pathKeys {
byInterface, ok := self[path]
if !ok {
continue
}
for _, iface := range ifaceKeys {
byMember, ok := byInterface[iface]
if !ok {
continue
}
for _, member := range memberKeys {
watches, ok := byMember[member]
if !ok {
continue
}
for _, watch := range watches {
if watch.rule.Match(msg) {
matches = append(matches, watch)
}
}
}
}
}
return
}
// handle receiving signals with callback
type signalWatch struct {
bus *Connection
rule MatchRule
cb func(*Message)
cancelLock sync.Mutex
cancelled bool
}
func (p *Connection) watchSignal(rule *MatchRule, cb func(*Message)) (*signalWatch, error) {
if rule.Type != TypeSignal {
return nil, errors.New("Match rule is not for signals")
}
watch := &signalWatch{
bus: p,
rule: *rule,
cb: cb}
p.handlerMutex.Lock()
p.signalMatchRules.Add(watch)
p.handlerMutex.Unlock()
if err := p.busProxy.AddMatch(rule.String()); err != nil {
p.handlerMutex.Lock()
p.signalMatchRules.Remove(watch)
p.handlerMutex.Unlock()
return nil, err
}
return watch, nil
}
func (watch *signalWatch) cancel() error {
watch.cancelLock.Lock()
defer watch.cancelLock.Unlock()
if watch.cancelled {
return nil
}
watch.bus.handlerMutex.Lock()
foundMatch := watch.bus.signalMatchRules.Remove(watch)
watch.bus.handlerMutex.Unlock()
if foundMatch {
if err := watch.bus.busProxy.RemoveMatch(watch.rule.String()); err != nil {
return err
}
}
watch.cancelled = true
return nil
}
type SignalWatch struct {
lock sync.Mutex
*signalWatch
// If the rule tries to match against a bus name as the
// sender, we need to track the current owner of that name.
nameWatch *nameWatch
C chan *Message
}
// Handle received signals.
func (p *Connection) WatchSignal(rule *MatchRule) (*SignalWatch, error) {
if rule.Type != TypeSignal {
return nil, errors.New("Match rule is not for signals")
}
watch := &SignalWatch{
C: make(chan *Message)}
// lock because we expose watch early to a possible watch.Cancel()
// through the name watch
watch.lock.Lock()
defer watch.lock.Unlock()
// Does the rule match a bus name other than the daemon?
if rule.Sender != "" && rule.Sender != BUS_DAEMON_NAME {
nameWatch, err := p.ensureNameWatch(rule.Sender, func(newOwner string) {
if rule.Sender[0] == ':' {
// For unique names, cancel the signal watch
// when the name is lost.
if newOwner == "" {
watch.Cancel()
}
} else {
// Otherwise, update the sender owner.
rule.senderNameOwner = newOwner
}
})
if err != nil {
return nil, err
}
watch.nameWatch = nameWatch
}
internal, err := p.watchSignal(rule, func(msg *Message) {
watch.C <- msg
})
if err != nil {
if watch.nameWatch != nil {
removeNameWatch(watch.nameWatch)
}
return nil, err
}
watch.signalWatch = internal
return watch, nil
}
func (watch *SignalWatch) Cancel() error {
watch.lock.Lock()
defer watch.lock.Unlock()
if watch.signalWatch == nil {
return nil
}
internal := watch.signalWatch
if watch.nameWatch != nil {
if err := removeNameWatch(watch.nameWatch); err != nil {
return err
}
}
err := internal.cancel()
if err != nil {
return err
}
watch.signalWatch = nil
close(watch.C)
return nil
}
|