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// Copyright ©2013 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package unit
import (
"bytes"
"cmp"
"fmt"
"slices"
"sync"
"unicode/utf8"
)
// Uniter is a type that can be converted to a Unit.
type Uniter interface {
Unit() *Unit
}
// Dimension is a type representing an SI base dimension or a distinct
// orthogonal dimension. Non-SI dimensions can be created using the NewDimension
// function, typically within an init function.
type Dimension int
// NewDimension creates a new orthogonal dimension with the given symbol, and
// returns the value of that dimension. The input symbol must not overlap with
// any of the any of the SI base units or other symbols of common use in SI ("kg",
// "J", etc.), and must not overlap with any other dimensions created by calls
// to NewDimension. The SymbolExists function can check if the symbol exists.
// NewDimension will panic if the input symbol matches an existing symbol.
//
// NewDimension should only be called for unit types that are actually orthogonal
// to the base dimensions defined in this package. See the package-level
// documentation for further explanation.
func NewDimension(symbol string) Dimension {
defer mu.Unlock()
mu.Lock()
_, ok := dimensions[symbol]
if ok {
panic("unit: dimension string \"" + symbol + "\" already used")
}
d := Dimension(len(symbols))
symbols = append(symbols, symbol)
dimensions[symbol] = d
return d
}
// String returns the string for the dimension.
func (d Dimension) String() string {
if d == reserved {
return "reserved"
}
defer mu.RUnlock()
mu.RLock()
if int(d) < len(symbols) {
return symbols[d]
}
panic("unit: illegal dimension")
}
// SymbolExists returns whether the given symbol is already in use.
func SymbolExists(symbol string) bool {
mu.RLock()
_, ok := dimensions[symbol]
mu.RUnlock()
return ok
}
const (
// SI Base Units
reserved Dimension = iota
CurrentDim
LengthDim
LuminousIntensityDim
MassDim
MoleDim
TemperatureDim
TimeDim
// Other common SI Dimensions
AngleDim // e.g. radians
)
var (
// mu protects symbols and dimensions for concurrent use.
mu sync.RWMutex
symbols = []string{
CurrentDim: "A",
LengthDim: "m",
LuminousIntensityDim: "cd",
MassDim: "kg",
MoleDim: "mol",
TemperatureDim: "K",
TimeDim: "s",
AngleDim: "rad",
}
// dimensions guarantees there aren't two identical symbols
// SI symbol list from http://lamar.colostate.edu/~hillger/basic.htm
dimensions = map[string]Dimension{
"A": CurrentDim,
"m": LengthDim,
"cd": LuminousIntensityDim,
"kg": MassDim,
"mol": MoleDim,
"K": TemperatureDim,
"s": TimeDim,
"rad": AngleDim,
// Reserve common SI symbols
// prefixes
"Y": reserved,
"Z": reserved,
"E": reserved,
"P": reserved,
"T": reserved,
"G": reserved,
"M": reserved,
"k": reserved,
"h": reserved,
"da": reserved,
"d": reserved,
"c": reserved,
"μ": reserved,
"n": reserved,
"p": reserved,
"f": reserved,
"a": reserved,
"z": reserved,
"y": reserved,
// SI Derived units with special symbols
"sr": reserved,
"F": reserved,
"C": reserved,
"S": reserved,
"H": reserved,
"V": reserved,
"Ω": reserved,
"J": reserved,
"N": reserved,
"Hz": reserved,
"lx": reserved,
"lm": reserved,
"Wb": reserved,
"W": reserved,
"Pa": reserved,
"Bq": reserved,
"Gy": reserved,
"Sv": reserved,
"kat": reserved,
// Units in use with SI
"ha": reserved,
"L": reserved,
"l": reserved,
// Units in Use Temporarily with SI
"bar": reserved,
"b": reserved,
"Ci": reserved,
"R": reserved,
"rd": reserved,
"rem": reserved,
}
)
// Dimensions represent the dimensionality of the unit in powers
// of that dimension. If a key is not present, the power of that
// dimension is zero. Dimensions is used in conjunction with New.
type Dimensions map[Dimension]int
func (d Dimensions) clone() Dimensions {
if d == nil {
return nil
}
c := make(Dimensions, len(d))
for dim, pow := range d {
if pow != 0 {
c[dim] = pow
}
}
return c
}
// matches reports whether the dimensions of d and o match. Zero power
// dimensions in d an o must be removed, otherwise matches may incorrectly
// report a mismatch.
func (d Dimensions) matches(o Dimensions) bool {
if len(d) != len(o) {
return false
}
for dim, pow := range d {
if o[dim] != pow {
return false
}
}
return true
}
func (d Dimensions) String() string {
// Map iterates randomly, but print should be in a fixed order. Can't use
// dimension number, because for user-defined dimension that number may
// not be fixed from run to run.
atoms := make([]atom, 0, len(d))
for dimension, power := range d {
if power != 0 {
atoms = append(atoms, atom{dimension, power})
}
}
slices.SortFunc(atoms, func(a, b atom) int {
// Order first by positive powers, then by name.
if a.pow*b.pow < 0 {
return cmp.Compare(0, a.pow)
}
return cmp.Compare(a.String(), b.String())
})
var b bytes.Buffer
for i, a := range atoms {
if i > 0 {
b.WriteByte(' ')
}
fmt.Fprintf(&b, "%s", a.Dimension)
if a.pow != 1 {
fmt.Fprintf(&b, "^%d", a.pow)
}
}
return b.String()
}
type atom struct {
Dimension
pow int
}
// Unit represents a dimensional value. The dimensions will typically be in SI
// units, but can also include dimensions created with NewDimension. The Unit type
// is most useful for ensuring dimensional consistency when manipulating types
// with different units, for example, by multiplying an acceleration with a
// mass to get a force. See the package documentation for further explanation.
type Unit struct {
dimensions Dimensions
value float64
}
// New creates a new variable of type Unit which has the value and dimensions
// specified by the inputs. The built-in dimensions are always in SI units
// (metres, kilograms, etc.).
func New(value float64, d Dimensions) *Unit {
return &Unit{
dimensions: d.clone(),
value: value,
}
}
// DimensionsMatch checks if the dimensions of two Uniters are the same.
func DimensionsMatch(a, b Uniter) bool {
return a.Unit().dimensions.matches(b.Unit().dimensions)
}
// Dimensions returns a copy of the dimensions of the unit.
func (u *Unit) Dimensions() Dimensions {
return u.dimensions.clone()
}
// Add adds the function argument to the receiver. Panics if the units of
// the receiver and the argument don't match.
func (u *Unit) Add(uniter Uniter) *Unit {
a := uniter.Unit()
if !DimensionsMatch(u, a) {
panic("unit: mismatched dimensions in addition")
}
u.value += a.value
return u
}
// Unit implements the Uniter interface, returning the receiver. If a
// copy of the receiver is required, use the Copy method.
func (u *Unit) Unit() *Unit {
return u
}
// Copy returns a copy of the Unit that can be mutated without the change
// being reflected in the original value.
func (u *Unit) Copy() *Unit {
return &Unit{
dimensions: u.dimensions.clone(),
value: u.value,
}
}
// Mul multiply the receiver by the input changing the dimensions
// of the receiver as appropriate. The input is not changed.
func (u *Unit) Mul(uniter Uniter) *Unit {
a := uniter.Unit()
for key, val := range a.dimensions {
if d := u.dimensions[key]; d == -val {
delete(u.dimensions, key)
} else {
u.dimensions[key] = d + val
}
}
u.value *= a.value
return u
}
// Div divides the receiver by the argument changing the
// dimensions of the receiver as appropriate.
func (u *Unit) Div(uniter Uniter) *Unit {
a := uniter.Unit()
u.value /= a.value
for key, val := range a.dimensions {
if d := u.dimensions[key]; d == val {
delete(u.dimensions, key)
} else {
u.dimensions[key] = d - val
}
}
return u
}
// Value return the raw value of the unit as a float64. Use of this
// method is, in general, not recommended, though it can be useful
// for printing. Instead, the From method of a specific dimension
// should be used to guarantee dimension consistency.
func (u *Unit) Value() float64 {
return u.value
}
// SetValue sets the value of the unit.
func (u *Unit) SetValue(v float64) {
u.value = v
}
// Format makes Unit satisfy the fmt.Formatter interface. The unit is formatted
// with dimensions appended. If the power of the dimension is not zero or one,
// symbol^power is appended, if the power is one, just the symbol is appended
// and if the power is zero, nothing is appended. Dimensions are appended
// in order by symbol name with positive powers ahead of negative powers.
func (u *Unit) Format(fs fmt.State, c rune) {
if u == nil {
fmt.Fprint(fs, "<nil>")
}
switch c {
case 'v':
if fs.Flag('#') {
fmt.Fprintf(fs, "&%#v", *u)
return
}
fallthrough
case 'e', 'E', 'f', 'F', 'g', 'G':
p, pOk := fs.Precision()
w, wOk := fs.Width()
units := u.dimensions.String()
switch {
case pOk && wOk:
fmt.Fprintf(fs, "%*.*"+string(c), pos(w-utf8.RuneCount([]byte(units))-1), p, u.value)
case pOk:
fmt.Fprintf(fs, "%.*"+string(c), p, u.value)
case wOk:
fmt.Fprintf(fs, "%*"+string(c), pos(w-utf8.RuneCount([]byte(units))-1), u.value)
default:
fmt.Fprintf(fs, "%"+string(c), u.value)
}
fmt.Fprintf(fs, " %s", units)
default:
fmt.Fprintf(fs, "%%!%c(*Unit=%g)", c, u)
}
}
func pos(a int) int {
if a < 0 {
return 0
}
return a
}
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