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// Copyright ©2015 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package vg defines an interface for drawing 2D vector graphics.
// This package is designed with the hope that many different
// vector graphics back-ends can conform to the interface.
package vg // import "gonum.org/v1/plot/vg"
import (
"image"
"image/color"
"io"
)
// A Canvas is the main drawing interface for 2D vector
// graphics. The origin is in the bottom left corner.
type Canvas interface {
// SetLineWidth sets the width of stroked paths.
// If the width is not positive then stroked lines
// are not drawn.
//
// The initial line width is 1 point.
SetLineWidth(Length)
// SetLineDash sets the dash pattern for lines.
// The pattern slice specifies the lengths of
// alternating dashes and gaps, and the offset
// specifies the distance into the dash pattern
// to start the dash.
//
// The initial dash pattern is a solid line.
SetLineDash(pattern []Length, offset Length)
// SetColor sets the current drawing color.
// Note that fill color and stroke color are
// the same, so if you want different fill
// and stroke colors then you must set a color,
// draw fills, set a new color and then draw lines.
//
// The initial color is black. If SetColor is
// called with a nil color then black is used.
SetColor(color.Color)
// Rotate applies a rotation transform to the
// context. The parameter is specified in
// radians.
Rotate(rad float64)
// Translate applies a translational transform
// to the context.
Translate(pt Point)
// Scale applies a scaling transform to the
// context.
Scale(x, y float64)
// Push saves the current line width, the
// current dash pattern, the current
// transforms, and the current color
// onto a stack so that the state can later
// be restored by calling Pop().
Push()
// Pop restores the context saved by the
// corresponding call to Push().
Pop()
// Stroke strokes the given path.
Stroke(Path)
// Fill fills the given path.
Fill(Path)
// FillString fills in text at the specified
// location using the given font.
// If the font size is zero, the text is not drawn.
FillString(f Font, pt Point, text string)
// DrawImage draws the image, scaled to fit
// the destination rectangle.
DrawImage(rect Rectangle, img image.Image)
}
// CanvasSizer is a Canvas with a defined size.
type CanvasSizer interface {
Canvas
Size() (x, y Length)
}
// CanvasWriterTo is a CanvasSizer with a WriteTo method.
type CanvasWriterTo interface {
CanvasSizer
io.WriterTo
}
// Initialize sets all of the canvas's values to their
// initial values.
func Initialize(c Canvas) {
c.SetLineWidth(Points(1))
c.SetLineDash([]Length{}, 0)
c.SetColor(color.Black)
}
type Path []PathComp
// Move moves the current location of the path to
// the given point.
func (p *Path) Move(pt Point) {
*p = append(*p, PathComp{Type: MoveComp, Pos: pt})
}
// Line draws a line from the current point to the
// given point.
func (p *Path) Line(pt Point) {
*p = append(*p, PathComp{Type: LineComp, Pos: pt})
}
// Arc adds an arc to the path defined by the center
// point of the arc's circle, the radius of the circle
// and the start and sweep angles.
func (p *Path) Arc(pt Point, rad Length, s, a float64) {
*p = append(*p, PathComp{
Type: ArcComp,
Pos: pt,
Radius: rad,
Start: s,
Angle: a,
})
}
// QuadTo adds a quadratic curve element to the path,
// given by the control point p1 and end point pt.
func (p *Path) QuadTo(p1, pt Point) {
*p = append(*p, PathComp{Type: CurveComp, Pos: pt, Control: []Point{p1}})
}
// CubeTo adds a cubic curve element to the path,
// given by the control points p1 and p2 and the end point pt.
func (p *Path) CubeTo(p1, p2, pt Point) {
*p = append(*p, PathComp{Type: CurveComp, Pos: pt, Control: []Point{p1, p2}})
}
// Close closes the path by connecting the current
// location to the start location with a line.
func (p *Path) Close() {
*p = append(*p, PathComp{Type: CloseComp})
}
// Constants that tag the type of each path
// component.
const (
MoveComp = iota
LineComp
ArcComp
CurveComp
CloseComp
)
// A PathComp is a component of a path structure.
type PathComp struct {
// Type is the type of a particluar component.
// Based on the type, each of the following
// fields may have a different meaning or may
// be meaningless.
Type int
// The Pos field is used as the destination
// of a MoveComp or LineComp and is the center
// point of an ArcComp. It is not used in
// the CloseComp.
Pos Point
// Control is one or two intermediate points
// for a CurveComp used by QuadTo and CubeTo.
Control []Point
// Radius is only used for ArcComps, it is
// the radius of the circle defining the arc.
Radius Length
// Start and Angle are only used for ArcComps.
// They define the start angle and sweep angle of
// the arc around the circle. The units of the
// angle are radians.
Start, Angle float64
}
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