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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package tlog
import (
"fmt"
"testing"
)
// FuzzParseTilePath tests that ParseTilePath never crashes
func FuzzParseTilePath(f *testing.F) {
f.Add("tile/4/0/001")
f.Add("tile/4/0/001.p/5")
f.Add("tile/3/5/x123/x456/078")
f.Add("tile/3/5/x123/x456/078.p/2")
f.Add("tile/1/0/x003/x057/500")
f.Add("tile/3/5/123/456/078")
f.Add("tile/3/-1/123/456/078")
f.Add("tile/1/data/x003/x057/500")
f.Fuzz(func(t *testing.T, path string) {
ParseTilePath(path)
})
}
func TestNewTilesForSize(t *testing.T) {
for _, tt := range []struct {
old, new int64
want int
}{
{1, 1, 0},
{100, 101, 1},
{1023, 1025, 3},
{1024, 1030, 1},
{1030, 2000, 1},
{1030, 10000, 10},
{49516517, 49516586, 3},
} {
t.Run(fmt.Sprintf("%d-%d", tt.old, tt.new), func(t *testing.T) {
tiles := NewTiles(10, tt.old, tt.new)
if got := len(tiles); got != tt.want {
t.Errorf("got %d, want %d", got, tt.want)
for _, tile := range tiles {
t.Logf("%+v", tile)
}
}
})
}
}
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