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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package main
import (
"fmt"
"time"
"golang.org/x/sys/windows/svc"
"golang.org/x/sys/windows/svc/debug"
"golang.org/x/sys/windows/svc/eventlog"
)
var elog debug.Log
type myservice struct{}
func (m *myservice) Execute(args []string, r <-chan svc.ChangeRequest, changes chan<- svc.Status) (ssec bool, errno uint32) {
const cmdsAccepted = svc.AcceptStop | svc.AcceptShutdown | svc.AcceptPauseAndContinue
changes <- svc.Status{State: svc.StartPending}
fasttick := time.Tick(500 * time.Millisecond)
slowtick := time.Tick(2 * time.Second)
tick := fasttick
changes <- svc.Status{State: svc.Running, Accepts: cmdsAccepted}
loop:
for {
select {
case <-tick:
beep()
elog.Info(1, "beep")
case c := <-r:
switch c.Cmd {
case svc.Interrogate:
changes <- c.CurrentStatus
// Testing deadlock from https://code.google.com/p/winsvc/issues/detail?id=4
time.Sleep(100 * time.Millisecond)
changes <- c.CurrentStatus
case svc.Stop, svc.Shutdown:
break loop
case svc.Pause:
changes <- svc.Status{State: svc.Paused, Accepts: cmdsAccepted}
tick = slowtick
case svc.Continue:
changes <- svc.Status{State: svc.Running, Accepts: cmdsAccepted}
tick = fasttick
default:
elog.Error(1, fmt.Sprintf("unexpected control request #%d", c))
}
}
}
changes <- svc.Status{State: svc.StopPending}
return
}
func runService(name string, isDebug bool) {
var err error
if isDebug {
elog = debug.New(name)
} else {
elog, err = eventlog.Open(name)
if err != nil {
return
}
}
defer elog.Close()
elog.Info(1, fmt.Sprintf("starting %s service", name))
run := svc.Run
if isDebug {
run = debug.Run
}
err = run(name, &myservice{})
if err != nil {
elog.Error(1, fmt.Sprintf("%s service failed: %v", name, err))
return
}
elog.Info(1, fmt.Sprintf("%s service stopped", name))
}
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