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// Copyright 2022 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package govulncheck
import (
"context"
"fmt"
"go/token"
"io"
"sort"
"golang.org/x/vuln/osv"
"golang.org/x/vuln/vulncheck"
)
// Source reports vulnerabilities that affect the analyzed packages.
//
// Vulnerabilities can be called (affecting the package, because a vulnerable
// symbol is actually exercised) or just imported by the package
// (likely having a non-affecting outcome).
//
// This function is used for source code analysis by cmd/govulncheck and
// exp/govulncheck.
func Source(ctx context.Context, cfg *Config, pkgs []*vulncheck.Package) (*Result, error) {
vcfg := &vulncheck.Config{
Client: cfg.Client,
SourceGoVersion: cfg.GoVersion,
}
vr, err := vulncheck.Source(ctx, pkgs, vcfg)
if err != nil {
return nil, err
}
return createSourceResult(vr, pkgs), nil
}
// Binary detects presence of vulnerable symbols in exe.
//
// This function is used for binary analysis by cmd/govulncheck.
func Binary(ctx context.Context, cfg *Config, exe io.ReaderAt) (*Result, error) {
vcfg := &vulncheck.Config{
Client: cfg.Client,
}
vr, err := binary(ctx, exe, vcfg)
if err != nil {
return nil, err
}
return createBinaryResult(vr), nil
}
func createSourceResult(vr *vulncheck.Result, pkgs []*vulncheck.Package) *Result {
topPkgs := map[string]bool{}
for _, p := range pkgs {
topPkgs[p.PkgPath] = true
}
modVersions := moduleVersionMap(vr.Modules)
callStacks := vulncheck.CallStacks(vr)
type key struct {
id string
pkg string
mod string
}
// Collect all called symbols for a package.
// Needed for creating unique call stacks.
vulnsPerPkg := make(map[key][]*vulncheck.Vuln)
for _, vv := range vr.Vulns {
if vv.CallSink != 0 {
k := key{id: vv.OSV.ID, pkg: vv.PkgPath, mod: vv.ModPath}
vulnsPerPkg[k] = append(vulnsPerPkg[k], vv)
}
}
// Create Result where each vulncheck.Vuln{OSV, ModPath, PkgPath} becomes
// a separate Vuln{OSV, Modules{Packages{PkgPath}}} entry. We merge the
// results later.
r := &Result{}
for _, vv := range vr.Vulns {
p := &Package{Path: vv.PkgPath}
m := &Module{
Path: vv.ModPath,
FoundVersion: foundVersion(vv.ModPath, modVersions),
FixedVersion: fixedVersion(vv.ModPath, vv.OSV.Affected),
Packages: []*Package{p},
}
v := &Vuln{OSV: vv.OSV, Modules: []*Module{m}}
if vv.CallSink != 0 {
k := key{id: vv.OSV.ID, pkg: vv.PkgPath, mod: vv.ModPath}
vcs := uniqueCallStack(vv, callStacks[vv], vulnsPerPkg[k], vr)
if vcs != nil {
cs := CallStack{
Frames: stackFramesfromEntries(vcs),
Symbol: vv.Symbol,
}
cs.Summary = summarizeCallStack(cs, topPkgs, p.Path)
p.CallStacks = []CallStack{cs}
}
}
r.Vulns = append(r.Vulns, v)
}
r = merge(r)
sortResult(r)
return r
}
func createBinaryResult(vr *vulncheck.Result) *Result {
modVersions := moduleVersionMap(vr.Modules)
// Create Result where each vulncheck.Vuln{OSV, ModPath, PkgPath} becomes
// a separate Vuln{OSV, Modules{Packages{PkgPath}}} entry. We merge the
// results later.
r := &Result{}
for _, vv := range vr.Vulns {
p := &Package{Path: vv.PkgPath}
// in binary mode, call stacks contain just the symbol data
p.CallStacks = []CallStack{{Symbol: vv.Symbol}}
m := &Module{
Path: vv.ModPath,
FoundVersion: foundVersion(vv.ModPath, modVersions),
FixedVersion: fixedVersion(vv.ModPath, vv.OSV.Affected),
Packages: []*Package{p},
}
v := &Vuln{OSV: vv.OSV, Modules: []*Module{m}}
r.Vulns = append(r.Vulns, v)
}
r = merge(r)
sortResult(r)
return r
}
// merge takes r and creates a Result where duplicate
// vulns, modules, and packages are merged together.
// For instance, Vulns with the same OSV field are
// merged into a single one. The same applies for
// Modules of a Vuln, and Packages of a Module.
func merge(r *Result) *Result {
nr := &Result{}
// merge vulns by their ID. Note that there can
// be several OSVs with the same ID but different
// pointer values
osvs := make(map[string]*osv.Entry)
vs := make(map[string][]*Module)
for _, v := range r.Vulns {
osvs[v.OSV.ID] = v.OSV
vs[v.OSV.ID] = append(vs[v.OSV.ID], v.Modules...)
}
for id, mods := range vs {
v := &Vuln{OSV: osvs[id], Modules: mods}
nr.Vulns = append(nr.Vulns, v)
}
// merge modules
for _, v := range nr.Vulns {
ms := make(map[string][]*Module)
for _, m := range v.Modules {
ms[m.Path] = append(ms[m.Path], m)
}
var nms []*Module
for mpath, mods := range ms {
// modules with the same path must have
// same found and fixed versions
validateModuleVersions(mods)
nm := &Module{
Path: mpath,
FixedVersion: mods[0].FixedVersion,
FoundVersion: mods[0].FoundVersion,
}
for _, mod := range mods {
nm.Packages = append(nm.Packages, mod.Packages...)
}
nms = append(nms, nm)
}
v.Modules = nms
}
// merge packages
for _, v := range nr.Vulns {
for _, m := range v.Modules {
ps := make(map[string][]*Package)
for _, p := range m.Packages {
ps[p.Path] = append(ps[p.Path], p)
}
var nps []*Package
for ppath, pkgs := range ps {
np := &Package{Path: ppath}
for _, p := range pkgs {
np.CallStacks = append(np.CallStacks, p.CallStacks...)
}
nps = append(nps, np)
}
m.Packages = nps
}
}
return nr
}
// validateModuleVersions checks that all modules have
// the same found and fixed version. If not, panics.
func validateModuleVersions(modules []*Module) {
var found, fixed string
for i, m := range modules {
if i == 0 {
found = m.FoundVersion
fixed = m.FixedVersion
continue
}
if m.FoundVersion != found || m.FixedVersion != fixed {
panic(fmt.Sprintf("found or fixed version incompatible for module %s", m.Path))
}
}
}
// sortResults sorts Vulns, Modules, and Packages of r.
func sortResult(r *Result) {
sort.Slice(r.Vulns, func(i, j int) bool {
return r.Vulns[i].OSV.ID > r.Vulns[j].OSV.ID
})
for _, v := range r.Vulns {
sort.Slice(v.Modules, func(i, j int) bool {
return v.Modules[i].Path < v.Modules[j].Path
})
for _, m := range v.Modules {
sort.Slice(m.Packages, func(i, j int) bool {
return m.Packages[i].Path < m.Packages[j].Path
})
}
}
}
// stackFramesFromEntries creates a sequence of stack
// frames from vcs. Position of a StackFrame is the
// call position of the corresponding stack entry.
func stackFramesfromEntries(vcs vulncheck.CallStack) []*StackFrame {
var frames []*StackFrame
for _, e := range vcs {
fr := &StackFrame{
FuncName: e.Function.Name,
PkgPath: e.Function.PkgPath,
RecvType: e.Function.RecvType,
}
if e.Call == nil || e.Call.Pos == nil {
fr.Position = token.Position{}
} else {
fr.Position = *e.Call.Pos
}
frames = append(frames, fr)
}
return frames
}
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