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package kingpin
import (
"net"
"github.com/alecthomas/units"
)
// A Clause represents a flag or an argument passed by the user.
type Clause struct {
actionMixin
completionsMixin
name string
shorthand rune
help string
placeholder string
hidden bool
defaultValues []string
value Value
required bool
envar string
noEnvar bool
}
func NewClause(name, help string) *Clause {
return &Clause{
name: name,
help: help,
}
}
func (c *Clause) consumesRemainder() bool {
if r, ok := c.value.(cumulativeValue); ok {
return r.IsCumulative()
}
return false
}
func (c *Clause) init() error {
if c.required && len(c.defaultValues) > 0 {
return TError("required flag '--{{.Arg0}}' with default value that will never be used", V{"Arg0": c.name})
}
if c.value == nil {
return TError("no type defined for --{{.Arg0}} (eg. .String())", V{"Arg0": c.name})
}
if v, ok := c.value.(cumulativeValue); (!ok || !v.IsCumulative()) && len(c.defaultValues) > 1 {
return TError("invalid default for '--{{.Arg0}}', expecting single value", V{"Arg0": c.name})
}
return nil
}
func (c *Clause) Help(help string) *Clause {
c.help = help
return c
}
// UsageAction adds a PreAction() that will display the given UsageContext.
func (c *Clause) UsageAction(context *UsageContext) *Clause {
c.PreAction(func(e *ParseElement, c *ParseContext) error {
c.Application.UsageForContextWithTemplate(context, c)
c.Application.terminate(0)
return nil
})
return c
}
func (c *Clause) UsageActionTemplate(template string) *Clause {
return c.UsageAction(&UsageContext{Template: template})
}
// Action adds a callback action to be executed after the command line is parsed and any
// non-terminating builtin actions have completed (eg. help, completion, etc.).
func (c *Clause) Action(action Action) *Clause {
c.actions = append(c.actions, action)
return c
}
// PreAction adds a callback action to be executed after flag values are parsed but before
// any other processing, such as help, completion, etc.
func (c *Clause) PreAction(action Action) *Clause {
c.preActions = append(c.preActions, action)
return c
}
// HintAction registers a HintAction (function) for the flag to provide completions
func (c *Clause) HintAction(action HintAction) *Clause {
c.addHintAction(action)
return c
}
// Envar overrides the default value(s) for a flag from an environment variable,
// if it is set. Several default values can be provided by using new lines to
// separate them.
func (c *Clause) Envar(name string) *Clause {
c.envar = name
c.noEnvar = false
return c
}
// NoEnvar forces environment variable defaults to be disabled for this flag.
// Most useful in conjunction with PrefixedEnvarResolver.
func (c *Clause) NoEnvar() *Clause {
c.envar = ""
c.noEnvar = true
return c
}
func (c *Clause) resolveCompletions() []string {
var hints []string
options := c.builtinHintActions
if len(c.hintActions) > 0 {
// User specified their own hintActions. Use those instead.
options = c.hintActions
}
for _, hintAction := range options {
hints = append(hints, hintAction()...)
}
return hints
}
// HintOptions registers any number of options for the flag to provide completions
func (c *Clause) HintOptions(options ...string) *Clause {
c.addHintAction(func() []string {
return options
})
return c
}
// Default values for this flag. They *must* be parseable by the value of the flag.
func (c *Clause) Default(values ...string) *Clause {
c.defaultValues = values
return c
}
// PlaceHolder sets the place-holder string used for flag values in the help. The
// default behaviour is to use the value provided by Default() if provided,
// then fall back on the capitalized flag name.
func (c *Clause) PlaceHolder(placeholder string) *Clause {
c.placeholder = placeholder
return c
}
// Hidden hides a flag from usage but still allows it to be used.
func (c *Clause) Hidden() *Clause {
c.hidden = true
return c
}
// Required makes the flag required. You can not provide a Default() value to a Required() flag.
func (c *Clause) Required() *Clause {
c.required = true
return c
}
// Short sets the short flag name.
func (c *Clause) Short(name rune) *Clause {
c.shorthand = name
return c
}
func (c *Clause) needsValue(context *ParseContext) bool {
return c.required && !c.canResolve(context)
}
func (c *Clause) canResolve(context *ParseContext) bool {
for _, resolver := range context.resolvers {
rvalues, err := resolver.Resolve(c.name, context)
if err != nil {
return false
}
if rvalues != nil {
return true
}
}
return false
}
func (c *Clause) reset() {
if c, ok := c.value.(cumulativeValue); ok {
c.Reset()
}
}
func (c *Clause) setDefault(context *ParseContext) error {
var values []string
for _, resolver := range context.resolvers {
rvalues, err := resolver.Resolve(c.name, context)
if err != nil {
return err
}
if rvalues != nil {
values = rvalues
}
}
if values != nil {
c.reset()
for _, value := range values {
if err := c.value.Set(value); err != nil {
return err
}
}
return nil
}
return nil
}
func (c *Clause) SetValue(value Value) {
c.value = value
}
// StringMap provides key=value parsing into a map.
func (c *Clause) StringMap(options ...AccumulatorOption) (target *map[string]string) {
target = &(map[string]string{})
c.StringMapVar(target, options...)
return
}
// StringMap provides key=value parsing into a map.
func (c *Clause) StringMapVar(target *map[string]string, options ...AccumulatorOption) {
c.SetValue(newStringMapValue(target, options...))
}
// Bytes parses numeric byte units. eg. 1.5KB
func (c *Clause) Bytes() (target *units.Base2Bytes) {
target = new(units.Base2Bytes)
c.BytesVar(target)
return
}
// ExistingFile sets the parser to one that requires and returns an existing file.
func (c *Clause) ExistingFile() (target *string) {
target = new(string)
c.ExistingFileVar(target)
return
}
// ExistingDir sets the parser to one that requires and returns an existing directory.
func (c *Clause) ExistingDir() (target *string) {
target = new(string)
c.ExistingDirVar(target)
return
}
// ExistingFileOrDir sets the parser to one that requires and returns an existing file OR directory.
func (c *Clause) ExistingFileOrDir() (target *string) {
target = new(string)
c.ExistingFileOrDirVar(target)
return
}
// Float sets the parser to a float64 parser.
func (c *Clause) Float() (target *float64) {
return c.Float64()
}
// Float sets the parser to a float64 parser.
func (c *Clause) FloatVar(target *float64) {
c.Float64Var(target)
}
// BytesVar parses numeric byte units. eg. 1.5KB
func (c *Clause) BytesVar(target *units.Base2Bytes) {
c.SetValue(newBytesValue(target))
}
// ExistingFile sets the parser to one that requires and returns an existing file.
func (c *Clause) ExistingFileVar(target *string) {
c.SetValue(newExistingFileValue(target))
}
// ExistingDir sets the parser to one that requires and returns an existing directory.
func (c *Clause) ExistingDirVar(target *string) {
c.SetValue(newExistingDirValue(target))
}
// ExistingDir sets the parser to one that requires and returns an existing directory.
func (c *Clause) ExistingFileOrDirVar(target *string) {
c.SetValue(newExistingFileOrDirValue(target))
}
// Enum allows a value from a set of options.
func (c *Clause) Enum(options ...string) (target *string) {
target = new(string)
c.EnumVar(target, options...)
return
}
// EnumVar allows a value from a set of options.
func (c *Clause) EnumVar(target *string, options ...string) {
c.addHintActionBuiltin(func() []string { return options })
c.SetValue(newEnumFlag(target, options...))
}
// Enums allows a set of values from a set of options.
func (c *Clause) Enums(options ...string) (target *[]string) {
target = new([]string)
c.EnumsVar(target, options...)
return
}
// EnumsVar allows a value from a set of options.
func (c *Clause) EnumsVar(target *[]string, options ...string) {
c.SetValue(newEnumsFlag(target, options...))
}
// Counter increments a number each time it is encountered.
func (c *Clause) Counter() (target *int) {
target = new(int)
c.CounterVar(target)
return
}
func (c *Clause) CounterVar(target *int) {
c.SetValue(newCounterValue(target))
}
// IP provides a validated parsed *net.IP value.
func (c *Clause) IP() (target *net.IP) {
target = new(net.IP)
c.IPVar(target)
return
}
// IPVar provides a validated parsed *net.IP value.
func (c *Clause) IPVar(target *net.IP) {
c.SetValue(newIPValue(target))
}
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