1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
|
package irc
import (
"fmt"
"strings"
)
type clientFilter func(*Client, *Message)
// clientFilters are pre-processing which happens for certain message
// types. These were moved from below to keep the complexity of each
// component down.
var clientFilters = map[string]clientFilter{
"001": handle001,
"433": handle433,
"437": handle437,
"PING": handlePing,
"PONG": handlePong,
"NICK": handleNick,
"CAP": handleCap,
}
// From rfc2812 section 5.1 (Command responses)
//
// 001 RPL_WELCOME
// "Welcome to the Internet Relay Network
// <nick>!<user>@<host>"
func handle001(c *Client, m *Message) {
c.currentNick = m.Params[0]
c.connected = true
}
// From rfc2812 section 5.2 (Error Replies)
//
// 433 ERR_NICKNAMEINUSE
// "<nick> :Nickname is already in use"
//
// - Returned when a NICK message is processed that results
// in an attempt to change to a currently existing
// nickname.
func handle433(c *Client, m *Message) {
// We only want to try and handle nick collisions during the initial
// handshake.
if c.connected {
return
}
c.currentNick += "_"
_ = c.Writef("NICK :%s", c.currentNick)
}
// From rfc2812 section 5.2 (Error Replies)
//
// 437 ERR_UNAVAILRESOURCE
// "<nick/channel> :Nick/channel is temporarily unavailable"
//
// - Returned by a server to a user trying to join a channel
// currently blocked by the channel delay mechanism.
//
// - Returned by a server to a user trying to change nickname
// when the desired nickname is blocked by the nick delay
// mechanism.
func handle437(c *Client, m *Message) {
// We only want to try and handle nick collisions during the initial
// handshake.
if c.connected {
return
}
c.currentNick += "_"
_ = c.Writef("NICK :%s", c.currentNick)
}
func handlePing(c *Client, m *Message) {
reply := m.Copy()
reply.Command = "PONG"
_ = c.WriteMessage(reply)
}
func handlePong(c *Client, m *Message) {
if c.incomingPongChan != nil {
select {
case c.incomingPongChan <- m.Trailing():
default:
// Note that this return isn't really needed, but it helps some code
// coverage tools actually see this line.
return
}
}
}
func handleNick(c *Client, m *Message) {
if m.Prefix.Name == c.currentNick && len(m.Params) > 0 {
c.currentNick = m.Params[0]
}
}
var capFilters = map[string]clientFilter{
"LS": handleCapLs,
"ACK": handleCapAck,
"NAK": handleCapNak,
}
func handleCap(c *Client, m *Message) {
if c.remainingCapResponses <= 0 || len(m.Params) <= 2 {
return
}
if filter, ok := capFilters[m.Params[1]]; ok {
filter(c, m)
}
if c.remainingCapResponses <= 0 {
for key, capStatus := range c.caps {
if capStatus.Required && !capStatus.Enabled {
c.sendError(fmt.Errorf("CAP %s requested but not accepted", key))
return
}
}
_ = c.Write("CAP END")
}
}
func handleCapLs(c *Client, m *Message) {
for _, key := range strings.Split(m.Trailing(), " ") {
capStatus := c.caps[key]
capStatus.Available = true
c.caps[key] = capStatus
}
c.remainingCapResponses--
}
func handleCapAck(c *Client, m *Message) {
for _, key := range strings.Split(m.Trailing(), " ") {
capStatus := c.caps[key]
capStatus.Enabled = true
c.caps[key] = capStatus
}
c.remainingCapResponses--
}
func handleCapNak(c *Client, m *Message) {
// If we got a NAK and this REQ was required, we need to bail
// with an error.
for _, key := range strings.Split(m.Trailing(), " ") {
if c.caps[key].Required {
c.sendError(fmt.Errorf("CAP %s requested but was rejected", key))
return
}
}
c.remainingCapResponses--
}
|