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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package event
import (
"fmt"
"math"
"reflect"
"strconv"
"time"
"unsafe"
)
// Label is a named value.
type Label struct {
Name string
packed uint64
untyped interface{}
}
// stringptr is used in untyped when the Value is a string
type stringptr unsafe.Pointer
// bytesptr is used in untyped when the Value is a byte slice
type bytesptr unsafe.Pointer
// int64Kind is used in untyped when the Value is a signed integer
type int64Kind struct{}
// uint64Kind is used in untyped when the Value is an unsigned integer
type uint64Kind struct{}
// float64Kind is used in untyped when the Value is a floating point number
type float64Kind struct{}
// boolKind is used in untyped when the Value is a boolean
type boolKind struct{}
// durationKind is used in untyped when the Value is a time.Duration
type durationKind struct{}
// HasValue returns true if the value is set to any type.
func (l Label) HasValue() bool { return l.untyped != nil }
// Equal reports whether two labels are equal.
func (l Label) Equal(l2 Label) bool {
if l.Name != l2.Name {
return false
}
if !l.HasValue() {
return !l2.HasValue()
}
if !l2.HasValue() {
return false
}
switch {
case l.IsString():
return l2.IsString() && l.String() == l2.String()
case l.IsInt64():
return l2.IsInt64() && l.packed == l2.packed
case l.IsUint64():
return l2.IsUint64() && l.packed == l2.packed
case l.IsFloat64():
return l2.IsFloat64() && l.Float64() == l2.Float64()
case l.IsBool():
return l2.IsBool() && l.packed == l2.packed
case l.IsDuration():
return l2.IsDuration() && l.packed == l2.packed
default:
return l.untyped == l2.untyped
}
}
// Value returns a Label for the supplied value.
func Value(name string, value interface{}) Label {
return Label{Name: name, untyped: value}
}
// Interface returns the value.
// This will never panic, things that were not set using SetInterface will be
// unpacked and returned anyway.
func (v Label) Interface() interface{} {
switch {
case v.IsString():
return v.String()
case v.IsInt64():
return v.Int64()
case v.IsUint64():
return v.Uint64()
case v.IsFloat64():
return v.Float64()
case v.IsBool():
return v.Bool()
case v.IsDuration():
return v.Duration()
default:
return v.untyped
}
}
// String returns a new Value for a string.
func String(name string, s string) Label {
hdr := (*reflect.StringHeader)(unsafe.Pointer(&s))
return Label{Name: name, packed: uint64(hdr.Len), untyped: stringptr(hdr.Data)}
}
// String returns the value as a string.
// This does not panic if v's Kind is not String, instead, it returns a string
// representation of the value in all cases.
func (v Label) String() string {
if sp, ok := v.untyped.(stringptr); ok {
var s string
hdr := (*reflect.StringHeader)(unsafe.Pointer(&s))
hdr.Data = uintptr(sp)
hdr.Len = int(v.packed)
return s
}
// not a string, convert to one
switch {
case v.IsInt64():
return strconv.FormatInt(v.Int64(), 10)
case v.IsUint64():
return strconv.FormatUint(v.Uint64(), 10)
case v.IsFloat64():
return strconv.FormatFloat(v.Float64(), 'g', -1, 64)
case v.IsBool():
if v.Bool() {
return "true"
} else {
return "false"
}
default:
return fmt.Sprint(v.Interface())
}
}
// IsString returns true if the value was built with StringOf.
func (v Label) IsString() bool {
_, ok := v.untyped.(stringptr)
return ok
}
// Bytes returns a new Value for a string.
func Bytes(name string, data []byte) Label {
hdr := (*reflect.SliceHeader)(unsafe.Pointer(&data))
return Label{Name: name, packed: uint64(hdr.Len), untyped: bytesptr(hdr.Data)}
}
// Bytes returns the value as a bytes array.
func (v Label) Bytes() []byte {
bp, ok := v.untyped.(bytesptr)
if !ok {
panic("Bytes called on non []byte value")
}
var buf []byte
hdr := (*reflect.SliceHeader)(unsafe.Pointer(&buf))
hdr.Data = uintptr(bp)
hdr.Len = int(v.packed)
hdr.Cap = hdr.Len
return buf
}
// IsBytes returns true if the value was built with BytesOf.
func (v Label) IsBytes() bool {
_, ok := v.untyped.(bytesptr)
return ok
}
// Int64 returns a new Value for a signed integer.
func Int64(name string, u int64) Label {
return Label{Name: name, packed: uint64(u), untyped: int64Kind{}}
}
// Int64 returns the int64 from a value that was set with SetInt64.
// It will panic for any value for which IsInt64 is not true.
func (v Label) Int64() int64 {
if !v.IsInt64() {
panic("Int64 called on non int64 value")
}
return int64(v.packed)
}
// IsInt64 returns true if the value was built with SetInt64.
func (v Label) IsInt64() bool {
_, ok := v.untyped.(int64Kind)
return ok
}
// Uint64 returns a new Value for an unsigned integer.
func Uint64(name string, u uint64) Label {
return Label{Name: name, packed: u, untyped: uint64Kind{}}
}
// Uint64 returns the uint64 from a value that was set with SetUint64.
// It will panic for any value for which IsUint64 is not true.
func (v Label) Uint64() uint64 {
if !v.IsUint64() {
panic("Uint64 called on non uint64 value")
}
return v.packed
}
// IsUint64 returns true if the value was built with SetUint64.
func (v Label) IsUint64() bool {
_, ok := v.untyped.(uint64Kind)
return ok
}
// Float64 returns a new Value for a floating point number.
func Float64(name string, f float64) Label {
return Label{Name: name, packed: math.Float64bits(f), untyped: float64Kind{}}
}
// Float64 returns the float64 from a value that was set with SetFloat64.
// It will panic for any value for which IsFloat64 is not true.
func (v Label) Float64() float64 {
if !v.IsFloat64() {
panic("Float64 called on non float64 value")
}
return math.Float64frombits(v.packed)
}
// IsFloat64 returns true if the value was built with SetFloat64.
func (v Label) IsFloat64() bool {
_, ok := v.untyped.(float64Kind)
return ok
}
// Bool returns a new Value for a bool.
func Bool(name string, b bool) Label {
if b {
return Label{Name: name, packed: 1, untyped: boolKind{}}
}
return Label{Name: name, packed: 0, untyped: boolKind{}}
}
// Bool returns the bool from a value that was set with SetBool.
// It will panic for any value for which IsBool is not true.
func (v Label) Bool() bool {
if !v.IsBool() {
panic("Bool called on non bool value")
}
if v.packed != 0 {
return true
}
return false
}
// IsBool returns true if the value was built with SetBool.
func (v Label) IsBool() bool {
_, ok := v.untyped.(boolKind)
return ok
}
func Duration(name string, d time.Duration) Label {
return Label{Name: name, packed: uint64(d), untyped: durationKind{}}
}
func (v Label) Duration() time.Duration {
if !v.IsDuration() {
panic("Duration called on non-Duration value")
}
return time.Duration(v.packed)
}
func (v Label) IsDuration() bool {
_, ok := v.untyped.(durationKind)
return ok
}
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