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// Copyright ©2018 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package graph6 implements graphs specified by graph6 strings.
package graph6 // import "gonum.org/v1/gonum/graph/encoding/graph6"
import (
"fmt"
"math/big"
"strings"
"gonum.org/v1/gonum/graph"
"gonum.org/v1/gonum/graph/iterator"
"gonum.org/v1/gonum/graph/simple"
"gonum.org/v1/gonum/internal/order"
)
// Graph is a graph6-represented undirected graph.
//
// See https://users.cecs.anu.edu.au/~bdm/data/formats.txt for details
// and https://hog.grinvin.org/ for a source of interesting graphs in graph6
// format.
type Graph string
var (
g6 Graph
_ graph.Graph = g6
_ graph.Undirected = g6
)
// Encode returns a graph6 encoding of the topology of the given graph using a
// lexical ordering of the nodes by ID to map them to [0, n).
func Encode(g graph.Graph) Graph {
nodes := graph.NodesOf(g.Nodes())
n := len(nodes)
order.ByID(nodes)
indexOf := make(map[int64]int, n)
for i, n := range nodes {
indexOf[n.ID()] = i
}
size := (n*n - n) / 2
var b big.Int
for i, u := range nodes {
uid := u.ID()
it := g.From(uid)
for it.Next() {
vid := it.Node().ID()
if vid < uid {
continue
}
j := indexOf[vid]
b.SetBit(&b, bitFor(int64(i), int64(j)), 1)
}
}
var buf strings.Builder
// graph6 specifies graphs of order up to 2^36-1 which
// overflows int on 32-bit architectures. We know that on
// those machines n will not be this large, since it came
// from a length, but explicitly convert to 64 bits to
// allow the package to build on those architectures.
//
// See the section Small nonnegative integers in the spec
// for details of this section.
switch n := int64(n); {
case n < 63:
buf.WriteByte(byte(n) + 63)
case n < 258048:
buf.Write([]byte{126, bit6(n>>12) + 63, bit6(n>>6) + 63, bit6(n) + 63})
case n < 68719476736:
buf.Write([]byte{126, 126, bit6(n>>30) + 63, bit6(n>>24) + 63, bit6(n>>18) + 63, bit6(n>>12) + 63, bit6(n>>6) + 63, bit6(n) + 63})
default:
panic("graph6: too large")
}
var c byte
for i := 0; i < size; i++ {
bit := i % 6
c |= byte(b.Bit(i)) << uint(5-bit)
if bit == 5 {
buf.WriteByte(c + 63)
c = 0
}
}
if size%6 != 0 {
buf.WriteByte(c + 63)
}
return Graph(buf.String())
}
// bit6 returns only the lower 6 bits of b.
func bit6(b int64) byte {
return byte(b) & 0x3f
}
// IsValid returns whether the graph is a valid graph6 encoding. An invalid Graph
// behaves as the null graph.
func IsValid(g Graph) bool {
n := int(numberOf(g))
if n < 0 {
return false
}
size := ((n*n-n)/2 + 5) / 6 // ceil(((n*n-n)/2) / 6)
switch {
case g[0] != 126:
return len(g[1:]) == size
case g[1] != 126:
return len(g[4:]) == size
default:
return len(g[8:]) == size
}
}
// Edge returns the edge from u to v, with IDs uid and vid, if such an edge
// exists and nil otherwise. The node v must be directly reachable from u as
// defined by the From method.
func (g Graph) Edge(uid, vid int64) graph.Edge {
if !IsValid(g) {
return nil
}
if !g.HasEdgeBetween(uid, vid) {
return nil
}
return simple.Edge{F: simple.Node(uid), T: simple.Node(vid)}
}
// EdgeBetween returns the edge between nodes x and y with IDs xid and yid.
func (g Graph) EdgeBetween(xid, yid int64) graph.Edge {
return g.Edge(xid, yid)
}
// From returns all nodes that can be reached directly from the node with the
// given ID.
func (g Graph) From(id int64) graph.Nodes {
if !IsValid(g) {
return graph.Empty
}
if g.Node(id) == nil {
return nil
}
return &g6Iterator{g: g, from: id, to: -1}
}
// HasEdgeBetween returns whether an edge exists between nodes with IDs xid
// and yid without considering direction.
func (g Graph) HasEdgeBetween(xid, yid int64) bool {
if !IsValid(g) {
return false
}
if xid == yid {
return false
}
if xid < 0 || numberOf(g) <= xid {
return false
}
if yid < 0 || numberOf(g) <= yid {
return false
}
return isSet(bitFor(xid, yid), g)
}
// Node returns the node with the given ID if it exists in the graph, and nil
// otherwise.
func (g Graph) Node(id int64) graph.Node {
if !IsValid(g) {
return nil
}
if id < 0 || numberOf(g) <= id {
return nil
}
return simple.Node(id)
}
// Nodes returns all the nodes in the graph.
func (g Graph) Nodes() graph.Nodes {
if !IsValid(g) {
return graph.Empty
}
return iterator.NewImplicitNodes(0, int(numberOf(g)), func(id int) graph.Node { return simple.Node(id) })
}
// g6Iterator is a graph.Nodes for graph6 graph edges.
type g6Iterator struct {
g Graph
from int64
to int64
}
var _ graph.Nodes = (*g6Iterator)(nil)
func (i *g6Iterator) Next() bool {
n := numberOf(i.g)
for i.to < n-1 {
i.to++
if i.to != i.from && isSet(bitFor(i.from, i.to), i.g) {
return true
}
}
return false
}
func (i *g6Iterator) Len() int {
var cnt int
n := numberOf(i.g)
for to := i.to; to < n-1; {
to++
if to != i.from && isSet(bitFor(i.from, to), i.g) {
cnt++
}
}
return cnt
}
func (i *g6Iterator) Reset() { i.to = -1 }
func (i *g6Iterator) Node() graph.Node { return simple.Node(i.to) }
// numberOf returns the graph6-encoded number corresponding to g.
func numberOf(g Graph) int64 {
if len(g) < 1 {
return -1
}
for _, b := range []byte(g) {
if b < 63 || 126 < b {
return -1
}
}
if g[0] != 126 {
return int64(g[0] - 63)
}
if len(g) < 4 {
return -1
}
if g[1] != 126 {
return int64(g[1]-63)<<12 | int64(g[2]-63)<<6 | int64(g[3]-63)
}
if len(g) < 8 {
return -1
}
return int64(g[2]-63)<<30 | int64(g[3]-63)<<24 | int64(g[4]-63)<<18 | int64(g[5]-63)<<12 | int64(g[6]-63)<<6 | int64(g[7]-63)
}
// bitFor returns the index into the graph6 adjacency matrix for xid--yid.
func bitFor(xid, yid int64) int {
if xid < yid {
xid, yid = yid, xid
}
return int((xid*xid-xid)/2 + yid)
}
// isSet returns whether the given bit of the adjacency matrix is set.
func isSet(bit int, g Graph) bool {
switch {
case g[0] != 126:
g = g[1:]
case g[1] != 126:
g = g[4:]
default:
g = g[8:]
}
if bit/6 >= len(g) {
panic("g6: index out of range")
}
return (g[bit/6]-63)&(1<<uint(5-bit%6)) != 0
}
func (g Graph) GoString() string {
bin, m6 := binary(g)
format := fmt.Sprintf("%%d:%%0%db", m6)
return fmt.Sprintf(format, numberOf(g), bin)
}
func binary(g Graph) (b *big.Int, l int) {
n := int(numberOf(g))
switch {
case g[0] != 126:
g = g[1:]
case g[1] != 126:
g = g[4:]
default:
g = g[8:]
}
b = &big.Int{}
var c big.Int
for i := range g {
c.SetUint64(uint64(g[len(g)-i-1] - 63))
c.Lsh(&c, uint(6*i))
b.Or(b, &c)
}
// Truncate to only the relevant parts of the bit vector.
b.Rsh(b, uint(len(g)*6-(n*n-n)/2))
return b, (n*n - n) / 2
}
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