1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208
|
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build darwin || (linux && !android) || windows
package al
/*
#cgo darwin CFLAGS: -DGOOS_darwin
#cgo linux CFLAGS: -DGOOS_linux
#cgo windows CFLAGS: -DGOOS_windows
#cgo darwin LDFLAGS: -framework OpenAL
#cgo linux LDFLAGS: -lopenal
#cgo windows LDFLAGS: -lOpenAL32
#ifdef GOOS_darwin
#include <stdlib.h>
#include <OpenAL/al.h>
#endif
#ifdef GOOS_linux
#include <stdlib.h>
#include <AL/al.h> // install on Ubuntu with: sudo apt-get install libopenal-dev
#endif
#ifdef GOOS_windows
#include <windows.h>
#include <stdlib.h>
#include <AL/al.h>
#endif
*/
import "C"
import "unsafe"
func alEnable(capability int32) {
C.alEnable(C.ALenum(capability))
}
func alDisable(capability int32) {
C.alDisable(C.ALenum(capability))
}
func alIsEnabled(capability int32) bool {
return C.alIsEnabled(C.ALenum(capability)) == C.AL_TRUE
}
func alGetInteger(k int) int32 {
return int32(C.alGetInteger(C.ALenum(k)))
}
func alGetIntegerv(k int, v []int32) {
C.alGetIntegerv(C.ALenum(k), (*C.ALint)(unsafe.Pointer(&v[0])))
}
func alGetFloat(k int) float32 {
return float32(C.alGetFloat(C.ALenum(k)))
}
func alGetFloatv(k int, v []float32) {
C.alGetFloatv(C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0])))
}
func alGetBoolean(k int) bool {
return C.alGetBoolean(C.ALenum(k)) == C.AL_TRUE
}
func alGetBooleanv(k int, v []bool) {
val := make([]C.ALboolean, len(v))
for i, bv := range v {
if bv {
val[i] = C.AL_TRUE
} else {
val[i] = C.AL_FALSE
}
}
C.alGetBooleanv(C.ALenum(k), &val[0])
}
func alGetString(v int) string {
value := C.alGetString(C.ALenum(v))
return C.GoString((*C.char)(value))
}
func alDistanceModel(v int32) {
C.alDistanceModel(C.ALenum(v))
}
func alDopplerFactor(v float32) {
C.alDopplerFactor(C.ALfloat(v))
}
func alDopplerVelocity(v float32) {
C.alDopplerVelocity(C.ALfloat(v))
}
func alSpeedOfSound(v float32) {
C.alSpeedOfSound(C.ALfloat(v))
}
func alGetError() int32 {
return int32(C.alGetError())
}
func alGenSources(n int) []Source {
s := make([]Source, n)
C.alGenSources(C.ALsizei(n), (*C.ALuint)(unsafe.Pointer(&s[0])))
return s
}
func alSourcePlayv(s []Source) {
C.alSourcePlayv(C.ALsizei(len(s)), (*C.ALuint)(unsafe.Pointer(&s[0])))
}
func alSourcePausev(s []Source) {
C.alSourcePausev(C.ALsizei(len(s)), (*C.ALuint)(unsafe.Pointer(&s[0])))
}
func alSourceStopv(s []Source) {
C.alSourceStopv(C.ALsizei(len(s)), (*C.ALuint)(unsafe.Pointer(&s[0])))
}
func alSourceRewindv(s []Source) {
C.alSourceRewindv(C.ALsizei(len(s)), (*C.ALuint)(unsafe.Pointer(&s[0])))
}
func alDeleteSources(s []Source) {
C.alDeleteSources(C.ALsizei(len(s)), (*C.ALuint)(unsafe.Pointer(&s[0])))
}
func alGetSourcei(s Source, k int) int32 {
var v C.ALint
C.alGetSourcei(C.ALuint(s), C.ALenum(k), &v)
return int32(v)
}
func alGetSourcef(s Source, k int) float32 {
var v C.ALfloat
C.alGetSourcef(C.ALuint(s), C.ALenum(k), &v)
return float32(v)
}
func alGetSourcefv(s Source, k int, v []float32) {
C.alGetSourcefv(C.ALuint(s), C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0])))
}
func alSourcei(s Source, k int, v int32) {
C.alSourcei(C.ALuint(s), C.ALenum(k), C.ALint(v))
}
func alSourcef(s Source, k int, v float32) {
C.alSourcef(C.ALuint(s), C.ALenum(k), C.ALfloat(v))
}
func alSourcefv(s Source, k int, v []float32) {
C.alSourcefv(C.ALuint(s), C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0])))
}
func alSourceQueueBuffers(s Source, b []Buffer) {
C.alSourceQueueBuffers(C.ALuint(s), C.ALsizei(len(b)), (*C.ALuint)(unsafe.Pointer(&b[0])))
}
func alSourceUnqueueBuffers(s Source, b []Buffer) {
C.alSourceUnqueueBuffers(C.ALuint(s), C.ALsizei(len(b)), (*C.ALuint)(unsafe.Pointer(&b[0])))
}
func alGetListenerf(k int) float32 {
var v C.ALfloat
C.alGetListenerf(C.ALenum(k), &v)
return float32(v)
}
func alGetListenerfv(k int, v []float32) {
C.alGetListenerfv(C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0])))
}
func alListenerf(k int, v float32) {
C.alListenerf(C.ALenum(k), C.ALfloat(v))
}
func alListenerfv(k int, v []float32) {
C.alListenerfv(C.ALenum(k), (*C.ALfloat)(unsafe.Pointer(&v[0])))
}
func alGenBuffers(n int) []Buffer {
s := make([]Buffer, n)
C.alGenBuffers(C.ALsizei(n), (*C.ALuint)(unsafe.Pointer(&s[0])))
return s
}
func alDeleteBuffers(b []Buffer) {
C.alDeleteBuffers(C.ALsizei(len(b)), (*C.ALuint)(unsafe.Pointer(&b[0])))
}
func alGetBufferi(b Buffer, k int) int32 {
var v C.ALint
C.alGetBufferi(C.ALuint(b), C.ALenum(k), &v)
return int32(v)
}
func alBufferData(b Buffer, format uint32, data []byte, freq int32) {
C.alBufferData(C.ALuint(b), C.ALenum(format), unsafe.Pointer(&data[0]), C.ALsizei(len(data)), C.ALsizei(freq))
}
func alIsBuffer(b Buffer) bool {
return C.alIsBuffer(C.ALuint(b)) == C.AL_TRUE
}
|