1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138
|
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:generate go run gen.go
// Package basicfont provides fixed-size font faces.
package basicfont // import "golang.org/x/image/font/basicfont"
import (
"image"
"golang.org/x/image/font"
"golang.org/x/image/math/fixed"
)
// Range maps a contiguous range of runes to vertically adjacent sub-images of
// a Face's Mask image. The rune range is inclusive on the low end and
// exclusive on the high end.
//
// If Low <= r && r < High, then the rune r is mapped to the sub-image of
// Face.Mask whose bounds are image.Rect(0, y*h, Face.Width, (y+1)*h),
// where y = (int(r-Low) + Offset) and h = (Face.Ascent + Face.Descent).
type Range struct {
Low, High rune
Offset int
}
// Face7x13 is a Face derived from the public domain X11 misc-fixed font files.
//
// At the moment, it holds the printable characters in ASCII starting with
// space, and the Unicode replacement character U+FFFD.
//
// Its data is entirely self-contained and does not require loading from
// separate files.
var Face7x13 = &Face{
Advance: 7,
Width: 6,
Height: 13,
Ascent: 11,
Descent: 2,
Mask: mask7x13,
Ranges: []Range{
{'\u0020', '\u007f', 0},
{'\ufffd', '\ufffe', 95},
},
}
// Face is a basic font face whose glyphs all have the same metrics.
//
// It is safe to use concurrently.
type Face struct {
// Advance is the glyph advance, in pixels.
Advance int
// Width is the glyph width, in pixels.
Width int
// Height is the inter-line height, in pixels.
Height int
// Ascent is the glyph ascent, in pixels.
Ascent int
// Descent is the glyph descent, in pixels.
Descent int
// Left is the left side bearing, in pixels. A positive value means that
// all of a glyph is to the right of the dot.
Left int
// Mask contains all of the glyph masks. Its width is typically the Face's
// Width, and its height a multiple of the Face's Height.
Mask image.Image
// Ranges map runes to sub-images of Mask. The rune ranges must not
// overlap, and must be in increasing rune order.
Ranges []Range
}
func (f *Face) Close() error { return nil }
func (f *Face) Kern(r0, r1 rune) fixed.Int26_6 { return 0 }
func (f *Face) Metrics() font.Metrics {
return font.Metrics{
Height: fixed.I(f.Height),
Ascent: fixed.I(f.Ascent),
Descent: fixed.I(f.Descent),
XHeight: fixed.I(f.Ascent),
CapHeight: fixed.I(f.Ascent),
CaretSlope: image.Point{X: 0, Y: 1},
}
}
func (f *Face) Glyph(dot fixed.Point26_6, r rune) (
dr image.Rectangle, mask image.Image, maskp image.Point, advance fixed.Int26_6, ok bool) {
if found, rng := f.find(r); rng != nil {
maskp.Y = (int(found-rng.Low) + rng.Offset) * (f.Ascent + f.Descent)
x := int(dot.X+32)>>6 + f.Left
y := int(dot.Y+32) >> 6
dr = image.Rectangle{
Min: image.Point{
X: x,
Y: y - f.Ascent,
},
Max: image.Point{
X: x + f.Width,
Y: y + f.Descent,
},
}
return dr, f.Mask, maskp, fixed.I(f.Advance), r == found
}
return image.Rectangle{}, nil, image.Point{}, 0, false
}
func (f *Face) GlyphBounds(r rune) (bounds fixed.Rectangle26_6, advance fixed.Int26_6, ok bool) {
if found, rng := f.find(r); rng != nil {
return fixed.R(0, -f.Ascent, f.Width, +f.Descent), fixed.I(f.Advance), r == found
}
return fixed.Rectangle26_6{}, 0, false
}
func (f *Face) GlyphAdvance(r rune) (advance fixed.Int26_6, ok bool) {
if found, rng := f.find(r); rng != nil {
return fixed.I(f.Advance), r == found
}
return 0, false
}
func (f *Face) find(r rune) (rune, *Range) {
for {
for i, rng := range f.Ranges {
if (rng.Low <= r) && (r < rng.High) {
return r, &f.Ranges[i]
}
}
if r == '\ufffd' {
return 0, nil
}
r = '\ufffd'
}
}
|