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Source: golang-go4-unsafe-assume-no-moving-gc
Section: golang
Priority: optional
Maintainer: Debian Go Packaging Team <team+pkg-go@tracker.debian.org>
Uploaders:
Simon Josefsson <simon@josefsson.org>,
Rules-Requires-Root: no
Build-Depends:
debhelper-compat (= 13),
dh-sequence-golang,
golang-any,
Testsuite: autopkgtest-pkg-go
Standards-Version: 4.7.0
Vcs-Browser: https://salsa.debian.org/go-team/packages/golang-go4-unsafe-assume-no-moving-gc
Vcs-Git: https://salsa.debian.org/go-team/packages/golang-go4-unsafe-assume-no-moving-gc.git
Homepage: https://github.com/go4org/unsafe-assume-no-moving-gc
XS-Go-Import-Path: go4.org/unsafe/assume-no-moving-gc
Package: golang-go4-unsafe-assume-no-moving-gc-dev
Architecture: all
Multi-Arch: foreign
Depends:
${misc:Depends},
Description: declare Go code that play unsafe GC games (library)
go4.org/unsafe/assume-no-moving-gc
.
If your Go package wants to declare that it plays unsafe games that only
work if the Go runtime's garbage collector is not a moving collector,
then add:
.
import _ "go4.org/unsafe/assume-no-moving-gc"
.
Then your program will explode if that's no longer the case. (Users can
override the explosion with a scary sounding environment variable.)
.
This package contains the Go development library.
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