1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
|
// Copyright ©2016 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package plotter_test
import (
"image/color"
"log"
"math"
"gonum.org/v1/plot"
"gonum.org/v1/plot/palette/moreland"
"gonum.org/v1/plot/plotter"
"gonum.org/v1/plot/vg"
)
// ExamplePolygon_holes draws a polygon with holes, showing how
// the different built-in vg backends render polygons with holes.
// The output of this example is at
// https://github.com/gonum/plot/blob/master/plotter/testdata/polygon_holes_golden.png,
// https://github.com/gonum/plot/blob/master/plotter/testdata/polygon_holes_golden.svg,
// https://github.com/gonum/plot/blob/master/plotter/testdata/polygon_holes_golden.pdf, and
// https://github.com/gonum/plot/blob/master/plotter/testdata/polygon_holes_golden.eps.
func ExamplePolygon_holes() {
// Create an outer ring.
outer1 := plotter.XYs{{X: 0, Y: 0}, {X: 4, Y: 0}, {X: 4, Y: 4}, {X: 0, Y: 4}}
// Create an inner ring with the same
// winding order as the outer ring.
inner1 := plotter.XYs{{X: 0.5, Y: 0.5}, {X: 1.5, Y: 0.5}, {X: 1.5, Y: 1.5}, {X: 0.5, Y: 1.5}}
// Create an inner polygon with the opposite
// winding order as the outer polygon.
inner2 := plotter.XYs{{X: 3.5, Y: 2.5}, {X: 2.5, Y: 2.5}, {X: 2.5, Y: 3.5}, {X: 3.5, Y: 3.5}}
poly, err := plotter.NewPolygon(outer1, inner1, inner2)
if err != nil {
log.Panic(err)
}
poly.Color = color.NRGBA{B: 255, A: 255}
p, err := plot.New()
if err != nil {
log.Panic(err)
}
p.Title.Text = "Polygon with holes"
p.X.Label.Text = "X"
p.Y.Label.Text = "Y"
p.Add(poly)
p.Legend.Add("key", poly)
p.Legend.Font.Size = vg.Points(8)
p.Legend.TextStyle.Color = color.White
p.Legend.ThumbnailWidth = vg.Points(10)
// Here we save the image in different file formats
// to show how each back end handles polygon holes.
// The vgimg backend treats both internal polygons
// as holes by default.
err = p.Save(100, 100, "testdata/polygon_holes.png")
if err != nil {
log.Panic(err)
}
// The vgsvg, vgpdf, and vgeps backgrounds all treat
// the internal polygon with the opposite winding
// direction as a hole but do not consider the internal
// polygon with the same winding direction to be a hole.
err = p.Save(100, 100, "testdata/polygon_holes.svg")
if err != nil {
log.Panic(err)
}
err = p.Save(100, 100, "testdata/polygon_holes.pdf")
if err != nil {
log.Panic(err)
}
err = p.Save(100, 100, "testdata/polygon_holes.eps")
if err != nil {
log.Panic(err)
}
}
// ExamplePolygon_hexagons creates a heat map with hexagon shapes.
// The output of this example is at
// https://github.com/gonum/plot/blob/master/plotter/testdata/polygon_hexagons_golden.png.
func ExamplePolygon_hexagons() {
// hex returns a hexagon centered at (x,y) with radius r.
hex := func(x, y, r float64) plotter.XYs {
g := make(plotter.XYs, 6)
for i := range g {
g[i].X = x + r*math.Cos(math.Pi/3*float64(i))
g[i].Y = y + r*math.Sin(math.Pi/3*float64(i))
}
return g
}
p, err := plot.New()
if err != nil {
log.Panic(err)
}
p.Title.Text = "Hexagons"
p.X.Label.Text = "X"
p.Y.Label.Text = "Y"
colorMap := moreland.SmoothBlueRed()
colorMap.SetMax(2)
colorMap.SetMin(-2)
colorMap.SetConvergePoint(0)
const (
r = math.Pi / 4 // r is the hexagon radius.
// x0 and y0 are the beginning coordinates for the hexagon plot.
x0 = 0.0
y0 = 0.0
// nx and ny are the number of hexagons in the x and y directions.
nx = 5
ny = 5
)
// dx and dy are the distance between hexgons.
dx := 3 * r
dy := r * math.Sqrt(3)
xstart := []float64{x0, x0 - 1.5*r}
ystart := []float64{y0, y0 - r}
for i, xmin := range xstart {
ymin := ystart[i]
x := xmin
for ix := 0; ix < nx; ix++ {
y := ymin
for iy := 0; iy < ny; iy++ {
var poly *plotter.Polygon
poly, err = plotter.NewPolygon(hex(x, y, r))
if err != nil {
log.Panic(err)
}
poly.Color, err = colorMap.At(math.Sin(x) + math.Sin(y))
if err != nil {
log.Panic(err)
}
poly.LineStyle.Width = 0
p.Add(poly)
y += dy
}
x += dx
}
}
if err = p.Save(100, 100, "testdata/polygon_hexagons.png"); err != nil {
log.Panic(err)
}
}
|